Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
XRunning
Chronos
Level 23
God Stats
9W - 9L
1,755 SR
Queue Stats
71W - 58L
1,546 Elo+
Solo
Neith
Neith
bigoods009
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Thor
Thor
knemow
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 41L
1,578 Elo+
Solo
Bellona
Bellona
sebache4
Bellona
Level 7
God Stats
2W - 1L
1,706 SR
Queue Stats
2W - 5L
1,458 Elo+
Party 1
Team Averages
Level 41
1,592 SR
1,559 Elo+

VS

Team Averages
Level 20
1,657 SR
1,528 Elo+
Pele
Pele
BowDownToPele
Pele
Level 13
God Stats
30W - 24L
1,721 SR
Queue Stats
32W - 25L
1,553 Elo+
Solo
Bellona
Bellona
SOLOMUYSOLO
Bellona
Level 7
God Stats
2W - 0L
1,669 SR
Queue Stats
9W - 8L
1,490 Elo+
Solo
Artemis
Artemis
TKPsychosis
Artemis
Level 23
God Stats
22W - 14L
1,580 SR
Queue Stats
109W - 80L
1,518 Elo+
Solo
Nike
Nike
UpcastVirus
Nike
Level 27
God Stats
9W - 3L
1,649 SR
Queue Stats
69W - 67L
1,536 Elo+
Solo
Janus
Janus
samoht33
Janus
Level 29
God Stats
7W - 4L
1,667 SR
Queue Stats
167W - 208L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 0
4,551
455
1,862
6,792
4,061
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
XRunning
Chronos
8
0 / 2 / 1
4,977
498
2,026
5,312
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
4
0 / 5 / 0
3,864
386
795
4,356
1,051
Thor
knemow
Thor
8
1 / 3 / 0
5,116
512
876
6,517
1,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
sebache4
Bellona
9
1 / 6 / 0
5,224
522
1,786
7,427
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,730
673
4,709
6,022
1,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
SOLOMUYSOLO
Bellona
10
0 / 0 / 6
6,293
629
2,994
5,950
2,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
TKPsychosis
Artemis
9
3 / 0 / 1
5,444
544
3,346
3,632
984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
7 / 1 / 1
7,227
723
5,732
5,778
3,786
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
samoht33
Janus
9
2 / 1 / 3
5,446
545
3,036
2,333
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
17
17
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
W
5
1
2
6
W
Bellona
SOLOMUYSOLO
Bellona
0
0
6
3
W
Artemis
TKPsychosis
Artemis
3
0
1
3.5
W
7
1
1
7.5
L
Chronos
XRunning
Chronos
0
2
1
0.25
L
Neith
0
5
0
0
L
Thor
knemow
Thor
1
3
0
0.33
W
Janus
samoht33
Janus
2
1
3
3.5
L
Bellona
sebache4
Bellona
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,345
Damage
19,817
30,404
Taken
23,715
13,457
Mitigated
9,947
5,952
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,862
62
0
2,029
6,792
4,061
0
0
6,748
24,526
0
W
4,709
1,316
0
1,104
6,022
1,567
0
1,101
4,873
0
44,285
W
Bellona
SOLOMUYSOLO
Bellona
2,994
884
853
1,794
5,950
2,954
130
819
5,091
0
29,910
W
Artemis
TKPsychosis
Artemis
3,346
1,349
0
1,603
3,632
984
1,006
457
3,175
0
25,135
W
5,732
741
0
2,117
5,778
3,786
516
0
5,778
3,660
27,104
L
Chronos
XRunning
Chronos
2,026
316
0
1,565
5,312
1,294
0
1,289
3,877
20,146
0
L
Neith
795
573
0
492
4,356
1,051
0
1,351
2,862
0
6,652
L
Thor
knemow
Thor
876
326
0
893
6,517
1,626
0
275
6,200
0
28,372
W
Janus
samoht33
Janus
3,036
322
0
509
2,333
656
224
1,319
910
16,530
0
L
Bellona
sebache4
Bellona
1,786
713
0
973
7,427
5,425
93
577
6,366
0
17,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,732
Gold Earned
31,140
223
Minions Killed
270
0
Camps Cleared
0
844,065
Distance Traveled
962,733
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,551
455
59
6
0
186,745
3
W
Pele
6,730
673
86
9
0
195,240
0
W
Bellona
6,293
629
49
5
0
200,115
2
W
Artemis
5,444
544
40
4
0
186,931
3
W
Nike
7,227
723
72
7
0
192,001
4
L
Chronos
4,977
498
56
6
0
189,770
4
L
Neith
3,864
386
8
1
0
107,820
1
L
Thor
5,116
512
56
6
0
199,781
1
W
Janus
5,446
545
23
2
0
188,446
3
L
Bellona
5,224
522
44
4
0
159,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role