Player Matchup

Ra
Ra
SirFlufffie
Ra
Level 111
God Stats
5W - 8L
1,873 SR
Queue Stats
33W - 42L
1,505 Elo+
Party 2
King Arthur
King Arthur
UnrealGuardian
King Arthur
Level 107
God Stats
1W - 7L
1,500 SR
Queue Stats
33W - 41L
1,527 Elo+
Party 2
Thanatos
Thanatos
nitempos
Thanatos
Level 137
God Stats
1W - 2L
1,621 SR
Queue Stats
88W - 120L
1,491 Elo+
Solo
Team Averages
Level 118
1,665 SR
1,508 Elo+

VS

Team Averages
Level 104
1,601 SR
1,508 Elo+
Olorun
Olorun
Saltedjazza
Olorun
Level 128
God Stats
28W - 20L
1,580 SR
Queue Stats
392W - 358L
1,559 Elo+
Party 1
Ne Zha
Ne Zha
Theseus55
Ne Zha
Level 56
God Stats
6W - 2L
1,671 SR
Queue Stats
13W - 18L
1,390 Elo+
Solo
Bellona
Bellona
thequinneffect
Bellona
Level 128
God Stats
29W - 20L
1,550 SR
Queue Stats
365W - 350L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
8,214
632
5,732
8,006
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
UnrealGuardian
King Arthur
11
2 / 4 / 4
8,080
622
6,922
11,598
12,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
nitempos
Thanatos
13
5 / 5 / 2
8,788
676
8,582
10,623
3,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 1 / 9
9,452
727
8,397
7,270
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
Theseus55
Ne Zha
11
1 / 4 / 8
8,217
632
3,553
9,236
2,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
10 / 3 / 4
10,414
801
14,337
9,827
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
14
14
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
1
9
7.5
L
1
5
6
0.8
W
Ne Zha
Theseus55
Ne Zha
1
4
8
1.25
L
King Arthur
UnrealGuardian
King Arthur
2
4
4
1
L
Thanatos
nitempos
Thanatos
5
5
2
1.2
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,236
Damage
26,287
30,227
Taken
26,333
19,063
Mitigated
13,184
9,730
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,397
5,201
354
3,503
7,270
2,893
1,951
1,369
5,901
43,834
3,756
L
5,732
354
1,044
1,321
8,006
2,791
294
2,721
5,285
40,001
0
W
Ne Zha
Theseus55
Ne Zha
3,553
484
0
1,470
9,236
2,221
421
2,312
6,924
0
14,849
L
King Arthur
UnrealGuardian
King Arthur
6,922
716
0
2,064
11,598
12,466
0
4,126
7,472
0
16,279
L
Thanatos
nitempos
Thanatos
8,582
1,789
0
5,301
10,623
3,806
41
1,107
9,516
0
19,359
W
14,337
7,282
0
646
9,827
8,070
234
2,241
7,586
0
30,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,082
Gold Earned
28,083
131
Minions Killed
147
6
Camps Cleared
6
701,979
Distance Traveled
722,158
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,452
727
79
6
2
236,184
5
L
Ra
8,214
632
86
7
2
238,894
3
W
Ne Zha
8,217
632
20
2
1
236,577
2
L
King Arthur
8,080
622
15
1
2
232,828
10
L
Thanatos
8,788
676
30
2
2
230,257
7
W
Bellona
10,414
801
48
4
3
249,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role