Player Matchup

Nemesis
Nemesis
AMOOGOUS
Nemesis
Level 13
God Stats
2W - 8L
1,095 SR
Queue Stats
23W - 24L
1,399 Elo+
Solo
Ra
Ra
CarToOnZ4553244
Ra
Level 17
God Stats
0W - 4L
1,151 SR
Queue Stats
74W - 103L
1,187 Elo+
Party 1
Neith
Neith
Erhyta
Neith
Level 10
God Stats
13W - 22L
1,412 SR
Queue Stats
23W - 43L
1,184 Elo+
Party 2
Tyr
Tyr
Jakeboi6506
Tyr
Level 27
God Stats
4W - 10L
1,268 SR
Queue Stats
94W - 116L
1,246 Elo+
Party 1
Ymir
Ymir
felipe49915
Ymir
Level 30
God Stats
6W - 7L
1,500 SR
Queue Stats
39W - 59L
1,421 Elo+
Party 2
Team Averages
Level 19
1,286 SR
1,288 Elo+

VS

Team Averages
Level 15
1,614 SR
1,370 Elo+
Camazotz
Camazotz
Køjiro
Camazotz
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Solo
Chaac
Chaac
ScrubTrack3r
Chaac
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 4
Ullr
Ullr
SoB Grant
Ullr
Level 57
God Stats
4W - 3L
1,725 SR
Queue Stats
58W - 65L
1,368 Elo+
Party 3
Ymir
Ymir
SoBLegacy
Ymir
Level 8
God Stats
13W - 7L
1,843 SR
Queue Stats
28W - 22L
1,361 Elo+
Party 3
Poseidon
Poseidon
blixxy23
Poseidon
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 43L
1,120 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AMOOGOUS
Nemesis
14
3 / 4 / 0
9,486
412
7,027
15,032
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 13 / 1
10,295
448
8,512
20,363
7,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Erhyta
Neith
13
0 / 6 / 1
8,388
365
9,945
13,130
3,569
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 1
10,076
438
7,962
20,351
17,539
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 0
9,003
391
6,174
20,764
14,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Køjiro
Camazotz
20
20 / 0 / 5
14,857
646
25,778
25,052
15,202
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 2 / 5
10,039
436
8,195
11,490
10,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
17
8 / 0 / 8
12,157
529
14,269
11,394
4,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
1 / 2 / 9
10,858
472
5,424
17,584
13,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
blixxy23
Poseidon
17
3 / 7 / 12
11,971
520
11,345
12,859
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
73
9
Kills
34
35
Deaths
11
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AMOOGOUS
Nemesis
3
4
0
0.75
L
3
13
1
0.27
L
Neith
Erhyta
Neith
0
6
1
0.08
L
1
4
1
0.38
W
Camazotz
Køjiro
Camazotz
20
0
5
22.5
W
2
2
5
2.25
W
Ullr
8
0
8
12
W
Ymir
1
2
9
2.75
W
Poseidon
blixxy23
Poseidon
3
7
12
1.29
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,620
Damage
65,011
89,640
Taken
78,379
49,281
Mitigated
47,751
17,086
Healing
34,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AMOOGOUS
Nemesis
7,027
2,776
0
2,321
15,032
6,499
0
3,084
11,725
0
61,166
L
8,512
1,396
0
3,786
20,363
7,102
2,713
6,062
14,203
55,071
0
L
Neith
Erhyta
Neith
9,945
4,085
0
2,364
13,130
3,569
1,231
1,620
11,510
0
56,094
L
7,962
906
0
4,384
20,351
17,539
134
2,944
16,682
0
57,134
W
Camazotz
Køjiro
Camazotz
25,778
7,394
0
19,193
25,052
15,202
801
4,450
20,466
0
152,998
W
8,195
1,266
0
3,100
11,490
10,567
803
3,496
7,960
6,053
29,058
W
Ullr
14,269
2,394
0
1,836
11,394
4,497
5,759
2,896
8,498
0
82,534
W
Ymir
5,424
1,186
3,869
5,407
17,584
13,327
377
4,054
13,520
33,122
0
W
Poseidon
blixxy23
Poseidon
11,345
1,993
102
1,438
12,859
4,158
1,882
4,997
7,430
58,733
0
L
6,174
968
25
4,206
20,764
14,572
309
4,565
16,149
32,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,248
Gold Earned
59,882
455
Minions Killed
513
0
Camps Cleared
0
1,947,231
Distance Traveled
2,125,374
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,486
412
86
4
0
467,393
0
L
Ra
10,295
448
123
5
0
322,957
0
L
Neith
8,388
365
88
4
0
364,432
0
L
Tyr
10,076
438
120
5
0
445,278
1
W
Camazotz
14,857
646
183
8
0
506,201
2
W
Chaac
10,039
436
47
2
0
384,173
6
W
Ullr
12,157
529
137
6
0
445,478
3
W
Ymir
10,858
472
42
2
0
411,599
7
W
Poseidon
11,971
520
104
5
0
377,923
3
L
Ymir
9,003
391
38
2
0
347,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role