Player Matchup

Geb
Geb
OddxGomez
Geb
Level 106
God Stats
2W - 0L
1,703 SR
Queue Stats
140W - 122L
1,566 Elo+
Party 1
Discordia
Discordia
SurferDude511
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,449 Elo+
Party 1
Apollo
Apollo
Wings Too Saucy
Apollo
Level 121
God Stats
6W - 4L
1,233 SR
Queue Stats
545W - 496L
1,536 Elo+
Party 1
Team Averages
Level 82
1,479 SR
1,517 Elo+

VS

Team Averages
Level 39
1,407 SR
1,321 Elo+
Ne Zha
Ne Zha
Kylersdad1992
Ne Zha
Level 67
God Stats
68W - 55L
1,610 SR
Queue Stats
96W - 97L
1,426 Elo+
Party 2
The Morrigan
The Morrigan
MONTU_0
The Morrigan
Level 25
God Stats
0W - 4L
1,107 SR
Queue Stats
32W - 43L
1,145 Elo+
Solo
Ymir
Ymir
Soapiest1
Ymir
Level 26
God Stats
10W - 9L
1,504 SR
Queue Stats
40W - 45L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 11
11,173
798
8,616
9,241
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
SurferDude511
Discordia
13
2 / 1 / 12
9,161
654
8,978
4,888
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
11 / 3 / 7
10,926
780
15,463
12,560
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,734
552
9,613
13,157
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
MONTU_0
The Morrigan
12
1 / 8 / 3
8,937
638
4,683
11,692
3,897
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
3 / 3 / 1
9,123
652
4,509
13,278
14,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
4
4
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
The Morrigan
MONTU_0
The Morrigan
1
8
3
0.31
W
6
0
11
11.5
L
Ymir
3
3
1
1.17
W
Discordia
SurferDude511
Discordia
2
1
12
8
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,057
Damage
18,805
26,689
Taken
38,127
14,907
Mitigated
23,652
7,688
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,613
1,447
0
2,713
13,157
5,123
0
6,259
6,898
0
34,844
L
The Morrigan
MONTU_0
The Morrigan
4,683
1,447
0
2,008
11,692
3,897
0
4,566
7,126
23,281
0
W
8,616
727
0
3,584
9,241
7,995
0
3,122
6,119
27,307
0
L
Ymir
4,509
549
255
631
13,278
14,632
0
7,211
6,067
10,594
0
W
Discordia
SurferDude511
Discordia
8,978
778
0
0
4,888
1,244
143
1,228
3,660
22,153
0
W
15,463
8,565
0
4,104
12,560
5,668
643
5,091
7,469
0
45,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
25,794
157
Minions Killed
116
8
Camps Cleared
4
765,852
Distance Traveled
655,649
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,734
552
45
3
4
237,031
2
L
The Morrigan
8,937
638
59
4
0
204,210
1
W
Geb
11,173
798
26
2
3
274,160
1
L
Ymir
9,123
652
12
1
0
214,408
0
W
Discordia
9,161
654
32
2
0
258,681
0
W
Apollo
10,926
780
99
7
5
233,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role