Player Matchup

Sobek
Sobek
 
Sobek
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MageCoco
Merlin
Level 28
God Stats
9W - 4L
1,680 SR
Queue Stats
43W - 28L
1,639 Elo+
Party 2
Thanatos
Thanatos
NOITATPMET
Thanatos
Level 103
God Stats
2W - 0L
1,292 SR
Queue Stats
488W - 146L
1,655 Elo+
Party 2
Gilgamesh
Gilgamesh
thearstho
Gilgamesh
Level 36
God Stats
2W - 2L
1,606 SR
Queue Stats
50W - 45L
1,494 Elo+
Solo
Team Averages
Level 67
1,516 SR
1,557 Elo+

VS

Team Averages
Level 51
1,572 SR
1,575 Elo+
Neith
Neith
AllerSAUROUS
Neith
Level 2
God Stats
1W - 1L
1,691 SR
Queue Stats
7W - 12L
1,762 Elo+
Party 1
Sol
Sol
DivineBoredom
Sol
Level 66
God Stats
10W - 8L
1,781 SR
Queue Stats
122W - 104L
1,568 Elo+
Party 1
Discordia
Discordia
Priandise
Discordia
Level 42
God Stats
66W - 52L
1,628 SR
Queue Stats
100W - 85L
1,571 Elo+
Party 1
Bellona
Bellona
XxAnge1uchoxX
Bellona
Level 22
God Stats
20W - 27L
1,429 SR
Queue Stats
101W - 123L
1,452 Elo+
Party 3
Thanatos
Thanatos
schoolshotingusa
Thanatos
Level 121
God Stats
5W - 13L
1,331 SR
Queue Stats
159W - 178L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
5 / 1 / 13
11,729
1,173
8,414
15,305
21,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
 
Charybdis
17
2 / 1 / 13
10,013
1,001
6,418
6,667
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MageCoco
Merlin
16
1 / 1 / 11
9,110
911
13,901
5,044
2,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
NOITATPMET
Thanatos
17
8 / 2 / 10
10,653
1,065
9,751
7,351
3,506
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
thearstho
Gilgamesh
16
6 / 0 / 9
9,805
981
11,960
9,242
7,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

270

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
8,242
824
5,247
11,696
4,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 5 / 4
8,688
869
11,165
13,106
4,015
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Priandise
Discordia
15
1 / 3 / 3
9,059
906
12,990
9,425
3,348
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
15
0 / 3 / 4
8,445
845
1,891
8,133
6,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 3 / 1
9,656
966
7,034
11,541
4,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
22
Kills
5
5
Deaths
22
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
1
13
11.5
W
Charybdis
 
Charybdis
2
1
13
8.5
L
0
8
2
0.13
L
0
5
4
0.4
W
Merlin
MageCoco
Merlin
1
1
11
6.5
W
Thanatos
NOITATPMET
Thanatos
8
2
10
6.5
L
Discordia
Priandise
Discordia
1
3
3
0.83
L
Bellona
0
3
4
0.67
L
4
3
1
1.5
W
Gilgamesh
thearstho
Gilgamesh
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,444
Damage
38,327
43,609
Taken
53,901
37,899
Mitigated
22,232
11,865
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,414
100
0
3,151
15,305
21,506
0
7,798
7,507
17,461
0
W
Charybdis
 
Charybdis
6,418
2,940
0
1,206
6,667
2,974
0
4,057
2,610
0
32,439
L
5,247
2,705
0
647
11,696
4,281
0
5,001
6,272
0
12,281
L
11,165
3,219
0
1,603
13,106
4,015
0
5,314
7,753
36,086
0
W
Merlin
MageCoco
Merlin
13,901
329
0
39
5,044
2,110
0
3,406
1,638
29,972
0
W
Thanatos
NOITATPMET
Thanatos
9,751
956
0
6,362
7,351
3,506
0
3,963
3,388
0
20,823
L
Discordia
Priandise
Discordia
12,990
546
0
459
9,425
3,348
0
4,909
4,380
39,411
0
L
Bellona
1,891
484
0
168
8,133
6,335
0
3,742
4,255
0
6,394
L
7,034
1,275
0
4,927
11,541
4,253
0
3,349
7,967
0
20,855
W
Gilgamesh
thearstho
Gilgamesh
11,960
3,581
0
1,107
9,242
7,803
0
4,931
4,311
0
25,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,310
Gold Earned
44,090
184
Minions Killed
184
11
Camps Cleared
5
1,024,421
Distance Traveled
937,815
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,729
1,173
27
3
0
206,755
1
W
Charybdis
10,013
1,001
65
7
3
184,691
0
L
Neith
8,242
824
15
2
1
159,098
2
L
Sol
8,688
869
57
6
0
180,721
0
W
Merlin
9,110
911
45
5
1
196,778
2
W
Thanatos
10,653
1,065
17
2
5
218,811
0
L
Discordia
9,059
906
65
7
2
191,035
0
L
Bellona
8,445
845
7
1
0
193,047
0
L
Thanatos
9,656
966
40
4
2
213,914
1
W
Gilgamesh
9,805
981
30
3
2
217,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role