Player Matchup

Sobek
Sobek
IO292
Sobek
Level 127
God Stats
8W - 2L
1,753 SR
Queue Stats
132W - 106L
1,549 Elo+
Party 2
Neith
Neith
L3thalSheWolf
Neith
Level 28
God Stats
46W - 37L
1,785 SR
Queue Stats
94W - 75L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
dragondriscoll
Kukulkan
Level 80
God Stats
14W - 17L
1,412 SR
Queue Stats
118W - 113L
1,464 Elo+
Party 2
Team Averages
Level 78
1,650 SR
1,512 Elo+

VS

Team Averages
Level 29
1,559 SR
1,361 Elo+
Hades
Hades
damiendemon04
Hades
Level 17
God Stats
14W - 15L
1,462 SR
Queue Stats
26W - 37L
1,300 Elo+
Party 1
Hun Batz
Hun Batz
everyonefallsup
Hun Batz
Level 57
God Stats
1W - 3L
1,715 SR
Queue Stats
259W - 298L
1,433 Elo+
Party 1
Neith
Neith
v Kras v
Neith
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 40L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IO292
Sobek
14
2 / 0 / 16
11,465
764
5,407
14,467
18,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
13 / 0 / 5
12,011
801
11,676
7,224
3,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
3 / 1 / 13
10,414
694
12,599
6,510
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
8,252
550
7,075
11,483
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
12
1 / 8 / 0
8,894
593
8,413
18,443
11,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
v Kras v
Neith
11
0 / 5 / 1
8,210
547
6,148
9,551
2,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
18
Kills
1
1
Deaths
18
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
IO292
Sobek
2
0
16
10
W
13
0
5
15.5
L
0
5
1
0.1
W
Kukulkan
3
1
13
9.5
L
Hun Batz
1
8
0
0.13
L
Neith
v Kras v
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,682
Damage
21,636
28,201
Taken
39,477
24,816
Mitigated
20,208
10,710
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
IO292
Sobek
5,407
527
0
5,475
14,467
18,801
483
4,095
10,372
11,461
0
W
11,676
3,563
0
3,628
7,224
3,136
1,275
1,794
5,430
0
41,231
L
7,075
688
255
1,440
11,483
6,308
0
5,248
5,994
25,068
0
W
Kukulkan
12,599
1,557
0
1,607
6,510
2,879
963
1,610
4,900
45,329
0
L
Hun Batz
8,413
622
174
524
18,443
11,022
0
6,028
12,133
0
38,191
L
Neith
v Kras v
Neith
6,148
2,506
0
1,035
9,551
2,878
0
5,931
3,288
0
19,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
25,356
151
Minions Killed
111
6
Camps Cleared
2
837,841
Distance Traveled
764,012
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,465
764
11
1
0
274,624
2
W
Neith
12,011
801
61
4
1
276,961
3
L
Hades
8,252
550
38
3
0
235,647
0
W
Kukulkan
10,414
694
79
5
5
286,256
1
L
Hun Batz
8,894
593
42
3
2
263,096
1
L
Neith
8,210
547
31
2
0
265,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role