Player Matchup

Kuzenbo
Kuzenbo
Chubblezap
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,316 Elo+
Party 2
Tiamat
Tiamat
Kiryu54
Tiamat
Level 19
God Stats
0W - 1L
1,811 SR
Queue Stats
4W - 9L
1,316 Elo+
Party 2
Thor
Thor
Zerzsil
Thor
Level 6
God Stats
0W - 1L
1,711 SR
Queue Stats
4W - 4L
1,487 Elo+
Party 2
Team Averages
Level 30
1,674 SR
1,373 Elo+

VS

Team Averages
Level 87
1,597 SR
1,482 Elo+
Merlin
Merlin
Stolengoose
Merlin
Level 106
God Stats
1W - 0L
1,329 SR
Queue Stats
55W - 34L
1,579 Elo+
Party 1
Ymir
Ymir
deceptivered
Ymir
Level 126
God Stats
2W - 1L
1,624 SR
Queue Stats
73W - 57L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
rooksy614
Cernunnos
Level 28
God Stats
5W - 2L
1,839 SR
Queue Stats
10W - 5L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chubblezap
Kuzenbo
10
0 / 6 / 3
7,321
563
5,651
16,431
19,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Kiryu54
Tiamat
11
2 / 6 / 1
8,206
631
5,222
10,722
6,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Zerzsil
Thor
11
1 / 8 / 2
7,923
609
7,632
14,443
5,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
13 / 1 / 7
10,744
826
13,636
4,622
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 0 / 16
10,114
778
11,582
10,933
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
rooksy614
Cernunnos
12
3 / 2 / 14
9,003
693
10,142
8,936
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
3
Kills
20
20
Deaths
3
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Chubblezap
Kuzenbo
0
6
3
0.25
L
Tiamat
Kiryu54
Tiamat
2
6
1
0.42
W
Merlin
13
1
7
16.5
L
Thor
Zerzsil
Thor
1
8
2
0.25
W
4
0
16
12
W
Cernunnos
rooksy614
Cernunnos
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,505
Damage
35,360
41,596
Taken
24,491
31,556
Mitigated
16,200
1,486
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Chubblezap
Kuzenbo
5,651
2,276
0
0
16,431
19,549
0
8,062
8,369
15,828
0
L
Tiamat
Kiryu54
Tiamat
5,222
431
0
1,406
10,722
6,547
0
7,886
2,836
17,513
0
W
Merlin
13,636
1,010
96
1,302
4,622
1,634
303
2,441
2,181
43,339
0
L
Thor
Zerzsil
Thor
7,632
2,178
0
80
14,443
5,460
0
9,850
4,593
0
17,815
W
11,582
2,716
0
1,938
10,933
11,450
96
4,953
5,980
26,455
0
W
Cernunnos
rooksy614
Cernunnos
10,142
4,980
0
491
8,936
3,116
497
3,726
5,210
0
24,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,450
Gold Earned
29,861
71
Minions Killed
154
3
Camps Cleared
5
595,279
Distance Traveled
678,273
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,321
563
14
1
1
203,061
0
L
Tiamat
8,206
631
34
3
1
189,528
2
W
Merlin
10,744
826
71
5
4
247,752
2
L
Thor
7,923
609
23
2
1
202,690
0
W
Ymir
10,114
778
33
3
0
207,625
2
W
Cernunnos
9,003
693
50
4
1
222,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role