Player Matchup

Nu Wa
Nu Wa
ChickenNugger29
Nu Wa
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,398 Elo+
Party 2
Olorun
Olorun
ForRealDoms
Olorun
Level 86
God Stats
5W - 5L
1,512 SR
Queue Stats
74W - 83L
1,366 Elo+
Party 2
Zhong Kui
Zhong Kui
drobbob14
Zhong Kui
Level 80
God Stats
6W - 5L
1,578 SR
Queue Stats
60W - 68L
1,425 Elo+
Party 2
Bastet
Bastet
wazzzup23
Bastet
Level 130
God Stats
45W - 26L
1,556 SR
Queue Stats
544W - 505L
1,494 Elo+
Party 2
Ymir
Ymir
ńîgglywiggly
Ymir
Level 13
God Stats
1W - 1L
1,380 SR
Queue Stats
1W - 1L
1,232 Elo+
Party 2
Team Averages
Level 71
1,505 SR
1,383 Elo+

VS

Team Averages
Level 101
1,491 SR
1,380 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JT_Miojin-Chan00
Erlang Shen
Level 100
God Stats
4W - 12L
1,351 SR
Queue Stats
326W - 515L
1,288 Elo+
Party 1
Anubis
Anubis
Paullypeanuts
Anubis
Level 64
God Stats
40W - 40L
1,461 SR
Queue Stats
159W - 255L
1,367 Elo+
Solo
King Arthur
King Arthur
Prolific_Sazuma
King Arthur
Level 128
God Stats
7W - 5L
1,511 SR
Queue Stats
97W - 92L
1,456 Elo+
Solo
Hel
Hel
lady--space
Hel
Level 86
God Stats
7W - 11L
1,635 SR
Queue Stats
251W - 399L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 11
10,812
491
4,588
3,334
2,307
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
20
16 / 1 / 3
13,319
605
19,119
21,430
10,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
drobbob14
Zhong Kui
17
4 / 7 / 7
11,572
526
16,167
22,269
14,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
wazzzup23
Bastet
17
3 / 5 / 12
11,014
501
16,031
20,768
8,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 0 / 16
10,648
484
7,341
16,571
11,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
0 / 3 / 1
9,158
416
12,457
12,762
4,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
JT_Miojin-Chan00
Erlang Shen
16
10 / 8 / 2
11,179
508
17,963
27,546
13,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 4 / 1
10,367
471
10,526
13,539
7,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Prolific_Sazuma
King Arthur
13
0 / 4 / 4
8,714
396
9,095
17,783
14,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 1
8,206
373
9,552
13,669
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
23
Kills
13
13
Deaths
23
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
1
0.17
W
0
0
11
5.5
W
Olorun
16
1
3
17.5
L
Erlang Shen
JT_Miojin-Chan00
Erlang Shen
10
8
2
1.38
L
2
4
1
0.63
L
King Arthur
Prolific_Sazuma
King Arthur
0
4
4
0.5
W
Zhong Kui
drobbob14
Zhong Kui
4
7
7
1.07
L
1
4
1
0.38
W
Bastet
wazzzup23
Bastet
3
5
12
1.8
W
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,246
Damage
59,593
84,372
Taken
85,299
48,079
Mitigated
43,600
34,455
Healing
28,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,457
2,780
1,197
3,195
12,762
4,280
448
6,159
6,598
0
88,609
W
4,588
356
313
1,118
3,334
2,307
2,957
1,018
2,316
50,405
0
W
Olorun
19,119
11,174
3,664
9,974
21,430
10,219
1,590
6,084
15,346
81,009
0
L
Erlang Shen
JT_Miojin-Chan00
Erlang Shen
17,963
7,265
236
9,844
27,546
13,090
1,060
14,778
12,768
0
77,224
L
10,526
92
0
5,747
13,539
7,433
0
5,836
7,703
76,718
0
L
King Arthur
Prolific_Sazuma
King Arthur
9,095
1,445
0
1,910
17,783
14,032
0
10,762
7,021
7,659
36,520
W
Zhong Kui
drobbob14
Zhong Kui
16,167
2,492
206
10,115
22,269
14,607
3,980
5,374
16,895
70,041
0
L
9,552
135
3,103
3,114
13,669
4,765
240
9,745
3,924
37,167
0
W
Bastet
wazzzup23
Bastet
16,031
6,381
0
2,812
20,768
8,961
605
2,879
17,889
0
88,571
W
7,341
748
2,810
3,443
16,571
11,985
273
6,242
10,329
29,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,365
Gold Earned
47,624
478
Minions Killed
529
0
Camps Cleared
0
2,101,337
Distance Traveled
1,793,998
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,158
416
131
6
0
384,364
5
W
Nu Wa
10,812
491
92
4
0
381,835
2
W
Olorun
13,319
605
109
5
0
434,439
0
L
Erlang Shen
11,179
508
134
6
0
335,989
1
L
Anubis
10,367
471
138
6
0
314,111
1
L
King Arthur
8,714
396
70
3
0
376,500
1
W
Zhong Kui
11,572
526
123
6
0
372,275
0
L
Hel
8,206
373
56
3
0
383,034
3
W
Bastet
11,014
501
106
5
0
468,613
10
W
Ymir
10,648
484
48
2
0
444,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role