Player Matchup

Cerberus
Cerberus
NoZokai_
Cerberus
Level 116
God Stats
8W - 8L
1,489 SR
Queue Stats
58W - 57L
1,476 Elo+
Party 2
Freya
Freya
Thine_vanity
Freya
Level 86
God Stats
0W - 2L
1,406 SR
Queue Stats
55W - 57L
1,464 Elo+
Party 2
Heimdallr
Heimdallr
fluffyhuerd
Heimdallr
Level 109
God Stats
1W - 2L
1,595 SR
Queue Stats
58W - 59L
1,461 Elo+
Party 2
Team Averages
Level 104
1,497 SR
1,467 Elo+

VS

Team Averages
Level 92
1,456 SR
1,457 Elo+
Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
The_Shoobinator
Mulan
Level 63
God Stats
11W - 16L
1,368 SR
Queue Stats
273W - 352L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NoZokai_
Cerberus
10
2 / 4 / 2
6,449
645
4,990
10,108
7,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 2 / 3
6,350
635
4,496
4,774
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
fluffyhuerd
Heimdallr
10
1 / 4 / 3
6,440
644
5,578
9,260
2,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
6 / 0 / 4
7,760
776
6,207
7,561
3,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
 
Scylla
11
2 / 2 / 7
7,024
702
7,383
5,259
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 6
6,827
683
5,627
8,247
5,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
10
10
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
4
8
W
Scylla
 
Scylla
2
2
7
2.75
L
Cerberus
NoZokai_
Cerberus
2
4
2
0.75
W
2
2
6
2.5
L
1
2
3
1.25
L
Heimdallr
fluffyhuerd
Heimdallr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,064
Damage
19,217
24,142
Taken
21,067
11,689
Mitigated
10,364
4,757
Healing
4,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,207
2,710
0
2,133
7,561
3,293
0
3,475
3,878
0
21,167
W
Scylla
 
Scylla
7,383
218
194
637
5,259
1,465
195
1,697
3,408
21,803
0
L
Cerberus
NoZokai_
Cerberus
4,990
335
352
2,825
10,108
7,246
0
2,293
7,268
18,375
0
W
5,627
795
81
1,654
8,247
5,606
0
3,413
4,556
0
14,260
L
4,496
1,400
0
570
4,774
1,651
0
1,119
3,480
8,715
1,001
L
Heimdallr
fluffyhuerd
Heimdallr
5,578
1,604
0
1,010
9,260
2,792
0
3,619
5,004
0
24,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,239
Gold Earned
21,611
105
Minions Killed
108
3
Camps Cleared
5
529,111
Distance Traveled
595,565
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,760
776
43
4
4
237,641
1
W
Scylla
7,024
702
34
3
1
149,361
2
L
Cerberus
6,449
645
46
5
0
181,936
2
W
Mulan
6,827
683
31
3
0
208,563
0
L
Freya
6,350
635
20
2
2
167,635
2
L
Heimdallr
6,440
644
39
4
1
179,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role