Player Matchup

Tsukuyomi
Tsukuyomi
CrispyBaconBitez
Tsukuyomi
Level 18
God Stats
45W - 55L
1,345 SR
Queue Stats
136W - 204L
1,239 Elo+
Party 1
Nu Wa
Nu Wa
MICTLA3466
Nu Wa
Level 29
God Stats
0W - 5L
1,422 SR
Queue Stats
2W - 11L
1,066 Elo+
Solo
Fenrir
Fenrir
WeatherFang
Fenrir
Level 86
God Stats
3W - 6L
1,709 SR
Queue Stats
554W - 622L
1,347 Elo+
Party 1
Team Averages
Level 44
1,492 SR
1,217 Elo+

VS

Team Averages
Level 48
1,379 SR
1,236 Elo+
Ra
Ra
CR1MS0NWR4TH1961
Ra
Level 65
God Stats
9W - 10L
1,500 SR
Queue Stats
83W - 170L
1,231 Elo+
Party 2
Bacchus
Bacchus
KnightlyNewz
Bacchus
Level 26
God Stats
41W - 69L
1,370 SR
Queue Stats
62W - 128L
1,242 Elo+
Party 2
Neith
Neith
TeaBag4Giggles
Neith
Level 53
God Stats
26W - 36L
1,268 SR
Queue Stats
82W - 164L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
13
4 / 12 / 8
10,651
666
12,381
19,517
8,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
12
3 / 9 / 6
9,784
612
7,029
14,040
8,136
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
15
7 / 9 / 6
11,924
745
14,025
19,611
11,158
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 20
12,055
753
13,257
14,022
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
KnightlyNewz
Bacchus
15
7 / 5 / 16
11,738
734
8,883
13,463
14,125
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
16 / 5 / 8
13,124
820
18,853
14,750
5,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
14
Kills
29
30
Deaths
14
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
4
20
4
L
Tsukuyomi
4
12
8
0.67
W
Bacchus
KnightlyNewz
Bacchus
7
5
16
3
L
Nu Wa
3
9
6
0.67
W
16
5
8
4
L
Fenrir
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,435
Damage
40,993
53,168
Taken
42,235
27,360
Mitigated
24,427
3,899
Healing
16,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,257
1,268
4,054
6,376
14,022
5,140
340
2,835
11,187
48,368
0
L
Tsukuyomi
12,381
3,496
0
2,034
19,517
8,066
0
7,156
12,057
0
26,762
W
Bacchus
KnightlyNewz
Bacchus
8,883
1,160
416
781
13,463
14,125
381
3,389
10,074
22,203
0
L
Nu Wa
7,029
1,568
195
540
14,040
8,136
36
7,467
6,333
22,163
0
W
18,853
12,794
142
5,093
14,750
5,162
1,900
1,846
12,904
0
64,586
L
Fenrir
14,025
2,267
0
1,130
19,611
11,158
0
7,118
12,115
0
33,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,359
Gold Earned
36,917
97
Minions Killed
205
3
Camps Cleared
9
669,517
Distance Traveled
727,784
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,055
753
94
6
2
262,830
1
L
Tsukuyomi
10,651
666
27
2
1
240,799
2
W
Bacchus
11,738
734
22
1
3
209,208
0
L
Nu Wa
9,784
612
24
2
0
176,574
1
W
Neith
13,124
820
89
6
4
255,746
4
L
Fenrir
11,924
745
46
3
2
252,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role