Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
D0RKYDUDE
Zhong Kui
Level 89
God Stats
5W - 1L
1,655 SR
Queue Stats
425W - 399L
1,551 Elo+
Party 2
Fenrir
Fenrir
Fergel
Fenrir
Level 87
God Stats
4W - 4L
1,545 SR
Queue Stats
427W - 418L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
Midwolf98
Cthulhu
Level 123
God Stats
3W - 0L
1,531 SR
Queue Stats
628W - 635L
1,466 Elo+
Solo
Hou Yi
Hou Yi
XerxesThe5th
Hou Yi
Level 89
God Stats
5W - 1L
1,810 SR
Queue Stats
267W - 228L
1,589 Elo+
Party 2
Team Averages
Level 99
1,608 SR
1,533 Elo+

VS

Team Averages
Level 81
1,466 SR
1,427 Elo+
Bellona
Bellona
BigSmoke_75
Bellona
Level 95
God Stats
17W - 11L
1,606 SR
Queue Stats
180W - 195L
1,448 Elo+
Party 1
Awilix
Awilix
DankMane
Awilix
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
385W - 473L
1,402 Elo+
Party 1
Charybdis
Charybdis
MusclesMcNasty
Charybdis
Level 75
God Stats
18W - 22L
1,477 SR
Queue Stats
148W - 194L
1,384 Elo+
Party 1
Sol
Sol
TheMedic47
Sol
Level 64
God Stats
2W - 3L
1,246 SR
Queue Stats
120W - 165L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
atinypistachio
Gilgamesh
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 2
7,341
612
3,059
4,022
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
D0RKYDUDE
Zhong Kui
13
2 / 0 / 4
7,447
621
6,343
7,074
5,922
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Fergel
Fenrir
11
3 / 0 / 0
6,778
565
2,854
6,414
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Midwolf98
Cthulhu
11
3 / 0 / 10
7,069
589
5,312
7,669
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
13
9 / 0 / 2
7,817
651
11,866
6,972
2,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigSmoke_75
Bellona
11
0 / 2 / 1
6,218
518
3,346
8,430
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
DankMane
Awilix
8
1 / 4 / 0
5,546
462
3,718
9,103
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
MusclesMcNasty
Charybdis
8
0 / 5 / 0
5,132
428
1,798
6,389
1,418
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,644
470
4,897
9,120
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
atinypistachio
Gilgamesh
8
0 / 4 / 0
5,051
421
3,114
9,259
2,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
18
Kills
1
1
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
L
Bellona
BigSmoke_75
Bellona
0
2
1
0.25
W
Zhong Kui
D0RKYDUDE
Zhong Kui
2
0
4
4
L
Awilix
DankMane
Awilix
1
4
0
0.25
W
Fenrir
Fergel
Fenrir
3
0
0
3
W
Cthulhu
Midwolf98
Cthulhu
3
0
10
8
L
Charybdis
MusclesMcNasty
Charybdis
0
5
0
0
L
0
3
0
0
W
Hou Yi
9
0
2
10
L
Gilgamesh
atinypistachio
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,434
Damage
16,873
32,151
Taken
42,301
19,144
Mitigated
14,716
12,835
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,059
822
0
2,017
4,022
1,607
693
211
3,811
0
44,483
L
Bellona
BigSmoke_75
Bellona
3,346
917
0
2,656
8,430
5,994
0
2,397
6,033
0
32,126
W
Zhong Kui
D0RKYDUDE
Zhong Kui
6,343
1,308
0
4,034
7,074
5,922
355
2,101
4,973
46,904
0
L
Awilix
DankMane
Awilix
3,718
1,857
0
2,158
9,103
2,407
0
2,520
6,583
0
20,404
W
Fenrir
Fergel
Fenrir
2,854
404
0
2,998
6,414
2,350
285
1,164
5,250
0
37,802
W
Cthulhu
Midwolf98
Cthulhu
5,312
531
208
1,437
7,669
6,768
0
1,217
6,452
20,604
0
L
Charybdis
MusclesMcNasty
Charybdis
1,798
1,463
0
1,071
6,389
1,418
0
752
5,637
0
21,749
L
4,897
842
0
3,907
9,120
2,259
0
2,926
6,194
34,124
0
W
Hou Yi
11,866
6,509
0
2,141
6,972
2,497
362
204
6,768
0
55,392
L
Gilgamesh
atinypistachio
Gilgamesh
3,114
852
766
2,238
9,259
2,638
0
3,060
6,199
0
15,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,452
Gold Earned
27,591
416
Minions Killed
292
0
Camps Cleared
0
1,224,730
Distance Traveled
1,115,919
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,341
612
106
9
0
238,591
11
L
Bellona
6,218
518
73
6
0
254,074
2
W
Zhong Kui
7,447
621
95
8
0
233,069
2
L
Awilix
5,546
462
47
4
0
236,962
1
W
Fenrir
6,778
565
89
7
0
257,907
1
W
Cthulhu
7,069
589
33
3
0
274,127
5
L
Charybdis
5,132
428
59
5
0
199,828
3
L
Sol
5,644
470
85
7
0
214,375
5
W
Hou Yi
7,817
651
93
8
0
221,036
1
L
Gilgamesh
5,051
421
28
2
0
210,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role