Player Matchup

Vulcan
Vulcan
OutlawRogue
Vulcan
Level 15
God Stats
34W - 30L
1,504 SR
Queue Stats
35W - 33L
1,473 Elo+
Solo
Hou Yi
Hou Yi
Xchocoholic
Hou Yi
Level 27
God Stats
60W - 56L
1,577 SR
Queue Stats
427W - 454L
1,534 Elo+
Solo
Sol
Sol
YoBoiRagzzz
Sol
Level 15
God Stats
3W - 4L
1,333 SR
Queue Stats
34W - 36L
1,403 Elo+
Solo
Aphrodite
Aphrodite
koaleth
Aphrodite
Level 17
God Stats
2W - 8L
1,130 SR
Queue Stats
59W - 71L
1,445 Elo+
Solo
Geb
Geb
lKula
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,710 Elo+
Solo
Team Averages
Level 20
1,409 SR
1,513 Elo+

VS

Team Averages
Level 24
1,416 SR
1,476 Elo+
Chaac
Chaac
BlackFox3697138
Chaac
Level 27
God Stats
0W - 2L
1,266 SR
Queue Stats
76W - 91L
1,406 Elo+
Solo
Ullr
Ullr
CapnZeebos
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,511 Elo+
Solo
Ratatoskr
Ratatoskr
KelSLWakaBIGJR
Ratatoskr
Level 28
God Stats
0W - 1L
1,555 SR
Queue Stats
9W - 11L
1,457 Elo+
Solo
Nu Wa
Nu Wa
UglyKilljoy
Nu Wa
Level 29
God Stats
19W - 19L
1,566 SR
Queue Stats
200W - 174L
1,552 Elo+
Solo
Nox
Nox
angrybatakab
Nox
Level 7
God Stats
2W - 11L
1,191 SR
Queue Stats
29W - 44L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
8 / 2 / 8
10,028
1,254
16,350
4,600
1,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
16
11 / 1 / 9
11,098
1,387
12,368
6,228
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 3 / 9
9,454
1,182
8,539
8,504
2,616
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
koaleth
Aphrodite
15
0 / 1 / 13
7,916
990
4,345
7,308
4,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Geb
lKula
Geb
14
0 / 4 / 9
7,591
949
6,972
9,225
7,241
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

321

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
7,495
937
4,251
12,661
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 8
7,843
980
9,124
10,623
3,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
KelSLWakaBIGJR
Ratatoskr
13
2 / 5 / 4
7,669
959
3,047
8,220
2,629
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 6 / 4
9,614
1,202
11,806
10,801
3,686
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 7
8,081
1,010
3,307
10,463
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
24
Kills
11
11
Deaths
24
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
1
4
8
1.25
L
Ratatoskr
KelSLWakaBIGJR
Ratatoskr
2
5
4
0.8
W
Vulcan
8
2
8
6
L
6
6
4
1.33
W
Hou Yi
11
1
9
15.5
W
5
3
9
3.17
L
1
3
7
1.5
W
Aphrodite
koaleth
Aphrodite
0
1
13
6.5
W
Geb
lKula
Geb
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,574
Damage
31,535
35,865
Taken
52,768
17,957
Mitigated
23,562
10,435
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,251
712
0
1,485
12,661
10,423
0
9,052
3,609
0
8,437
L
9,124
3,895
0
1,106
10,623
3,529
0
7,261
3,362
0
21,310
L
Ratatoskr
KelSLWakaBIGJR
Ratatoskr
3,047
648
0
0
8,220
2,629
0
4,699
3,521
0
5,648
W
Vulcan
16,350
7,387
0
0
4,600
1,451
0
1,488
3,064
27,880
0
L
11,806
2,362
55
633
10,801
3,686
0
7,536
3,265
35,750
0
W
Hou Yi
12,368
6,494
0
0
6,228
2,031
0
2,589
3,556
0
24,945
W
8,539
3,628
203
2,447
8,504
2,616
0
4,069
4,387
33,739
0
L
3,307
676
0
0
10,463
3,295
0
7,658
2,805
15,699
0
W
Aphrodite
koaleth
Aphrodite
4,345
304
3,259
4,401
7,308
4,618
0
3,591
3,581
14,054
0
W
Geb
lKula
Geb
6,972
349
0
125
9,225
7,241
0
3,376
5,607
9,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,087
Gold Earned
40,702
131
Minions Killed
125
4
Camps Cleared
2
783,390
Distance Traveled
690,553
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,495
937
15
2
0
142,874
1
L
Ullr
7,843
980
27
3
0
155,580
0
L
Ratatoskr
7,669
959
4
1
1
107,697
0
W
Vulcan
10,028
1,254
26
3
1
168,881
0
L
Nu Wa
9,614
1,202
47
6
1
141,300
3
W
Hou Yi
11,098
1,387
33
4
1
152,983
0
W
Sol
9,454
1,182
47
6
2
144,496
0
L
Nox
8,081
1,010
32
4
0
143,102
0
W
Aphrodite
7,916
990
18
2
0
170,599
2
W
Geb
7,591
949
7
1
0
146,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role