Player Matchup

Sun Wukong
Sun Wukong
GainzY523
Sun Wukong
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 43L
1,675 Elo+
Party 1
Set
Set
KingGingy617
Set
Level 15
God Stats
1W - 0L
1,332 SR
Queue Stats
10W - 7L
1,842 Elo+
Party 1
Charybdis
Charybdis
PistolPetey22
Charybdis
Level 16
God Stats
2W - 2L
1,487 SR
Queue Stats
30W - 20L
1,711 Elo+
Party 1
Ymir
Ymir
SacredNick
Ymir
Level 13
God Stats
14W - 5L
1,744 SR
Queue Stats
59W - 36L
1,792 Elo+
Party 1
Scylla
Scylla
caligula999
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,756 Elo+
Party 1
Team Averages
Level 18
1,513 SR
1,755 Elo+

VS

Team Averages
Level 19
1,426 SR
1,485 Elo+
Nemesis
Nemesis
GottaBack
Nemesis
Level 26
God Stats
0W - 8L
1,185 SR
Queue Stats
28W - 28L
1,558 Elo+
Solo
Rama
Rama
MidorAFKTung
Rama
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
124W - 114L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Muzzle333
Morgan Le Fay
Level 11
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 7L
1,366 Elo+
Solo
Ratatoskr
Ratatoskr
OuYiKing
Ratatoskr
Level 4
God Stats
3W - 1L
1,739 SR
Queue Stats
3W - 2L
1,426 Elo+
Solo
Cerberus
Cerberus
Sweetcrnsalsa
Cerberus
Level 26
God Stats
5W - 5L
1,425 SR
Queue Stats
104W - 97L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GainzY523
Sun Wukong
12
2 / 0 / 1
6,953
579
2,763
4,352
1,597
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
4 / 2 / 1
6,609
551
2,689
4,315
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
PistolPetey22
Charybdis
11
4 / 3 / 3
6,522
544
9,088
7,044
1,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 7
6,927
577
3,871
11,198
5,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
11
5 / 2 / 2
6,816
568
6,516
4,599
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GottaBack
Nemesis
11
5 / 3 / 2
6,776
565
4,181
7,874
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 2 / 2
5,468
456
5,814
5,956
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Muzzle333
Morgan Le Fay
8
0 / 5 / 2
5,312
443
1,549
5,777
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
OuYiKing
Ratatoskr
10
0 / 4 / 0
5,753
479
1,645
6,404
2,500
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Sweetcrnsalsa
Cerberus
8
1 / 3 / 4
5,026
419
3,296
10,511
4,923
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
9
9
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GainzY523
Sun Wukong
2
0
1
2.5
L
Nemesis
GottaBack
Nemesis
5
3
2
2
W
4
2
1
2.25
L
3
2
2
2
L
Morgan Le Fay
Muzzle333
Morgan Le Fay
0
5
2
0.2
L
Ratatoskr
OuYiKing
Ratatoskr
0
4
0
0
W
Charybdis
PistolPetey22
Charybdis
4
3
3
1.83
W
2
2
7
2.75
L
Cerberus
Sweetcrnsalsa
Cerberus
1
3
4
1
W
Scylla
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,927
Damage
16,485
31,508
Taken
36,522
11,925
Mitigated
13,552
9,653
Healing
6,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GainzY523
Sun Wukong
2,763
239
0
1,330
4,352
1,597
336
0
4,352
0
33,653
L
Nemesis
GottaBack
Nemesis
4,181
1,299
0
1,773
7,874
2,889
0
2,119
5,647
0
35,043
W
2,689
1,376
0
1,081
4,315
1,667
1,078
820
3,495
0
25,214
L
5,814
4,793
0
1,510
5,956
1,470
0
1,450
4,422
0
25,122
L
Morgan Le Fay
Muzzle333
Morgan Le Fay
1,549
370
619
760
5,777
1,770
180
1,542
4,059
18,068
0
L
Ratatoskr
OuYiKing
Ratatoskr
1,645
579
0
417
6,404
2,500
0
380
6,024
0
30,531
W
Charybdis
PistolPetey22
Charybdis
9,088
5,078
0
2,486
7,044
1,702
1,239
821
6,223
0
33,195
W
3,871
1,181
1,545
2,816
11,198
5,813
270
1,989
9,209
16,244
0
L
Cerberus
Sweetcrnsalsa
Cerberus
3,296
569
0
1,766
10,511
4,923
0
4,318
5,983
13,752
0
W
Scylla
6,516
704
0
395
4,599
1,146
1,056
1,215
3,384
29,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,827
Gold Earned
28,335
270
Minions Killed
233
0
Camps Cleared
0
1,093,341
Distance Traveled
1,032,479
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,953
579
79
7
0
228,297
5
L
Nemesis
6,776
565
65
5
0
208,800
1
W
Set
6,609
551
48
4
0
229,556
1
L
Rama
5,468
456
48
4
0
197,985
3
L
Morgan Le Fay
5,312
443
28
2
0
197,310
0
L
Ratatoskr
5,753
479
69
6
0
225,645
1
W
Charybdis
6,522
544
68
6
0
206,513
2
W
Ymir
6,927
577
23
2
0
215,845
5
L
Cerberus
5,026
419
23
2
0
202,739
0
W
Scylla
6,816
568
52
4
0
213,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role