Player Matchup

Rama
Rama
Aceswild899
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 52L
1,538 Elo+
Solo
Raijin
Raijin
Charybdiff
Raijin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,820 Elo+
Party 1
Xing Tian
Xing Tian
FinnaBuster
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,789 Elo+
Party 1
Chiron
Chiron
NotaSmerf006
Chiron
Level 26
God Stats
98W - 68L
1,703 SR
Queue Stats
298W - 259L
1,603 Elo+
Solo
Thor
Thor
Tonmoybhuiya
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,555 Elo+
Solo
Team Averages
Level 14
1,541 SR
1,661 Elo+

VS

Team Averages
Level 24
1,547 SR
1,584 Elo+
Charybdis
Charybdis
CHUCKNORRISSxx
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 108L
1,548 Elo+
Solo
Loki
Loki
Cassius Kublai
Loki
Level 29
God Stats
198W - 102L
1,718 SR
Queue Stats
345W - 268L
1,665 Elo+
Solo
Arachne
Arachne
IHardToDie
Arachne
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 241L
1,549 Elo+
Solo
Neith
Neith
SkrtiousJackson
Neith
Level 26
God Stats
1W - 3L
1,517 SR
Queue Stats
26W - 33L
1,468 Elo+
Solo
Scylla
Scylla
buzzinglikeagnat
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,155
511
3,407
7,520
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Charybdiff
Raijin
12
4 / 4 / 1
7,374
527
6,239
8,894
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
FinnaBuster
Xing Tian
10
0 / 0 / 3
6,693
478
3,031
7,052
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
14
7 / 1 / 0
8,580
613
8,866
6,891
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 1
6,002
429
1,675
13,217
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CHUCKNORRISSxx
Charybdis
12
0 / 2 / 3
6,956
497
5,003
8,824
2,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 1 / 3
9,423
673
6,388
6,712
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
IHardToDie
Arachne
15
8 / 0 / 2
8,613
615
10,415
10,242
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 5 / 0
6,164
440
3,000
6,802
1,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 3
6,870
491
3,548
9,565
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
12
Kills
18
18
Deaths
12
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Charybdis
CHUCKNORRISSxx
Charybdis
0
2
3
0.75
W
7
1
3
8.5
L
Raijin
Charybdiff
Raijin
4
4
1
1.13
L
Xing Tian
FinnaBuster
Xing Tian
0
0
3
1.5
W
Arachne
IHardToDie
Arachne
8
0
2
9
L
Chiron
7
1
0
7
W
2
5
0
0.4
L
0
8
1
0.06
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,218
Damage
28,354
43,574
Taken
42,145
20,388
Mitigated
14,702
11,331
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,407
2,323
0
1,028
7,520
3,344
0
82
7,438
0
41,846
W
Charybdis
CHUCKNORRISSxx
Charybdis
5,003
3,415
0
3,868
8,824
2,330
0
868
7,956
0
49,602
W
6,388
1,695
0
2,765
6,712
4,150
52
435
6,258
0
55,691
L
Raijin
Charybdiff
Raijin
6,239
916
0
1,101
8,894
3,820
0
2,443
6,305
47,334
0
L
Xing Tian
FinnaBuster
Xing Tian
3,031
389
0
1,444
7,052
7,272
0
430
6,576
22,985
0
W
Arachne
IHardToDie
Arachne
10,415
7,461
0
3,342
10,242
3,981
77
3,199
6,876
0
63,531
L
Chiron
8,866
3,449
160
3,409
6,891
2,184
0
0
6,891
0
59,013
W
3,000
1,675
0
407
6,802
1,614
702
429
6,373
0
18,001
L
1,675
599
0
4,189
13,217
3,768
0
401
12,816
0
27,202
W
3,548
259
0
3,662
9,565
2,627
24
4,204
5,021
36,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,804
Gold Earned
38,026
397
Minions Killed
431
0
Camps Cleared
0
1,271,495
Distance Traveled
1,360,690
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,155
511
85
6
0
227,787
0
W
Charybdis
6,956
497
89
6
0
245,783
4
W
Loki
9,423
673
128
9
0
303,262
1
L
Raijin
7,374
527
113
8
0
239,753
3
L
Xing Tian
6,693
478
23
2
0
286,684
4
W
Arachne
8,613
615
102
7
0
332,049
2
L
Chiron
8,580
613
115
8
0
257,538
8
W
Neith
6,164
440
34
2
0
215,443
0
L
Thor
6,002
429
61
4
0
259,733
0
W
Scylla
6,870
491
78
6
0
264,153
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role