Player Matchup

Bacchus
Bacchus
Bronze III
CONFUSEDPANDA133
Bacchus
Bronze III
Level 80
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 6L
1,500 MMR
Party 2
Hades
Hades
Bronze III
Motu0700
Hades
Bronze III
Level 51
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Chiron
Chiron
Bronze III
THATONEJOTO
Chiron
Bronze III
Level 89
God Stats
0W - 1L
1,403 SR
Queue Stats
0W - 6L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,393 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,558 SR
1,380 MMR
Mulan
Mulan
Bronze III
CatnipAddict691
Mulan
Bronze III
Level 73
God Stats
6W - 3L
1,446 SR
Queue Stats
7W - 3L
1,380 MMR
Party 1
Da Ji
Da Ji
Bronze III
Pvtaudio
Da Ji
Bronze III
Level 64
God Stats
2W - 2L
1,564 SR
Queue Stats
7W - 3L
1,380 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
Yhari4015
Morgan Le Fay
Bronze III
Level 83
God Stats
3W - 0L
1,665 SR
Queue Stats
7W - 3L
1,380 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
13,251
602
13,133
32,179
53,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Motu0700
Hades
13
0 / 12 / 5
11,563
526
7,177
27,218
14,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
15
4 / 8 / 1
12,624
574
21,918
26,234
12,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaGilgameshCthulhuAphroditeIzanami

VS

Bans
NoxScyllaArtemisAnubisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 15
14,096
641
20,788
28,779
36,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Pvtaudio
Da Ji
17
9 / 1 / 11
14,705
668
19,058
17,272
6,721
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Yhari4015
Morgan Le Fay
20
10 / 1 / 11
15,595
709
38,311
13,569
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
7
Kills
24
24
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
5
5
15
2.5
L
Hades
Motu0700
Hades
0
12
5
0.21
W
Da Ji
Pvtaudio
Da Ji
9
1
11
14.5
L
Chiron
4
8
1
0.56
W
Morgan Le Fay
Yhari4015
Morgan Le Fay
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,228
Damage
78,157
85,631
Taken
59,620
81,443
Mitigated
48,577
18,228
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,133
1,829
853
5,535
32,179
53,809
0
14,205
15,963
30,994
0
W
20,788
953
0
12,044
28,779
36,732
415
10,594
18,185
0
59,681
L
Hades
Motu0700
Hades
7,177
747
300
2,203
27,218
14,695
0
11,156
14,622
25,954
0
W
Da Ji
Pvtaudio
Da Ji
19,058
4,389
0
1,906
17,272
6,721
604
6,502
10,770
0
55,087
L
Chiron
21,918
4,922
2,048
7,289
26,234
12,939
0
11,516
13,939
0
67,156
W
Morgan Le Fay
Yhari4015
Morgan Le Fay
38,311
2,542
298
4,888
13,569
5,124
2,154
4,011
9,558
91,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,438
Gold Earned
44,396
201
Minions Killed
264
5
Camps Cleared
13
1,166,586
Distance Traveled
1,299,732
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,251
602
23
1
2
443,886
3
W
Mulan
14,096
641
55
3
3
405,578
1
L
Hades
11,563
526
47
2
0
338,283
0
W
Da Ji
14,705
668
60
3
7
442,520
11
L
Chiron
12,624
574
131
6
3
384,417
3
W
Morgan Le Fay
15,595
709
149
7
3
451,634
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role