Player Matchup

Cthulhu
Cthulhu
NoZokai_
Cthulhu
Level 117
God Stats
5W - 4L
1,474 SR
Queue Stats
58W - 57L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
Thine_vanity
Kukulkan
Level 86
God Stats
2W - 0L
1,804 SR
Queue Stats
55W - 57L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
fluffyhuerd
Danzaburou
Level 109
God Stats
16W - 4L
1,629 SR
Queue Stats
58W - 59L
1,454 Elo+
Party 1
Team Averages
Level 104
1,636 SR
1,459 Elo+

VS

Team Averages
Level 124
1,654 SR
1,506 Elo+
Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Z3TA6
Chang'e
Level 104
God Stats
1W - 1L
1,733 SR
Queue Stats
326W - 340L
1,499 Elo+
Solo
Mulan
Mulan
kingtwinkie23
Mulan
Level 122
God Stats
17W - 9L
1,729 SR
Queue Stats
226W - 221L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NoZokai_
Cthulhu
15
3 / 6 / 12
11,113
695
8,764
13,540
8,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
Thine_vanity
Kukulkan
16
6 / 3 / 8
11,519
720
15,783
7,531
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
fluffyhuerd
Danzaburou
15
7 / 3 / 6
11,751
734
14,287
10,677
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
7 / 5 / 2
10,164
635
6,610
9,755
3,136
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Z3TA6
Chang'e
14
1 / 5 / 9
9,894
618
6,698
18,789
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 6 / 4
10,134
633
8,817
17,827
10,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
16
Kills
12
12
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
7
5
2
1.6
W
Cthulhu
NoZokai_
Cthulhu
3
6
12
1.5
W
Kukulkan
Thine_vanity
Kukulkan
6
3
8
3.33
L
Chang'e
Z3TA6
Chang'e
1
5
9
1.1
W
Danzaburou
fluffyhuerd
Danzaburou
7
3
6
3.33
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,834
Damage
22,125
31,748
Taken
46,371
14,862
Mitigated
20,039
6,504
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,610
1,146
0
1,118
9,755
3,136
0
3,269
6,346
0
12,363
W
Cthulhu
NoZokai_
Cthulhu
8,764
295
934
1,093
13,540
8,543
280
4,152
8,532
28,225
0
W
Kukulkan
Thine_vanity
Kukulkan
15,783
178
836
590
7,531
2,646
610
1,367
5,739
53,440
0
L
Chang'e
Z3TA6
Chang'e
6,698
479
1,055
5,647
18,789
5,916
0
11,634
6,805
38,311
0
W
Danzaburou
fluffyhuerd
Danzaburou
14,287
6,496
0
3,051
10,677
3,673
1,322
1,705
8,473
0
46,151
L
8,817
841
0
1,628
17,827
10,987
0
9,314
8,151
0
24,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
30,192
200
Minions Killed
142
9
Camps Cleared
3
852,170
Distance Traveled
697,424
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,164
635
16
1
1
165,733
0
W
Cthulhu
11,113
695
43
3
1
296,914
3
W
Kukulkan
11,519
720
88
6
3
269,059
3
L
Chang'e
9,894
618
78
5
1
268,326
5
W
Danzaburou
11,751
734
69
4
5
286,197
4
L
Mulan
10,134
633
48
3
1
263,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role