Player Matchup

Chaac
Chaac
Babushhka
Chaac
Level 27
God Stats
25W - 13L
1,768 SR
Queue Stats
252W - 168L
1,629 Elo+
Solo
Olorun
Olorun
BlackMask Mx
Olorun
Level 27
God Stats
36W - 23L
1,637 SR
Queue Stats
68W - 68L
1,513 Elo+
Solo
Hades
Hades
remendao_laranja
Hades
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,705 Elo+
Solo
Zhong Kui
Zhong Kui
unfittyron
Zhong Kui
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,581 Elo+
Party 2
Ravana
Ravana
upfront-clod
Ravana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,569 Elo+
Party 2
Team Averages
Level 16
1,581 SR
1,599 Elo+

VS

Team Averages
Level 16
1,517 SR
1,549 Elo+
Apollo
Apollo
IXSoulCatcherXI
Apollo
Level 17
God Stats
35W - 18L
1,788 SR
Queue Stats
116W - 97L
1,648 Elo+
Party 1
Ymir
Ymir
IXSoulRipperXI
Ymir
Level 17
God Stats
52W - 32L
1,590 SR
Queue Stats
115W - 99L
1,648 Elo+
Party 1
Neith
Neith
LuisNewman
Neith
Level 2
God Stats
3W - 1L
1,503 SR
Queue Stats
11W - 8L
1,494 Elo+
Solo
Hachiman
Hachiman
TheAssassin0211
Hachiman
Level 25
God Stats
7W - 10L
1,341 SR
Queue Stats
78W - 100L
1,467 Elo+
Solo
Da Ji
Da Ji
xLILxGURUx
Da Ji
Level 18
God Stats
5W - 7L
1,361 SR
Queue Stats
52W - 51L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Babushhka
Chaac
12
5 / 1 / 2
7,374
670
9,340
9,456
7,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
9
1 / 3 / 0
5,656
514
1,735
6,251
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 2 / 2
4,839
440
1,281
4,114
1,282
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
unfittyron
Zhong Kui
8
2 / 4 / 1
5,925
539
3,110
5,052
2,410
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
9
1 / 6 / 0
5,706
519
3,940
7,497
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
9 / 2 / 4
6,633
603
6,107
6,931
2,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 1 / 9
6,188
563
3,987
7,722
5,721
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
9
0 / 3 / 2
5,517
502
2,644
5,644
1,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
11
1 / 0 / 4
6,228
566
2,406
3,357
972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
10
4 / 3 / 2
6,123
557
5,702
7,515
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
9
Kills
16
16
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
Babushhka
Chaac
5
1
2
6
L
Olorun
1
3
0
0.33
W
9
2
4
5.5
W
2
1
9
6.5
W
Neith
0
3
2
0.33
W
Hachiman
1
0
4
3
L
0
2
2
0.5
L
Zhong Kui
unfittyron
Zhong Kui
2
4
1
0.63
L
Ravana
1
6
0
0.17
W
Da Ji
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,406
Damage
20,846
32,370
Taken
31,169
14,632
Mitigated
13,461
8,036
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Babushhka
Chaac
9,340
1,067
0
4,069
9,456
7,170
0
531
8,925
8,115
37,858
L
Olorun
1,735
965
0
878
6,251
1,531
171
450
5,801
24,656
0
W
6,107
4,379
0
1,877
6,931
2,055
3,177
2,204
4,727
0
25,570
W
3,987
1,312
0
2,376
7,722
5,721
643
2,602
5,120
19,747
0
W
Neith
2,644
1,017
0
792
5,644
1,569
492
735
4,909
0
23,760
W
Hachiman
2,406
1,478
0
1,174
3,357
972
188
587
2,770
0
32,345
L
1,281
375
0
608
4,114
1,282
0
398
3,716
6,487
0
L
Zhong Kui
unfittyron
Zhong Kui
3,110
491
0
1,275
5,052
2,410
0
1,522
3,530
15,239
0
L
Ravana
3,940
1,281
0
1,206
7,497
2,239
0
1,086
6,411
0
27,792
W
Da Ji
5,702
1,431
0
1,555
7,515
3,144
0
1,542
5,973
0
29,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
30,689
248
Minions Killed
233
0
Camps Cleared
0
983,338
Distance Traveled
1,074,171
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,374
670
97
9
0
251,341
4
L
Olorun
5,656
514
55
5
0
206,264
2
W
Apollo
6,633
603
30
3
0
227,559
0
W
Ymir
6,188
563
37
3
0
221,585
0
W
Neith
5,517
502
44
4
0
195,298
1
W
Hachiman
6,228
566
68
6
0
232,743
0
L
Hades
4,839
440
8
1
0
128,557
1
L
Zhong Kui
5,925
539
28
3
0
200,625
1
L
Ravana
5,706
519
60
5
0
196,551
0
W
Da Ji
6,123
557
54
5
0
196,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role