Player Matchup

Horus
Horus
Bronze III
Axis of Bri
Horus
Bronze III
Level 105
God Stats
2W - 1L
1,893 SR
Queue Stats
3W - 1L
1,612 MMR
Party 1
Rama
Rama
Gold V
Maunoriestrada
Rama
Gold V
Level 128
God Stats
0W - 1L
1,750 SR
Queue Stats
16W - 16L
1,613 MMR
Solo
Raijin
Raijin
Bronze III
WearyGem892
Raijin
Bronze III
Level 121
God Stats
0W - 1L
1,863 SR
Queue Stats
3W - 2L
1,565 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,836 SR
1,597 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,796 SR
1,650 MMR
Mulan
Mulan
Gold III
SpartanLecter
Mulan
Gold III
Level 160
God Stats
9W - 5L
1,603 SR
Queue Stats
319W - 375L
1,517 MMR
Solo
Thoth
Thoth
Gold V
VillaÌn
Thoth
Gold V
Level 56
God Stats
6W - 2L
2,085 SR
Queue Stats
8W - 4L
1,727 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
iGadreel
Hou Yi
Gold IV
Level 123
God Stats
6W - 5L
1,700 SR
Queue Stats
11W - 9L
1,706 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 7
9,591
685
10,133
18,201
20,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 6 / 6
9,190
656
7,056
14,891
5,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
13
5 / 5 / 5
9,546
682
11,364
16,408
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
GilgameshPersephoneXing TianAthenaHel

VS

Bans
FenrirOdinTiamatKhepriScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
9,217
658
5,476
15,391
8,433
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
VillaÌn
Thoth
16
7 / 5 / 7
11,221
802
17,276
9,090
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
iGadreel
Hou Yi
16
7 / 3 / 8
11,229
802
16,666
9,722
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
11
Kills
15
16
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
L
2
6
6
0.83
W
1
3
6
1.33
W
Thoth
VillaÌn
Thoth
7
5
7
2.1
L
Raijin
5
5
5
1.5
W
Hou Yi
iGadreel
Hou Yi
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,553
Damage
39,418
49,500
Taken
34,203
31,939
Mitigated
14,488
16,864
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,133
4,584
3,995
7,042
18,201
20,141
0
5,552
12,649
0
20,471
L
7,056
4,780
0
2,403
14,891
5,831
1,181
6,621
8,270
0
40,290
W
5,476
1,083
0
2,742
15,391
8,433
117
4,814
10,577
0
15,707
W
Thoth
VillaÌn
Thoth
17,276
799
0
1,846
9,090
2,464
1,300
3,251
5,839
46,649
0
L
Raijin
11,364
1,740
73
3,351
16,408
5,967
42
5,821
10,587
32,361
0
W
Hou Yi
iGadreel
Hou Yi
16,666
9,047
0
3,007
9,722
3,591
1,327
3,792
5,930
0
51,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,327
Gold Earned
31,667
142
Minions Killed
170
6
Camps Cleared
7
676,588
Distance Traveled
738,552
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,591
685
20
1
1
251,349
4
L
Rama
9,190
656
69
5
5
215,916
5
W
Mulan
9,217
658
25
2
1
249,688
5
W
Thoth
11,221
802
65
5
2
257,694
2
L
Raijin
9,546
682
53
4
0
209,323
3
W
Hou Yi
11,229
802
80
6
4
231,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role