Player Matchup

Bellona
Bellona
EtheriasNatsu338
Bellona
Level 37
God Stats
9W - 16L
1,382 SR
Queue Stats
84W - 92L
1,393 Elo+
Party 3
Scylla
Scylla
GreenLazer912
Scylla
Level 103
God Stats
0W - 5L
1,328 SR
Queue Stats
68W - 96L
1,370 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jorge DCX2
Tsukuyomi
Level 82
God Stats
13W - 17L
1,429 SR
Queue Stats
384W - 443L
1,390 Elo+
Party 1
Apollo
Apollo
jose_a_3_11
Apollo
Level 62
God Stats
3W - 5L
1,430 SR
Queue Stats
232W - 285L
1,384 Elo+
Party 1
Ymir
Ymir
luis_mtz03
Ymir
Level 67
God Stats
51W - 51L
1,491 SR
Queue Stats
160W - 213L
1,387 Elo+
Party 3
Team Averages
Level 70
1,412 SR
1,385 Elo+

VS

Team Averages
Level 114
1,461 SR
1,429 Elo+
Horus
Horus
FreshWombat2Go
Horus
Level 129
God Stats
51W - 48L
1,572 SR
Queue Stats
166W - 223L
1,516 Elo+
Party 2
Skadi
Skadi
Heroofzeros
Skadi
Level 126
God Stats
14W - 14L
1,510 SR
Queue Stats
256W - 357L
1,338 Elo+
Party 2
Kuzenbo
Kuzenbo
Rysco5
Kuzenbo
Level 46
God Stats
1W - 2L
1,231 SR
Queue Stats
7W - 13L
1,395 Elo+
Party 2
Merlin
Merlin
SaltyButterBar
Merlin
Level 110
God Stats
4W - 14L
1,479 SR
Queue Stats
126W - 157L
1,465 Elo+
Party 2
Loki
Loki
chenlezhi
Loki
Level 159
God Stats
34W - 48L
1,515 SR
Queue Stats
1,045W - 1,126L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
7,851
436
7,470
12,304
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 2 / 0
7,724
429
1,664
11,893
3,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Jorge DCX2
Tsukuyomi
14
1 / 2 / 2
8,354
464
9,451
12,999
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
14
0 / 5 / 0
7,900
439
1,166
11,822
3,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 0
7,126
396
1,315
12,962
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
9,287
516
7,838
10,254
12,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
11 / 0 / 4
11,585
644
15,804
6,394
3,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
Rysco5
Kuzenbo
13
1 / 3 / 6
8,908
495
4,786
11,197
11,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 0 / 4
9,673
537
9,219
3,988
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
16
3 / 2 / 4
9,952
553
6,044
10,106
4,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
18
18
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
1
0
10
6
L
0
2
0
0
W
11
0
4
13
L
Tsukuyomi
Jorge DCX2
Tsukuyomi
1
2
2
1
W
Kuzenbo
Rysco5
Kuzenbo
1
3
6
1.33
W
2
0
4
4
W
Loki
3
2
4
2.5
L
Apollo
0
5
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,066
Damage
43,691
61,980
Taken
41,939
33,157
Mitigated
33,424
15,199
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,470
3,320
0
3,245
12,304
8,438
544
4,329
7,975
0
28,431
W
7,838
3,008
2,424
3,716
10,254
12,796
786
1,218
9,036
0
25,768
L
1,664
168
51
4,012
11,893
3,734
192
4,021
7,872
44,898
0
W
15,804
8,113
0
2,755
6,394
3,102
3,907
654
5,740
0
100,010
L
Tsukuyomi
Jorge DCX2
Tsukuyomi
9,451
2,518
0
3,266
12,999
5,399
55
1,536
11,463
0
62,837
W
Kuzenbo
Rysco5
Kuzenbo
4,786
1,971
0
1,035
11,197
11,818
734
327
10,870
19,552
0
W
9,219
264
0
1,015
3,988
1,502
2,108
711
3,277
75,335
0
W
Loki
6,044
701
269
2,048
10,106
4,206
156
178
9,928
0
63,734
L
Apollo
1,166
791
0
2,419
11,822
3,892
0
228
11,594
0
64,121
L
1,315
51
0
2,206
12,962
11,694
0
4,119
8,843
17,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,955
Gold Earned
49,405
395
Minions Killed
451
0
Camps Cleared
0
1,677,112
Distance Traveled
1,812,578
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,851
436
51
3
0
304,201
0
W
Horus
9,287
516
32
2
0
368,159
12
L
Scylla
7,724
429
99
6
0
329,457
4
W
Skadi
11,585
644
149
8
0
396,367
2
L
Tsukuyomi
8,354
464
106
6
0
392,754
0
W
Kuzenbo
8,908
495
21
1
0
307,992
2
W
Merlin
9,673
537
122
7
0
360,773
5
W
Loki
9,952
553
127
7
0
379,287
0
L
Apollo
7,900
439
99
6
0
331,110
2
L
Ymir
7,126
396
40
2
0
319,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role