Player Matchup

Geb
Geb
Silver I
AmericanPiexxx3
Geb
Silver I
Level 160
God Stats
10W - 4L
1,708 SR
Queue Stats
418W - 424L
1,229 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Brown Clown09
Kukulkan
Bronze III
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,421 MMR
Solo
Danzaburou
Danzaburou
Gold II
TTV-Morpheus-
Danzaburou
Gold II
Level 107
God Stats
5W - 14L
1,408 SR
Queue Stats
779W - 781L
1,429 MMR
Solo
Fenrir
Fenrir
Gold I
YeetWarchi
Fenrir
Gold I
Level 160
God Stats
20W - 9L
1,656 SR
Queue Stats
197W - 194L
1,601 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
charlieshuffle07
Baron Samedi
Gold I
Level 126
God Stats
11W - 13L
1,566 SR
Queue Stats
271W - 282L
1,456 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,567 SR
1,427 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,456 SR
1,454 MMR
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver III
Caan4
Hun Batz
Silver III
Level 44
God Stats
0W - 1L
1,426 SR
Queue Stats
3W - 5L
1,403 MMR
Solo
Raijin
Raijin
Silver I
SirLancelot91
Raijin
Silver I
Level 141
God Stats
0W - 2L
1,262 SR
Queue Stats
720W - 744L
1,394 MMR
Solo
Chiron
Chiron
Gold III
TooMuchBuddha420
Chiron
Gold III
Level 123
God Stats
303W - 260L
1,592 SR
Queue Stats
779W - 780L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 25
16,103
503
20,008
32,378
51,573
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Brown Clown09
Kukulkan
20
7 / 7 / 5
17,047
533
28,110
23,439
12,480
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TTV-Morpheus-
Danzaburou
20
16 / 8 / 5
18,767
586
31,449
36,735
17,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
YeetWarchi
Fenrir
20
14 / 6 / 14
19,027
595
33,362
35,630
46,322
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
charlieshuffle07
Baron Samedi
20
5 / 8 / 16
16,315
510
25,192
26,587
19,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AthenaMorgan Le FayGilgameshTiamatArtemis

VS

Bans
KaliCu ChulainnOdinYmirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
11 / 5 / 10
16,527
516
32,016
36,572
45,659
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
 
Sylvanus
17
7 / 12 / 7
12,910
403
13,465
38,449
39,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Caan4
Hun Batz
20
4 / 15 / 9
14,568
455
16,170
32,058
14,610
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 6 / 7
14,162
443
12,952
29,222
15,613
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 8 / 16
16,665
521
33,394
33,007
12,526
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
81
46
Kills
32
32
Deaths
46
65
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
11
5
10
3.2
L
Sylvanus
 
Sylvanus
7
12
7
0.88
W
4
3
25
5.5
W
Kukulkan
Brown Clown09
Kukulkan
7
7
5
1.36
L
Hun Batz
Caan4
Hun Batz
4
15
9
0.57
L
4
6
7
1.25
W
Danzaburou
TTV-Morpheus-
Danzaburou
16
8
5
2.31
L
6
8
16
1.75
W
Fenrir
YeetWarchi
Fenrir
14
6
14
3.5
W
Baron Samedi
charlieshuffle07
Baron Samedi
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,121
Damage
107,997
154,769
Taken
169,308
147,350
Mitigated
127,669
52,327
Healing
46,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
32,016
3,336
0
9,321
36,572
45,659
0
18,094
18,478
9,690
103,991
L
Sylvanus
 
Sylvanus
13,465
2,793
3,345
9,119
38,449
39,261
0
19,985
18,464
27,753
7,038
W
20,008
1,121
0
6,367
32,378
51,573
0
7,867
24,511
39,065
0
W
Kukulkan
Brown Clown09
Kukulkan
28,110
932
103
4,862
23,439
12,480
158
3,117
20,322
141,384
0
L
Hun Batz
Caan4
Hun Batz
16,170
4,844
0
5,605
32,058
14,610
0
10,093
21,965
0
89,169
L
12,952
813
137
5,136
29,222
15,613
829
12,104
17,118
92,437
0
W
Danzaburou
TTV-Morpheus-
Danzaburou
31,449
18,827
0
19,995
36,735
17,923
6,618
5,923
30,812
0
194,517
L
33,394
13,504
1,420
12,875
33,007
12,526
0
13,113
19,748
0
134,621
W
Fenrir
YeetWarchi
Fenrir
33,362
10,778
0
11,310
35,630
46,322
3,123
6,851
28,779
0
146,270
W
Baron Samedi
charlieshuffle07
Baron Samedi
25,192
2,164
2,158
7,532
26,587
19,052
1,888
6,003
20,584
118,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,259
Gold Earned
74,832
771
Minions Killed
668
0
Camps Cleared
0
2,954,892
Distance Traveled
2,648,262
40
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
16,527
516
162
5
0
619,768
0
L
Sylvanus
12,910
403
41
1
0
432,630
4
W
Geb
16,103
503
27
1
0
697,748
10
W
Kukulkan
17,047
533
217
7
0
574,187
9
L
Hun Batz
14,568
455
116
4
0
490,145
0
L
Raijin
14,162
443
162
5
0
519,426
12
W
Danzaburou
18,767
586
188
6
0
538,689
7
L
Chiron
16,665
521
187
6
0
586,293
5
W
Fenrir
19,027
595
170
5
0
622,781
7
W
Baron Samedi
16,315
510
169
5
0
521,487
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role