Player Matchup

Cernunnos
Cernunnos
HypeZinh
Cernunnos
Level 20
God Stats
6W - 4L
1,508 SR
Queue Stats
56W - 39L
1,488 Elo+
Party 3
Agni
Agni
ImTheLynx
Agni
Level 29
God Stats
3W - 0L
1,677 SR
Queue Stats
5W - 5L
1,295 Elo+
Party 2
Hercules
Hercules
YShep04
Hercules
Level 28
God Stats
6W - 3L
1,698 SR
Queue Stats
76W - 69L
1,503 Elo+
Party 3
Bellona
Bellona
Yeagerl
Bellona
Level 5
God Stats
2W - 1L
1,357 SR
Queue Stats
4W - 4L
1,198 Elo+
Party 2
Bakasura
Bakasura
jplessa98
Bakasura
Level 20
God Stats
3W - 6L
1,075 SR
Queue Stats
13W - 18L
1,313 Elo+
Party 2
Team Averages
Level 20
1,463 SR
1,359 Elo+

VS

Team Averages
Level 23
1,486 SR
1,330 Elo+
Artemis
Artemis
Bambam19801814
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo
Ymir
Ymir
Beerzerk-Br
Ymir
Level 17
God Stats
3W - 6L
1,357 SR
Queue Stats
21W - 34L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
Lucopqp
Danzaburou
Level 45
God Stats
26W - 25L
1,461 SR
Queue Stats
49W - 63L
1,342 Elo+
Party 1
Loki
Loki
Pigenoor
Loki
Level 23
God Stats
3W - 4L
1,441 SR
Queue Stats
40W - 52L
1,336 Elo+
Party 1
Thanatos
Thanatos
dl_henrike
Thanatos
Level 26
God Stats
59W - 46L
1,668 SR
Queue Stats
191W - 172L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HypeZinh
Cernunnos
10
1 / 4 / 6
6,264
522
7,171
8,022
2,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
12
6 / 4 / 2
7,277
606
6,253
5,821
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
YShep04
Hercules
10
5 / 3 / 5
6,712
559
4,221
12,034
9,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Yeagerl
Bellona
12
5 / 2 / 3
7,628
636
4,410
8,236
7,574
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
jplessa98
Bakasura
13
4 / 0 / 3
7,259
605
3,876
8,137
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,485
540
4,565
5,479
1,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 4 / 4
5,588
466
3,906
8,982
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Lucopqp
Danzaburou
8
2 / 5 / 3
5,584
465
6,689
6,941
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
9
4 / 5 / 1
6,281
523
5,541
7,018
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
dl_henrike
Thanatos
13
3 / 3 / 1
7,183
599
3,205
8,557
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
21
Kills
12
13
Deaths
21
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
4
4
0.75
W
Cernunnos
HypeZinh
Cernunnos
1
4
6
1
W
Agni
6
4
2
1.75
L
Danzaburou
Lucopqp
Danzaburou
2
5
3
0.7
L
Loki
4
5
1
0.9
W
Hercules
YShep04
Hercules
5
3
5
2.5
W
Bellona
Yeagerl
Bellona
5
2
3
3.25
L
Thanatos
dl_henrike
Thanatos
3
3
1
1.17
W
Bakasura
jplessa98
Bakasura
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,931
Damage
23,906
42,250
Taken
36,977
23,688
Mitigated
15,623
8,081
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,565
2,787
0
969
5,479
1,478
846
1,425
4,010
0
25,962
L
3,906
987
0
542
8,982
6,268
0
704
8,016
13,742
0
W
Cernunnos
HypeZinh
Cernunnos
7,171
3,240
0
2,249
8,022
2,235
115
1,089
6,933
0
31,305
W
Agni
6,253
954
0
941
5,821
1,765
438
356
5,465
35,637
0
L
Danzaburou
Lucopqp
Danzaburou
6,689
2,623
0
712
6,941
1,993
0
1,239
5,702
0
20,856
L
Loki
5,541
1,355
0
517
7,018
2,367
0
1,938
5,080
0
20,340
W
Hercules
YShep04
Hercules
4,221
1,718
0
2,474
12,034
9,218
165
1,996
10,038
0
11,047
W
Bellona
Yeagerl
Bellona
4,410
866
0
148
8,236
7,574
337
0
8,236
11,456
27,657
L
Thanatos
dl_henrike
Thanatos
3,205
471
0
6,160
8,557
3,517
0
2,022
6,365
0
44,604
W
Bakasura
jplessa98
Bakasura
3,876
2,904
0
2,269
8,137
2,896
0
465
7,672
0
38,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,140
Gold Earned
31,121
317
Minions Killed
241
0
Camps Cleared
0
1,121,359
Distance Traveled
1,186,963
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,485
540
47
4
0
226,414
0
L
Ymir
5,588
466
26
2
0
230,563
0
W
Cernunnos
6,264
522
54
5
0
205,417
3
W
Agni
7,277
606
76
6
0
221,717
3
L
Danzaburou
5,584
465
37
3
0
233,568
0
L
Loki
6,281
523
36
3
0
251,327
0
W
Hercules
6,712
559
14
1
0
229,172
2
W
Bellona
7,628
636
86
7
0
215,404
1
L
Thanatos
7,183
599
95
8
0
245,091
2
W
Bakasura
7,259
605
87
7
0
249,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role