Player Matchup

Set
Set
Courtzenheimer
Set
Level 48
God Stats
3W - 2L
1,724 SR
Queue Stats
64W - 82L
1,516 Elo+
Party 1
Cernunnos
Cernunnos
GetDubzBubs
Cernunnos
Level 39
God Stats
3W - 3L
1,461 SR
Queue Stats
103W - 153L
1,398 Elo+
Party 1
Sol
Sol
JotunheimZDE
Sol
Level 61
God Stats
1W - 3L
1,407 SR
Queue Stats
55W - 107L
1,334 Elo+
Party 1
Yemoja
Yemoja
Tawmuss
Yemoja
Level 81
God Stats
37W - 47L
1,420 SR
Queue Stats
150W - 203L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
WillD43ast
Baron Samedi
Level 69
God Stats
10W - 12L
1,531 SR
Queue Stats
174W - 269L
1,389 Elo+
Party 1
Team Averages
Level 60
1,509 SR
1,413 Elo+

VS

Team Averages
Level 69
1,554 SR
1,654 Elo+
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
EvansTheMenace
Izanami
Level 69
God Stats
2W - 0L
1,873 SR
Queue Stats
4W - 0L
1,771 Elo+
Party 2
Thor
Thor
PurpleJakAttack
Thor
Level 47
God Stats
1W - 1L
1,471 SR
Queue Stats
32W - 28L
1,489 Elo+
Solo
Artio
Artio
ShortSqueezing
Artio
Level 18
God Stats
3W - 1L
1,291 SR
Queue Stats
91W - 9L
1,882 Elo+
Party 2
Poseidon
Poseidon
xxxJRG13xxx
Poseidon
Level 83
God Stats
7W - 4L
1,634 SR
Queue Stats
36W - 28L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
9,560
531
9,711
13,338
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
GetDubzBubs
Cernunnos
16
3 / 1 / 0
9,559
531
6,394
9,493
2,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 1
7,165
398
4,202
10,017
3,254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Tawmuss
Yemoja
11
0 / 5 / 3
7,460
414
7,653
15,396
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
WillD43ast
Baron Samedi
13
1 / 4 / 1
7,487
416
6,073
15,212
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 1 / 10
8,511
473
4,612
14,117
12,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 2
9,647
536
12,007
11,928
3,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 1 / 2
10,549
586
8,635
10,903
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 5
10,016
556
13,810
17,176
15,325
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
xxxJRG13xxx
Poseidon
14
0 / 1 / 8
8,633
480
7,082
7,390
3,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
20
20
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
10
5
L
3
5
1
0.7
W
5
2
2
3
L
Cernunnos
GetDubzBubs
Cernunnos
3
1
0
3
L
0
5
1
0.1
W
9
1
2
10
W
6
2
5
4.25
L
Yemoja
Tawmuss
Yemoja
0
5
3
0.3
L
Baron Samedi
WillD43ast
Baron Samedi
1
4
1
0.38
W
Poseidon
xxxJRG13xxx
Poseidon
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,033
Damage
46,146
63,456
Taken
61,514
34,016
Mitigated
39,564
16,809
Healing
26,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,612
2,030
1,686
4,468
14,117
12,961
0
4,477
9,640
0
22,620
L
9,711
4,145
0
4,508
13,338
6,534
0
2,072
11,266
0
71,467
W
12,007
6,933
0
2,265
11,928
3,981
0
2,606
9,322
0
81,317
L
Cernunnos
GetDubzBubs
Cernunnos
6,394
3,273
0
2,330
9,493
2,830
1,069
1,630
7,863
0
65,639
L
4,202
1,309
0
1,413
10,017
3,254
576
3,488
6,529
33,436
0
W
8,635
2,359
0
5,128
10,903
4,287
266
2,084
8,730
0
77,085
W
13,810
2,079
571
10,382
17,176
15,325
0
4,895
11,222
64,110
0
L
Yemoja
Tawmuss
Yemoja
7,653
819
428
1,991
15,396
11,421
348
4,156
11,240
28,211
0
L
Baron Samedi
WillD43ast
Baron Samedi
6,073
904
0
6,139
15,212
9,977
144
9,798
5,414
35,504
0
W
Poseidon
xxxJRG13xxx
Poseidon
7,082
1,407
0
2,426
7,390
3,010
193
2,850
4,497
61,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,231
Gold Earned
47,356
398
Minions Killed
515
0
Camps Cleared
0
1,594,190
Distance Traveled
1,795,925
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,511
473
42
2
0
364,126
6
L
Set
9,560
531
119
7
0
347,803
7
W
Izanami
9,647
536
129
7
0
325,143
4
L
Cernunnos
9,559
531
120
7
0
325,632
3
L
Sol
7,165
398
71
4
0
317,021
1
W
Thor
10,549
586
129
7
0
372,966
6
W
Artio
10,016
556
109
6
0
353,851
6
L
Yemoja
7,460
414
41
2
0
314,950
1
L
Baron Samedi
7,487
416
47
3
0
288,784
1
W
Poseidon
8,633
480
106
6
0
379,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role