Player Matchup

Baron Samedi
Baron Samedi
Platinum III
AlexWDK
Baron Samedi
Platinum III
Level 160
God Stats
7W - 4L
1,829 SR
Queue Stats
802W - 795L
1,852 MMR
Solo
Hachiman
Hachiman
Diamond V
Danhou
Hachiman
Diamond V
Level 158
God Stats
8W - 6L
1,848 SR
Queue Stats
405W - 393L
1,941 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
R30LA
Guan Yu
Platinum I
Level 145
God Stats
11W - 5L
1,614 SR
Queue Stats
120W - 117L
1,881 MMR
Solo
Ares
Ares
Diamond IV
Skarakz
Ares
Diamond IV
Level 85
God Stats
5W - 6L
1,689 SR
Queue Stats
163W - 152L
1,867 MMR
Party 2
Ravana
Ravana
Diamond V
rg1550
Ravana
Diamond V
Level 160
God Stats
24W - 43L
1,481 SR
Queue Stats
1,154W - 1,137L
1,873 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,692 SR
1,883 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,628 SR
1,832 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold II
GothVampireHoe
Ganesha
Gold II
Level 157
God Stats
2W - 0L
1,429 SR
Queue Stats
48W - 43L
1,872 MMR
Solo
Hercules
Hercules
Platinum II
MokaV
Hercules
Platinum II
Level 129
God Stats
16W - 15L
1,554 SR
Queue Stats
523W - 508L
1,926 MMR
Solo
Sol
Sol
Platinum III
Signaturation
Sol
Platinum III
Level 139
God Stats
26W - 17L
1,735 SR
Queue Stats
70W - 64L
1,927 MMR
Solo
Artemis
Artemis
Platinum V
SmallFeetBigMeat
Artemis
Platinum V
Level 146
God Stats
6W - 2L
1,920 SR
Queue Stats
71W - 60L
1,934 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexWDK
Baron Samedi
16
1 / 8 / 11
11,129
428
14,062
23,790
10,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Danhou
Hachiman
20
9 / 4 / 6
14,461
556
20,197
20,507
8,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
R30LA
Guan Yu
17
3 / 6 / 7
11,963
460
17,219
28,139
34,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
Skarakz
Ares
17
4 / 4 / 12
12,595
484
10,261
29,028
33,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
rg1550
Ravana
19
10 / 3 / 4
13,278
511
21,612
20,320
12,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
TiamatMorgan Le FayGilgameshPersephoneTsukuyomi

VS

Bans
AchillesScyllaNikeGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
7 / 5 / 10
14,360
552
17,962
19,085
8,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 5 / 15
11,809
454
9,330
23,393
23,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
MokaV
Hercules
17
2 / 6 / 11
12,474
480
14,684
32,377
32,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
13 / 6 / 7
14,685
565
34,895
19,811
6,288
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
3 / 5 / 10
12,940
498
13,993
17,146
6,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
78
27
Kills
25
25
Deaths
27
40
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
5
10
2.4
L
Baron Samedi
AlexWDK
Baron Samedi
1
8
11
0.81
L
Hachiman
Danhou
Hachiman
9
4
6
3
W
0
5
15
1.5
W
Hercules
MokaV
Hercules
2
6
11
1.25
L
Guan Yu
R30LA
Guan Yu
3
6
7
1.08
W
13
6
7
2.75
L
Ares
Skarakz
Ares
4
4
12
2.5
W
3
5
10
1.6
L
Ravana
rg1550
Ravana
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,351
Damage
90,864
121,784
Taken
111,812
98,355
Mitigated
76,292
38,562
Healing
31,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,962
5,660
0
3,458
19,085
8,214
1,618
3,220
15,865
0
109,000
L
Baron Samedi
AlexWDK
Baron Samedi
14,062
786
3,559
5,806
23,790
10,057
513
15,240
8,205
68,966
0
L
Hachiman
Danhou
Hachiman
20,197
11,959
0
7,577
20,507
8,622
2,174
6,329
14,079
0
138,686
W
9,330
846
2,728
2,646
23,393
23,393
116
7,675
15,718
30,819
0
W
Hercules
MokaV
Hercules
14,684
3,820
0
9,763
32,377
32,146
336
9,616
22,761
0
49,803
L
Guan Yu
R30LA
Guan Yu
17,219
1,863
2,926
7,577
28,139
34,084
0
11,022
16,651
10,779
71,082
W
34,895
9,712
565
6,827
19,811
6,288
3,350
5,469
14,342
115,205
0
L
Ares
Skarakz
Ares
10,261
413
3,316
3,159
29,028
33,383
22
8,351
20,249
30,533
0
W
13,993
6,914
0
5,753
17,146
6,251
3,088
3,436
13,710
0
105,774
L
Ravana
rg1550
Ravana
21,612
5,365
0
4,642
20,320
12,209
299
7,350
12,594
0
91,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,426
Gold Earned
66,268
608
Minions Killed
528
0
Camps Cleared
0
2,500,209
Distance Traveled
2,473,005
48
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,360
552
129
5
0
531,476
0
L
Baron Samedi
11,129
428
120
5
0
442,623
10
L
Hachiman
14,461
556
204
8
0
468,575
8
W
Ganesha
11,809
454
22
1
0
518,615
16
W
Hercules
12,474
480
84
3
0
460,650
2
L
Guan Yu
11,963
460
131
5
0
498,383
4
W
Sol
14,685
565
133
5
0
482,038
4
L
Ares
12,595
484
19
1
0
528,809
17
W
Artemis
12,940
498
160
6
0
480,226
0
L
Ravana
13,278
511
134
5
0
561,819
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role