Player Matchup

Ymir
Ymir
BathSalts42069
Ymir
Level 68
God Stats
10W - 3L
1,578 SR
Queue Stats
378W - 384L
1,512 Elo+
Party 1
Horus
Horus
Endy245
Horus
Level 58
God Stats
2W - 0L
1,418 SR
Queue Stats
21W - 24L
1,498 Elo+
Solo
Hou Yi
Hou Yi
PRIBS
Hou Yi
Level 128
God Stats
11W - 10L
1,588 SR
Queue Stats
312W - 312L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oGee Colonel
Morgan Le Fay
Level 142
God Stats
3W - 2L
1,788 SR
Queue Stats
130W - 122L
1,509 Elo+
Solo
Janus
Janus
x Zg o R s K i
Janus
Level 124
God Stats
2W - 5L
1,382 SR
Queue Stats
197W - 170L
1,522 Elo+
Party 1
Team Averages
Level 104
1,551 SR
1,513 Elo+

VS

Team Averages
Level 113
1,550 SR
1,510 Elo+
Achilles
Achilles
Ailusive
Achilles
Level 125
God Stats
2W - 1L
1,841 SR
Queue Stats
224W - 252L
1,511 Elo+
Party 2
Olorun
Olorun
Fraulzar
Olorun
Level 156
God Stats
4W - 10L
1,390 SR
Queue Stats
347W - 367L
1,500 Elo+
Party 2
Khepri
Khepri
Happycoffee
Khepri
Level 109
God Stats
2W - 3L
1,466 SR
Queue Stats
126W - 131L
1,470 Elo+
Party 2
Ganesha
Ganesha
IXI BREAD IXI
Ganesha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 106L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vetiz
Tsukuyomi
Level 128
God Stats
8W - 8L
1,552 SR
Queue Stats
436W - 451L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 26
12,091
711
12,055
31,133
29,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
Endy245
Horus
20
7 / 4 / 26
12,538
738
15,154
31,199
26,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
PRIBS
Hou Yi
19
8 / 4 / 20
12,659
745
27,904
17,576
7,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
oGee Colonel
Morgan Le Fay
20
9 / 2 / 26
13,531
796
25,347
13,204
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 4 / 23
12,769
751
26,099
14,201
5,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ailusive
Achilles
19
7 / 7 / 6
12,045
709
22,602
27,552
42,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Fraulzar
Olorun
19
5 / 7 / 7
11,945
703
16,410
21,113
10,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
18
1 / 7 / 11
11,163
657
8,443
29,321
35,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
18
0 / 9 / 16
11,357
668
14,172
29,740
31,855
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Vetiz
Tsukuyomi
18
3 / 8 / 7
11,240
661
26,107
17,170
8,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
63
37
Kills
16
18
Deaths
38
121
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ailusive
Achilles
7
7
6
1.43
W
5
4
26
4.5
W
Horus
Endy245
Horus
7
4
26
5
L
Olorun
Fraulzar
Olorun
5
7
7
1.21
L
Khepri
1
7
11
0.93
L
Ganesha
0
9
16
0.89
W
Hou Yi
PRIBS
Hou Yi
8
4
20
4.5
L
Tsukuyomi
Vetiz
Tsukuyomi
3
8
7
0.81
W
Morgan Le Fay
oGee Colonel
Morgan Le Fay
9
2
26
11
W
8
4
23
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,559
Damage
87,734
107,313
Taken
124,896
73,685
Mitigated
129,183
57,111
Healing
41,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ailusive
Achilles
22,602
6,937
2,108
5,904
27,552
42,992
157
12,857
14,695
0
29,459
W
12,055
1,579
1,367
13,151
31,133
29,102
0
13,516
16,987
23,829
0
W
Horus
Endy245
Horus
15,154
7,639
8,226
13,299
31,199
26,190
629
8,833
21,818
0
25,640
L
Olorun
Fraulzar
Olorun
16,410
8,479
6,477
8,121
21,113
10,586
1,909
12,781
8,332
33,494
0
L
Khepri
8,443
826
522
6,585
29,321
35,365
15
14,193
15,128
12,309
0
L
Ganesha
14,172
477
3,867
4,391
29,740
31,855
345
15,049
14,691
40,473
0
W
Hou Yi
PRIBS
Hou Yi
27,904
13,825
2,891
6,613
17,576
7,189
3,491
6,703
10,623
0
49,293
L
Tsukuyomi
Vetiz
Tsukuyomi
26,107
3,325
2,066
1,644
17,170
8,385
1,627
8,621
8,549
0
42,904
W
Morgan Le Fay
oGee Colonel
Morgan Le Fay
25,347
2,159
1,805
3,864
13,204
5,903
1,461
5,620
7,255
56,774
0
W
26,099
1,442
2,668
3,227
14,201
5,301
1,134
4,353
9,754
41,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,588
Gold Earned
57,750
176
Minions Killed
126
0
Camps Cleared
0
1,570,753
Distance Traveled
1,319,486
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,045
709
23
1
0
249,890
0
W
Ymir
12,091
711
23
1
0
270,786
1
W
Horus
12,538
738
23
1
0
319,981
0
L
Olorun
11,945
703
42
2
0
264,616
0
L
Khepri
11,163
657
20
1
0
259,833
0
L
Ganesha
11,357
668
2
0
0
252,787
0
W
Hou Yi
12,659
745
40
2
0
301,660
0
L
Tsukuyomi
11,240
661
39
2
0
292,360
1
W
Morgan Le Fay
13,531
796
53
3
0
351,591
1
W
Janus
12,769
751
37
2
0
326,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role