Player Matchup

Sol
Sol
ThatSnazzyChick
Sol
Level 143
God Stats
0W - 1L
1,472 SR
Queue Stats
34W - 40L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
ThatSpazzyDude
Gilgamesh
Level 146
God Stats
37W - 44L
1,535 SR
Queue Stats
59W - 76L
1,457 Elo+
Party 1
Chiron
Chiron
pikachu3634
Chiron
Level 48
God Stats
1W - 2L
1,468 SR
Queue Stats
14W - 13L
1,472 Elo+
Party 1
Team Averages
Level 112
1,491 SR
1,474 Elo+

VS

Team Averages
Level 104
1,601 SR
1,510 Elo+
Artemis
Artemis
Akwilson23
Artemis
Level 116
God Stats
29W - 22L
1,591 SR
Queue Stats
111W - 104L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Eh_Squid
Gilgamesh
Level 109
God Stats
16W - 13L
1,523 SR
Queue Stats
221W - 245L
1,525 Elo+
Solo
Anubis
Anubis
Poetic_Guapo
Anubis
Level 86
God Stats
2W - 2L
1,690 SR
Queue Stats
236W - 238L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
9,298
620
11,697
13,167
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ThatSpazzyDude
Gilgamesh
12
3 / 5 / 6
9,879
659
12,265
17,208
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
13
3 / 5 / 5
9,704
647
7,599
13,193
3,105
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akwilson23
Artemis
15
3 / 2 / 12
10,363
691
13,353
10,926
3,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Eh_Squid
Gilgamesh
15
9 / 1 / 7
11,102
740
13,405
17,856
11,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
14
5 / 6 / 10
10,798
720
11,539
15,259
7,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
8
Kills
17
17
Deaths
9
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
Akwilson23
Artemis
3
2
12
4.5
W
Gilgamesh
Eh_Squid
Gilgamesh
9
1
7
12.5
W
Anubis
5
6
10
1.67
L
2
7
5
0.64
L
Gilgamesh
ThatSpazzyDude
Gilgamesh
3
5
6
1.2
L
Chiron
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,561
Damage
38,297
43,568
Taken
44,041
17,935
Mitigated
22,857
11,171
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Akwilson23
Artemis
13,353
4,832
0
3,394
10,926
3,767
2,012
4,410
6,350
0
38,186
W
Gilgamesh
Eh_Squid
Gilgamesh
13,405
3,216
0
6,131
17,856
11,974
818
3,301
14,206
0
37,968
W
Anubis
11,539
178
86
5,015
15,259
7,116
425
4,469
10,194
33,227
0
L
11,697
4,416
0
2,957
13,167
3,303
684
2,404
10,323
37,513
0
L
Gilgamesh
ThatSpazzyDude
Gilgamesh
12,265
1,708
388
2,997
17,208
11,527
466
4,947
11,693
269
21,653
L
Chiron
7,599
2,068
875
3,954
13,193
3,105
504
4,765
8,121
0
36,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
32,263
151
Minions Killed
153
6
Camps Cleared
7
790,862
Distance Traveled
858,324
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,363
691
56
4
3
300,361
4
W
Gilgamesh
11,102
740
52
3
1
300,225
2
W
Anubis
10,798
720
45
3
3
257,738
5
L
Sol
9,298
620
57
4
2
249,941
0
L
Gilgamesh
9,879
659
20
1
3
284,198
8
L
Chiron
9,704
647
74
5
1
256,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role