Player Matchup

Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Akatskay
Kali
Level 156
God Stats
5W - 4L
1,486 SR
Queue Stats
183W - 112L
1,776 Elo+
Party 2
Discordia
Discordia
Nabbly
Discordia
Level 158
God Stats
4W - 1L
1,597 SR
Queue Stats
264W - 179L
1,738 Elo+
Party 2
Horus
Horus
SNOOPY K10
Horus
Level 108
God Stats
6W - 0L
1,662 SR
Queue Stats
89W - 47L
1,744 Elo+
Party 2
Neith
Neith
smiteswack
Neith
Level 44
God Stats
25W - 5L
1,630 SR
Queue Stats
129W - 53L
1,756 Elo+
Party 2
Team Averages
Level 118
1,575 SR
1,703 Elo+

VS

Team Averages
Level 73
1,575 SR
1,401 Elo+
Ah Puch
Ah Puch
CamdenHall
Ah Puch
Level 108
God Stats
3W - 1L
1,786 SR
Queue Stats
30W - 33L
1,463 Elo+
Party 1
Cabrakan
Cabrakan
GettingUlted
Cabrakan
Level 82
God Stats
1W - 3L
1,483 SR
Queue Stats
13W - 18L
1,422 Elo+
Party 1
Skadi
Skadi
StateBrush4
Skadi
Level 14
God Stats
0W - 4L
1,589 SR
Queue Stats
4W - 11L
1,318 Elo+
Party 1
Thanatos
Thanatos
Your3rdStepdad
Thanatos
Level 82
God Stats
2W - 1L
1,521 SR
Queue Stats
29W - 40L
1,405 Elo+
Party 1
Sol
Sol
lMwahl
Sol
Level 81
God Stats
1W - 1L
1,494 SR
Queue Stats
33W - 44L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 0 / 4
4,045
674
902
4,777
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
9
5 / 0 / 0
5,566
928
2,338
3,875
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Nabbly
Discordia
8
4 / 0 / 2
5,029
838
3,589
2,097
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
8
2 / 0 / 0
4,570
762
2,723
3,420
1,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
5
0 / 0 / 0
3,594
599
655
2,686
717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CamdenHall
Ah Puch
6
0 / 1 / 0
3,648
608
4,101
3,135
934
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
GettingUlted
Cabrakan
6
0 / 1 / 0
3,565
594
1,340
3,613
2,524
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

4
0 / 4 / 0
3,126
521
967
3,536
719
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
5
0 / 4 / 0
3,427
571
2,568
5,240
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
lMwahl
Sol
1
0 / 1 / 0
2,712
452
259
480
115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
11
Kills
0
0
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
4
2
W
Kali
5
0
0
5
L
Ah Puch
CamdenHall
Ah Puch
0
1
0
0
L
Cabrakan
GettingUlted
Cabrakan
0
1
0
0
W
Discordia
Nabbly
Discordia
4
0
2
5
W
Horus
2
0
0
2
L
0
4
0
0
L
Thanatos
0
4
0
0
L
Sol
lMwahl
Sol
0
1
0
0
W
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,207
Damage
9,235
16,855
Taken
16,004
6,118
Mitigated
5,607
6,071
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
902
99
120
1,641
4,777
2,011
0
2,228
2,549
5,254
0
W
Kali
2,338
1,275
0
2,069
3,875
1,445
0
571
3,304
0
26,606
L
Ah Puch
CamdenHall
Ah Puch
4,101
239
124
1,597
3,135
934
0
1,415
1,606
16,994
0
L
Cabrakan
GettingUlted
Cabrakan
1,340
376
0
1,177
3,613
2,524
0
0
3,613
11,048
0
W
Discordia
Nabbly
Discordia
3,589
641
0
611
2,097
446
0
561
1,536
24,003
0
W
Horus
2,723
1,310
0
723
3,420
1,499
0
961
2,459
0
18,909
L
967
514
0
0
3,536
719
0
776
2,714
0
6,981
L
Thanatos
2,568
856
0
2,906
5,240
1,315
0
1,795
3,385
0
11,210
L
Sol
lMwahl
Sol
259
118
0
0
480
115
0
253
195
192
67
W
Neith
655
263
0
907
2,686
717
0
1,312
1,374
0
10,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,804
Gold Earned
16,478
182
Minions Killed
95
0
Camps Cleared
0
652,488
Distance Traveled
458,738
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,045
674
5
1
0
136,645
4
W
Kali
5,566
928
60
10
0
150,781
3
L
Ah Puch
3,648
608
30
5
0
123,976
0
L
Cabrakan
3,565
594
23
4
0
95,974
1
W
Discordia
5,029
838
49
8
0
128,833
0
W
Horus
4,570
762
39
7
0
129,858
0
L
Skadi
3,126
521
13
2
0
112,720
1
L
Thanatos
3,427
571
29
5
0
112,531
1
L
Sol
2,712
452
0
0
0
13,537
0
W
Neith
3,594
599
29
5
0
106,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role