Player Matchup

Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold V
luisbeto144
Bacchus
Gold V
Level 147
God Stats
9W - 8L
1,635 SR
Queue Stats
61W - 81L
1,193 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,545 SR
1,398 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,569 SR
1,537 MMR
Khepri
Khepri
Gold V
Pastafarianxp
Khepri
Gold V
Level 87
God Stats
6W - 3L
1,700 SR
Queue Stats
26W - 24L
1,503 MMR
Party 2
Anubis
Anubis
Gold I
mrliga2580
Anubis
Gold I
Level 128
God Stats
17W - 10L
1,756 SR
Queue Stats
53W - 49L
1,701 MMR
Party 2
Danzaburou
Danzaburou
Gold V
xctk2001
Danzaburou
Gold V
Level 69
God Stats
2W - 1L
1,252 SR
Queue Stats
17W - 18L
1,406 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
8 / 5 / 2
11,903
700
21,650
17,682
12,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
 
Fenrir
12
1 / 12 / 7
9,760
574
8,661
22,207
12,237
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
luisbeto144
Bacchus
13
2 / 8 / 6
10,039
591
9,693
23,749
26,350
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
OdinThothAthenaRaijinGilgamesh

VS

Bans
GaneshaIzanamiAnhurHou YiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 16
12,969
763
7,528
20,024
29,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
mrliga2580
Anubis
17
7 / 3 / 15
12,548
738
22,211
15,605
8,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
xctk2001
Danzaburou
17
13 / 5 / 11
14,136
832
25,802
17,474
8,564
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
11
Kills
25
25
Deaths
11
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
8
5
2
1.8
L
Fenrir
 
Fenrir
1
12
7
0.38
W
5
3
16
4.33
L
Bacchus
luisbeto144
Bacchus
2
8
6
0.63
W
Anubis
mrliga2580
Anubis
7
3
15
4.83
W
Danzaburou
xctk2001
Danzaburou
13
5
11
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,004
Damage
55,541
63,638
Taken
53,103
51,345
Mitigated
46,691
9,659
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
21,650
2,235
0
5,890
17,682
12,758
125
8,547
9,135
55,611
0
L
Fenrir
 
Fenrir
8,661
1,360
0
1,990
22,207
12,237
468
10,863
11,344
1,044
17,385
W
7,528
1,128
0
3,928
20,024
29,717
69
9,442
10,582
20,067
0
L
Bacchus
luisbeto144
Bacchus
9,693
997
0
1,779
23,749
26,350
0
10,483
13,266
20,511
0
W
Anubis
mrliga2580
Anubis
22,211
1,727
0
9,020
15,605
8,410
1,352
12,054
3,551
67,461
0
W
Danzaburou
xctk2001
Danzaburou
25,802
17,511
0
5,654
17,474
8,564
1,408
10,977
6,497
0
66,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,702
Gold Earned
39,653
150
Minions Killed
200
3
Camps Cleared
10
857,531
Distance Traveled
827,972
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,903
700
91
5
3
301,730
5
L
Fenrir
9,760
574
35
2
0
271,700
2
W
Khepri
12,969
763
27
2
0
286,325
4
L
Bacchus
10,039
591
24
1
0
284,101
1
W
Anubis
12,548
738
102
6
4
271,963
1
W
Danzaburou
14,136
832
71
4
6
269,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role