Player Matchup

Baron Samedi
Baron Samedi
Derkader0
Baron Samedi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 49L
1,028 Elo+
Party 1
Nemesis
Nemesis
LeRoyalNanner
Nemesis
Level 18
God Stats
6W - 6L
1,318 SR
Queue Stats
62W - 82L
1,195 Elo+
Party 1
Amaterasu
Amaterasu
Ryuson_Sliwen
Amaterasu
Level 28
God Stats
0W - 1L
1,634 SR
Queue Stats
27W - 45L
1,194 Elo+
Party 1
Ymir
Ymir
TheWiznerd
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,261 Elo+
Party 1
Freya
Freya
ticklemibobby
Freya
Level 18
God Stats
7W - 5L
1,544 SR
Queue Stats
24W - 34L
1,324 Elo+
Solo
Team Averages
Level 17
1,499 SR
1,200 Elo+

VS

Team Averages
Level 25
1,461 SR
1,338 Elo+
Xing Tian
Xing Tian
CrabPotato
Xing Tian
Level 23
God Stats
3W - 2L
1,467 SR
Queue Stats
15W - 22L
1,311 Elo+
Party 2
Apollo
Apollo
DarthSBH
Apollo
Level 17
God Stats
15W - 17L
1,406 SR
Queue Stats
19W - 24L
1,332 Elo+
Party 3
Sun Wukong
Sun Wukong
FaZe Z3
Sun Wukong
Level 37
God Stats
13W - 7L
1,562 SR
Queue Stats
62W - 79L
1,382 Elo+
Party 3
Scylla
Scylla
Kalakazy
Scylla
Level 26
God Stats
3W - 1L
1,426 SR
Queue Stats
18W - 23L
1,322 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Scheetzy
Tsukuyomi
Level 23
God Stats
7W - 11L
1,445 SR
Queue Stats
30W - 51L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Derkader0
Baron Samedi
12
1 / 8 / 4
7,524
443
4,507
11,417
3,212
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
11
3 / 3 / 0
7,121
419
2,274
8,061
1,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Ryuson_Sliwen
Amaterasu
9
0 / 8 / 1
5,796
341
2,613
11,768
3,233
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 7 / 2
6,433
378
6,029
15,644
7,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 0
5,811
342
2,771
6,559
2,200
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrabPotato
Xing Tian
12
1 / 0 / 5
8,128
478
962
7,027
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
DarthSBH
Apollo
13
3 / 0 / 3
9,213
542
5,934
7,130
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
FaZe Z3
Sun Wukong
15
11 / 1 / 6
10,054
591
12,974
11,940
9,554
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Kalakazy
Scylla
13
3 / 2 / 8
8,573
504
7,500
8,264
2,802
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Scheetzy
Tsukuyomi
15
11 / 2 / 1
9,529
561
11,119
11,150
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
29
29
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CrabPotato
Xing Tian
1
0
5
3.5
W
Apollo
DarthSBH
Apollo
3
0
3
4.5
L
Baron Samedi
Derkader0
Baron Samedi
1
8
4
0.38
W
Sun Wukong
FaZe Z3
Sun Wukong
11
1
6
14
W
Scylla
Kalakazy
Scylla
3
2
8
3.5
L
Nemesis
3
3
0
1
L
Amaterasu
Ryuson_Sliwen
Amaterasu
0
8
1
0.06
W
Tsukuyomi
Scheetzy
Tsukuyomi
11
2
1
5.75
L
1
7
2
0.29
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,194
Damage
38,489
53,449
Taken
45,511
17,610
Mitigated
24,716
6,006
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CrabPotato
Xing Tian
962
81
0
1,040
7,027
4,718
1,325
1,919
5,108
7,371
0
W
Apollo
DarthSBH
Apollo
5,934
3,019
0
2,742
7,130
2,524
5,732
1,360
5,770
0
66,445
L
Baron Samedi
Derkader0
Baron Samedi
4,507
1,025
228
1,373
11,417
3,212
1,255
938
10,357
26,773
0
W
Sun Wukong
FaZe Z3
Sun Wukong
12,974
3,692
0
425
11,940
9,554
3,469
3,588
8,352
0
59,018
W
Scylla
Kalakazy
Scylla
7,500
846
0
1,994
8,264
2,802
2,151
3,298
4,966
50,098
0
L
Nemesis
2,274
784
0
360
8,061
1,405
1,087
322
7,699
0
15,116
L
Amaterasu
Ryuson_Sliwen
Amaterasu
2,613
1,369
0
1,146
11,768
3,233
630
2,463
9,225
0
15,145
W
Tsukuyomi
Scheetzy
Tsukuyomi
11,119
624
0
2,111
11,150
5,118
2,151
3,210
7,940
0
59,845
L
6,029
1,080
0
462
15,644
7,560
194
3,986
11,624
24,463
0
L
2,771
1,356
0
2,437
6,559
2,200
28
431
6,082
16,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
45,497
160
Minions Killed
399
0
Camps Cleared
0
1,425,146
Distance Traveled
1,532,738
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,128
478
11
1
0
299,002
0
W
Apollo
9,213
542
119
7
0
291,926
2
L
Baron Samedi
7,524
443
36
2
0
299,256
0
W
Sun Wukong
10,054
591
107
6
0
334,680
5
W
Scylla
8,573
504
71
4
0
291,392
5
L
Nemesis
7,121
419
25
1
0
357,717
0
L
Amaterasu
5,796
341
31
2
0
305,103
0
W
Tsukuyomi
9,529
561
91
5
0
315,738
0
L
Ymir
6,433
378
36
2
0
299,261
1
L
Freya
5,811
342
32
2
0
163,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role