Player Matchup

Thor
Thor
ASAPCuli
Thor
Level 29
God Stats
1W - 0L
1,235 SR
Queue Stats
14W - 18L
1,444 Elo+
Solo
Kukulkan
Kukulkan
iFytik
Kukulkan
Level 34
God Stats
4W - 3L
1,444 SR
Queue Stats
46W - 85L
1,343 Elo+
Party 1
Bacchus
Bacchus
xChurp
Bacchus
Level 67
God Stats
6W - 5L
1,686 SR
Queue Stats
55W - 96L
1,346 Elo+
Party 1
Team Averages
Level 43
1,455 SR
1,378 Elo+

VS

Team Averages
Level 19
1,490 SR
1,536 Elo+
Khepri
Khepri
AscendedSleeper
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
XenoDeity
Kukulkan
Level 29
God Stats
6W - 6L
1,469 SR
Queue Stats
126W - 99L
1,607 Elo+
Solo
Nemesis
Nemesis
backrolls7
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
3 / 3 / 5
7,307
664
4,033
8,299
3,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
iFytik
Kukulkan
12
9 / 1 / 4
8,302
755
11,620
7,836
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
xChurp
Bacchus
11
2 / 2 / 10
8,243
749
5,240
9,899
11,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,671
606
1,804
8,341
5,424
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
XenoDeity
Kukulkan
11
4 / 5 / 2
8,181
744
12,564
7,781
2,748
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
backrolls7
Nemesis
8
0 / 7 / 2
5,991
545
812
7,776
2,616
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
4
6
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
3
3
5
1.83
L
0
2
4
1
L
Kukulkan
XenoDeity
Kukulkan
4
5
2
1
L
Nemesis
backrolls7
Nemesis
0
7
2
0.14
W
Kukulkan
iFytik
Kukulkan
9
1
4
11
W
Bacchus
xChurp
Bacchus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,893
Damage
15,180
26,034
Taken
23,898
17,981
Mitigated
10,788
7,336
Healing
1,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
4,033
151
0
1,290
8,299
3,092
0
4,570
3,729
0
16,919
L
1,804
288
154
500
8,341
5,424
0
6,475
1,866
7,502
0
L
Kukulkan
XenoDeity
Kukulkan
12,564
1,001
0
307
7,781
2,748
0
6,149
1,632
31,010
0
L
Nemesis
backrolls7
Nemesis
812
478
0
131
7,776
2,616
0
4,340
3,436
0
3,513
W
Kukulkan
iFytik
Kukulkan
11,620
1,398
200
2,869
7,836
3,029
40
5,532
2,304
34,424
0
W
Bacchus
xChurp
Bacchus
5,240
961
0
2,977
9,899
11,860
0
5,170
4,729
15,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,852
Gold Earned
20,843
115
Minions Killed
73
8
Camps Cleared
1
590,071
Distance Traveled
459,892
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,307
664
25
2
4
188,274
5
L
Khepri
6,671
606
12
1
0
159,745
0
L
Kukulkan
8,181
744
51
5
1
180,769
0
L
Nemesis
5,991
545
10
1
0
119,378
0
W
Kukulkan
8,302
755
72
7
3
196,639
2
W
Bacchus
8,243
749
18
2
1
205,158
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role