Player Matchup

Morgan Le Fay
Morgan Le Fay
DragunovDK
Morgan Le Fay
Level 24
God Stats
3W - 1L
1,755 SR
Queue Stats
49W - 57L
1,442 Elo+
Solo
Cernunnos
Cernunnos
HypeZinh
Cernunnos
Level 20
God Stats
6W - 4L
1,473 SR
Queue Stats
56W - 39L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
MuriloMcLovin
Sun Wukong
Level 6
God Stats
3W - 1L
1,295 SR
Queue Stats
5W - 6L
1,276 Elo+
Solo
Loki
Loki
ToCRAZYuHuuu
Loki
Level 5
God Stats
5W - 8L
1,742 SR
Queue Stats
42W - 59L
1,496 Elo+
Solo
Hercules
Hercules
YShep04
Hercules
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
76W - 69L
1,495 Elo+
Party 1
Team Averages
Level 17
1,553 SR
1,438 Elo+

VS

Team Averages
Level 7
1,446 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Bambam19801814
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
GokuZord
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Bellona
Bellona
Junpiter
Bellona
Level 19
God Stats
0W - 1L
1,232 SR
Queue Stats
16W - 11L
1,623 Elo+
Solo
Ao Kuang
Ao Kuang
NeytheCreator
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DragunovDK
Morgan Le Fay
11
4 / 0 / 5
6,920
629
6,333
3,644
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
HypeZinh
Cernunnos
11
10 / 0 / 3
7,263
660
8,435
6,167
2,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
MuriloMcLovin
Sun Wukong
9
0 / 3 / 0
5,342
486
1,894
6,089
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 2 / 2
6,980
635
5,355
6,488
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
YShep04
Hercules
10
3 / 1 / 9
7,022
638
2,980
8,446
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 4 / 0
4,736
431
6,645
5,281
1,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 2
5,727
521
3,306
6,809
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
7
0 / 6 / 1
4,562
415
1,688
7,651
2,758
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Junpiter
Bellona
12
5 / 2 / 0
7,098
645
6,185
8,357
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
NeytheCreator
Ao Kuang
11
0 / 6 / 0
6,041
549
665
9,153
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
22
Kills
6
6
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
L
1
5
2
0.4
W
Morgan Le Fay
DragunovDK
Morgan Le Fay
4
0
5
6.5
L
Ares
0
6
1
0.08
W
Cernunnos
HypeZinh
Cernunnos
10
0
3
11.5
L
Bellona
Junpiter
Bellona
5
2
0
2.5
W
Sun Wukong
MuriloMcLovin
Sun Wukong
0
3
0
0
L
Ao Kuang
NeytheCreator
Ao Kuang
0
6
0
0
W
5
2
2
3
W
Hercules
YShep04
Hercules
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,997
Damage
18,489
30,834
Taken
37,251
16,563
Mitigated
15,683
8,814
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,645
3,877
0
1,001
5,281
1,418
0
98
5,183
0
27,044
L
3,306
843
0
484
6,809
2,201
0
1,259
5,550
0
23,478
W
Morgan Le Fay
DragunovDK
Morgan Le Fay
6,333
1,278
0
485
3,644
1,276
550
0
3,644
27,604
0
L
Ares
1,688
537
0
560
7,651
2,758
0
0
7,651
5,027
0
W
Cernunnos
HypeZinh
Cernunnos
8,435
4,703
0
2,772
6,167
2,049
910
507
5,660
0
37,415
L
Bellona
Junpiter
Bellona
6,185
1,332
0
2,675
8,357
5,852
935
1,777
6,116
0
33,589
W
Sun Wukong
MuriloMcLovin
Sun Wukong
1,894
373
0
1,694
6,089
3,611
373
0
6,089
0
22,829
L
Ao Kuang
NeytheCreator
Ao Kuang
665
459
0
1,723
9,153
3,454
973
3,199
5,954
24,766
5,340
W
5,355
1,344
0
1,091
6,488
3,363
0
508
5,980
0
45,597
W
Hercules
YShep04
Hercules
2,980
916
0
2,772
8,446
6,264
190
1,181
7,265
0
15,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,527
Gold Earned
28,164
296
Minions Killed
232
0
Camps Cleared
0
1,074,979
Distance Traveled
1,017,055
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,736
431
38
3
0
186,779
0
L
Loki
5,727
521
42
4
0
214,766
0
W
Morgan Le Fay
6,920
629
55
5
0
227,738
3
L
Ares
4,562
415
8
1
0
191,377
0
W
Cernunnos
7,263
660
86
8
0
192,647
1
L
Bellona
7,098
645
77
7
0
209,168
3
W
Sun Wukong
5,342
486
49
4
0
194,039
0
L
Ao Kuang
6,041
549
67
6
0
214,965
1
W
Loki
6,980
635
81
7
0
246,737
4
W
Hercules
7,022
638
25
2
0
213,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role