Player Matchup

Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MortyBB
Gilgamesh
Level 78
God Stats
5W - 6L
1,370 SR
Queue Stats
111W - 136L
1,388 Elo+
Party 4
Sylvanus
Sylvanus
Tu_Mama914
Sylvanus
Level 42
God Stats
22W - 29L
1,496 SR
Queue Stats
280W - 267L
1,557 Elo+
Party 1
Ravana
Ravana
bautymastro77
Ravana
Level 122
God Stats
12W - 13L
1,510 SR
Queue Stats
393W - 399L
1,477 Elo+
Party 1
Baba Yaga
Baba Yaga
lael96
Baba Yaga
Level 65
God Stats
5W - 5L
1,503 SR
Queue Stats
198W - 225L
1,383 Elo+
Party 4
Team Averages
Level 85
1,476 SR
1,461 Elo+

VS

Team Averages
Level 90
1,578 SR
1,509 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
 
Ne Zha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Frodete
Serqet
Level 26
God Stats
7W - 4L
1,605 SR
Queue Stats
7W - 6L
1,479 Elo+
Party 2
Sol
Sol
ºitachiº
Sol
Level 106
God Stats
3W - 0L
1,786 SR
Queue Stats
204W - 163L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 6 / 4
6,906
493
6,574
11,410
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
MortyBB
Gilgamesh
12
1 / 7 / 0
7,413
530
4,360
13,453
7,999
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Tu_Mama914
Sylvanus
10
3 / 4 / 4
6,688
478
3,995
10,858
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
9 / 4 / 4
8,211
587
11,515
9,662
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
lael96
Baba Yaga
12
1 / 5 / 6
7,207
515
10,132
11,003
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
8 / 1 / 5
9,292
664
12,643
13,161
4,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
 
Ra
14
1 / 3 / 5
8,389
599
2,699
8,377
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
11
4 / 4 / 7
7,623
545
4,905
12,144
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
Frodete
Serqet
14
8 / 5 / 4
8,555
611
7,883
11,545
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 5
9,250
661
13,681
12,696
5,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
14
Kills
26
26
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
4
0.33
W
Danzaburou
 
Danzaburou
8
1
5
10.5
W
Ra
 
Ra
1
3
5
1.17
W
Ne Zha
 
Ne Zha
4
4
7
1.88
W
Serqet
Frodete
Serqet
8
5
4
2
L
Gilgamesh
MortyBB
Gilgamesh
1
7
0
0.14
L
Sylvanus
Tu_Mama914
Sylvanus
3
4
4
1.25
L
9
4
4
2.75
L
Baba Yaga
lael96
Baba Yaga
1
5
6
0.8
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,576
Damage
41,811
56,386
Taken
57,923
28,772
Mitigated
21,003
10,506
Healing
24,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,574
2,498
0
2,571
11,410
3,439
0
0
11,170
0
44,935
W
Danzaburou
 
Danzaburou
12,643
6,000
0
7,700
13,161
4,292
1,267
2,678
10,483
0
57,000
W
Ra
 
Ra
2,699
279
642
3,592
8,377
2,690
109
3,102
5,275
54,043
0
W
Ne Zha
 
Ne Zha
4,905
1,720
0
1,929
12,144
5,228
125
3,213
8,931
0
17,902
W
Serqet
Frodete
Serqet
7,883
3,738
0
2,789
11,545
3,731
0
2,317
9,228
0
39,087
L
Gilgamesh
MortyBB
Gilgamesh
4,360
1,714
0
2,337
13,453
7,999
431
6,639
6,570
0
38,726
L
Sylvanus
Tu_Mama914
Sylvanus
3,995
1,146
616
1,531
10,858
8,359
34
3,516
7,162
14,872
3,762
L
11,515
2,180
0
1,616
9,662
4,706
0
3,873
5,625
0
38,233
L
Baba Yaga
lael96
Baba Yaga
10,132
720
0
1,835
11,003
4,269
0
2,352
8,010
47,903
0
W
13,681
6,159
0
8,181
12,696
5,062
2,319
2,759
9,937
62,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
43,109
364
Minions Killed
413
0
Camps Cleared
0
1,262,359
Distance Traveled
1,412,757
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,906
493
96
7
0
213,989
7
W
Danzaburou
9,292
664
81
6
0
281,232
5
W
Ra
8,389
599
123
9
0
299,756
2
W
Ne Zha
7,623
545
26
2
0
288,089
2
W
Serqet
8,555
611
66
5
0
287,387
1
L
Gilgamesh
7,413
530
82
6
0
255,376
3
L
Sylvanus
6,688
478
39
3
0
231,109
3
L
Ravana
8,211
587
64
5
0
290,856
0
L
Baba Yaga
7,207
515
83
6
0
271,029
5
W
Sol
9,250
661
117
8
0
256,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role