Player Matchup

Hades
Hades
Diamond IV
AlanIsABeast7
Hades
Diamond IV
Level 160
God Stats
2W - 1L
1,614 SR
Queue Stats
230W - 233L
2,048 MMR
Solo
Nike
Nike
Platinum II
ScarceMorpheus50
Nike
Platinum II
Level 158
God Stats
17W - 8L
1,704 SR
Queue Stats
81W - 65L
2,034 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
aldisas
Ah Muzen Cab
Platinum I
Level 133
God Stats
14W - 8L
1,723 SR
Queue Stats
271W - 268L
2,047 MMR
Solo
Artio
Artio
Platinum II
leo0157
Artio
Platinum II
Level 160
God Stats
1W - 0L
1,316 SR
Queue Stats
171W - 163L
2,012 MMR
Solo
Persephone
Persephone
Diamond I
mcmoosle
Persephone
Diamond I
Level 109
God Stats
21W - 24L
1,586 SR
Queue Stats
494W - 488L
2,128 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,588 SR
2,054 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,593 SR
2,053 MMR
Danzaburou
Danzaburou
Diamond V
FearLSlays
Danzaburou
Diamond V
Level 120
God Stats
0W - 1L
1,766 SR
Queue Stats
45W - 25L
2,146 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
GetTeamWipedBruh
Tsukuyomi
Diamond III
Level 135
God Stats
2W - 7L
1,487 SR
Queue Stats
247W - 238L
2,115 MMR
Solo
Geb
Geb
Platinum II
HardhatRock
Geb
Platinum II
Level 84
God Stats
2W - 1L
1,472 SR
Queue Stats
66W - 52L
1,921 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
OG ShocK4094
Cthulhu
Diamond V
Level 157
God Stats
10W - 13L
1,551 SR
Queue Stats
659W - 651L
2,099 MMR
Solo
Merlin
Merlin
Diamond V
sistt
Merlin
Diamond V
Level 136
God Stats
3W - 4L
1,689 SR
Queue Stats
220W - 216L
1,986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 12
12,227
489
11,072
25,269
23,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 0 / 9
14,518
581
16,502
18,697
15,739
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
aldisas
Ah Muzen Cab
20
10 / 2 / 3
14,785
591
22,368
20,374
8,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
leo0157
Artio
20
2 / 2 / 3
13,947
558
9,656
25,346
24,311
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
mcmoosle
Persephone
20
2 / 1 / 7
14,946
598
12,839
10,675
4,459
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
OdinTiamatHelMorgan Le FayArtemis

VS

Bans
GilgameshLokiAwilixCupidCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FearLSlays
Danzaburou
20
2 / 7 / 5
12,840
514
16,430
20,098
7,217
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
18
7 / 2 / 2
12,189
488
10,317
13,675
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 6 / 6
9,756
390
7,974
24,454
26,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
OG ShocK4094
Cthulhu
17
0 / 4 / 2
10,814
433
11,036
19,858
23,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
sistt
Merlin
18
0 / 4 / 2
11,074
443
10,004
11,473
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
23
Kills
9
9
Deaths
23
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
Danzaburou
FearLSlays
Danzaburou
2
7
5
0.64
L
Tsukuyomi
7
2
2
4
L
0
6
6
0.5
L
Cthulhu
OG ShocK4094
Cthulhu
0
4
2
0.25
W
6
0
9
10.5
W
Ah Muzen Cab
aldisas
Ah Muzen Cab
10
2
3
5.75
W
Artio
leo0157
Artio
2
2
3
1.75
W
Persephone
mcmoosle
Persephone
2
1
7
5.5
L
Merlin
sistt
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,437
Damage
55,761
100,361
Taken
89,558
75,948
Mitigated
67,469
47,956
Healing
20,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,072
139
2,157
8,099
25,269
23,027
105
7,644
17,172
56,783
0
L
Danzaburou
FearLSlays
Danzaburou
16,430
6,969
0
5,471
20,098
7,217
0
5,101
14,957
0
119,687
L
Tsukuyomi
10,317
1,399
0
3,238
13,675
5,252
0
4,945
8,629
0
78,710
L
7,974
689
0
2,461
24,454
26,917
0
5,946
18,366
31,573
0
L
Cthulhu
OG ShocK4094
Cthulhu
11,036
687
876
5,902
19,858
23,210
0
10,939
8,888
75,152
0
W
16,502
3,025
0
7,891
18,697
15,739
1,249
4,364
13,998
0
140,999
W
Ah Muzen Cab
aldisas
Ah Muzen Cab
22,368
12,470
0
10,774
20,374
8,412
3,045
5,799
14,445
0
142,379
W
Artio
leo0157
Artio
9,656
1,061
610
13,441
25,346
24,311
671
9,035
16,103
87,730
0
W
Persephone
mcmoosle
Persephone
12,839
708
151
4,833
10,675
4,459
252
4,021
6,305
117,565
0
L
Merlin
sistt
Merlin
10,004
156
178
2,018
11,473
4,873
497
6,238
5,151
93,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,423
Gold Earned
56,673
850
Minions Killed
752
0
Camps Cleared
0
2,496,750
Distance Traveled
2,353,388
34
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,227
489
64
3
0
463,783
9
L
Danzaburou
12,840
514
206
8
0
428,335
4
L
Tsukuyomi
12,189
488
133
5
0
519,584
5
L
Geb
9,756
390
44
2
0
495,227
7
L
Cthulhu
10,814
433
157
6
0
454,485
7
W
Nike
14,518
581
203
8
0
577,379
7
W
Ah Muzen Cab
14,785
591
177
7
0
496,048
4
W
Artio
13,947
558
180
7
0
473,830
6
W
Persephone
14,946
598
226
9
0
485,710
8
L
Merlin
11,074
443
212
8
0
455,757
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role