Player Matchup

Hachiman
Hachiman
Silver I
DJRobRock
Hachiman
Silver I
Level 160
God Stats
13W - 12L
1,567 SR
Queue Stats
584W - 589L
1,015 MMR
Party 2
Pele
Pele
Gold III
I HOT N BEEFY I
Pele
Gold III
Level 123
God Stats
29W - 20L
1,587 SR
Queue Stats
566W - 569L
1,424 MMR
Party 2
Chaac
Chaac
Silver V
LuisGamer0406
Chaac
Silver V
Level 40
God Stats
1W - 9L
1,723 SR
Queue Stats
38W - 52L
1,263 MMR
Solo
Ymir
Ymir
Gold V
MataRatasPRO920
Ymir
Gold V
Level 154
God Stats
4W - 9L
1,343 SR
Queue Stats
577W - 587L
1,213 MMR
Solo
Eset
Eset
Gold IV
SokTykons
Eset
Gold IV
Level 149
God Stats
3W - 4L
1,637 SR
Queue Stats
753W - 755L
1,225 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,571 SR
1,228 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,586 SR
1,229 MMR
Hades
Hades
Silver II
ImJustEli_
Hades
Silver II
Level 129
God Stats
34W - 27L
1,591 SR
Queue Stats
129W - 141L
1,003 MMR
Party 3
Fenrir
Fenrir
Silver III
LycaonGenesis
Fenrir
Silver III
Level 103
God Stats
5W - 3L
1,559 SR
Queue Stats
35W - 38L
1,039 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
RealOneNutManTTV
Sun Wukong
Gold V
Level 121
God Stats
18W - 6L
1,631 SR
Queue Stats
84W - 83L
1,349 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
Ryoda3986
Cabrakan
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,261 MMR
Solo
Izanami
Izanami
Gold II
Your_thumbs_slow
Izanami
Gold II
Level 157
God Stats
55W - 39L
1,650 SR
Queue Stats
508W - 515L
1,492 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DJRobRock
Hachiman
18
0 / 4 / 1
10,722
466
4,339
14,315
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 3 / 2
11,465
498
10,292
17,281
6,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 1
8,701
378
11,726
28,397
17,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 4 / 2
9,307
405
5,401
18,129
21,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Eset
17
4 / 7 / 1
10,844
471
10,014
13,508
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayTiamatAthenaGilgameshOdin

VS

Bans
PersephoneScyllaLokiBaba YagaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
7 / 1 / 9
12,483
543
11,727
11,537
6,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 1 / 7
13,029
566
11,705
16,019
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
RealOneNutManTTV
Sun Wukong
19
6 / 2 / 6
13,097
569
18,068
19,019
15,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Ryoda3986
Cabrakan
17
4 / 3 / 12
11,479
499
8,641
16,378
20,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 0 / 4
14,414
627
19,821
11,523
5,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
7
Kills
27
27
Deaths
7
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DJRobRock
Hachiman
0
4
1
0.13
L
2
3
2
1
W
Hades
7
1
9
11.5
L
1
9
1
0.17
W
5
1
7
8.5
L
0
4
2
0.25
W
Sun Wukong
RealOneNutManTTV
Sun Wukong
6
2
6
4.5
W
Cabrakan
Ryoda3986
Cabrakan
4
3
12
3.33
L
Eset
4
7
1
0.64
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,772
Damage
69,962
91,630
Taken
74,476
55,995
Mitigated
55,879
19,120
Healing
31,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DJRobRock
Hachiman
4,339
2,447
0
4,100
14,315
5,825
0
1,324
12,991
0
95,755
L
10,292
3,089
0
5,869
17,281
6,404
0
3,335
13,946
0
113,090
W
Hades
11,727
649
735
6,582
11,537
6,385
1,397
5,190
5,955
75,581
0
L
11,726
2,364
0
6,639
28,397
17,450
210
9,219
19,178
5,836
45,416
W
11,705
1,648
0
7,586
16,019
7,557
1,611
1,989
13,835
0
99,228
L
5,401
474
0
765
18,129
21,849
0
5,283
12,846
48,553
0
W
Sun Wukong
RealOneNutManTTV
Sun Wukong
18,068
4,286
1,409
8,736
19,019
15,919
2,311
3,194
14,737
8,555
81,367
W
Cabrakan
Ryoda3986
Cabrakan
8,641
798
0
2,111
16,378
20,984
210
4,140
11,739
35,352
0
L
Eset
10,014
782
42
1,705
13,508
4,467
0
4,148
9,360
71,290
0
W
19,821
14,712
0
3,861
11,523
5,034
3,415
1,550
9,838
0
169,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,039
Gold Earned
64,502
632
Minions Killed
722
0
Camps Cleared
0
2,018,221
Distance Traveled
2,196,092
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,722
466
159
7
0
371,195
4
L
Pele
11,465
498
179
8
0
467,360
6
W
Hades
12,483
543
118
5
0
404,983
0
L
Chaac
8,701
378
70
3
0
379,079
1
W
Fenrir
13,029
566
148
6
0
502,850
2
L
Ymir
9,307
405
81
4
0
397,489
1
W
Sun Wukong
13,097
569
151
7
0
444,325
0
W
Cabrakan
11,479
499
30
1
0
414,531
2
L
Eset
10,844
471
143
6
0
403,098
5
W
Izanami
14,414
627
275
12
0
429,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role