Player Matchup

Medusa
Medusa
Antman9
Medusa
Level 7
God Stats
1W - 1L
1,228 SR
Queue Stats
26W - 19L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
LaterChumpss
Sun Wukong
Level 21
God Stats
3W - 6L
1,422 SR
Queue Stats
26W - 32L
1,462 Elo+
Party 2
Artemis
Artemis
StoicIInfect
Artemis
Level 29
God Stats
6W - 6L
1,553 SR
Queue Stats
182W - 200L
1,406 Elo+
Solo
Scylla
Scylla
Yah mean8860
Scylla
Level 27
God Stats
5W - 6L
1,463 SR
Queue Stats
20W - 31L
1,426 Elo+
Party 2
He Bo
He Bo
k1000osilva
He Bo
Level 27
God Stats
5W - 3L
1,489 SR
Queue Stats
310W - 325L
1,416 Elo+
Solo
Team Averages
Level 22
1,431 SR
1,443 Elo+

VS

Team Averages
Level 14
1,530 SR
1,480 Elo+
Cthulhu
Cthulhu
GrilledKeese
Cthulhu
Level 27
God Stats
10W - 13L
1,428 SR
Queue Stats
16W - 23L
1,371 Elo+
Solo
Olorun
Olorun
PeenusLongus
Olorun
Level 4
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 2L
1,693 Elo+
Party 1
Nemesis
Nemesis
Rollivers
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,538 Elo+
Party 1
Athena
Athena
cherrypop99
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,425 Elo+
Party 1
Hou Yi
Hou Yi
jano7-7-
Hou Yi
Level 17
God Stats
1W - 4L
1,533 SR
Queue Stats
75W - 102L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Antman9
Medusa
12
5 / 1 / 5
7,172
512
7,041
5,856
1,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
LaterChumpss
Sun Wukong
12
1 / 2 / 4
7,032
502
6,884
8,631
6,844
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
StoicIInfect
Artemis
14
6 / 2 / 3
7,941
567
8,621
7,789
2,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
13
5 / 2 / 3
7,988
571
9,713
6,935
2,449
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 3
8,005
572
7,688
7,978
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrilledKeese
Cthulhu
12
2 / 2 / 1
7,148
511
7,459
11,322
7,922
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Olorun
11
0 / 6 / 2
6,832
488
4,524
12,280
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Rollivers
Nemesis
12
3 / 7 / 3
7,499
536
4,903
11,911
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
8
1 / 4 / 1
5,841
417
1,599
9,460
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
jano7-7-
Hou Yi
11
3 / 4 / 0
6,710
479
4,067
8,061
2,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
23
Kills
9
9
Deaths
23
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Antman9
Medusa
5
1
5
7.5
L
Cthulhu
GrilledKeese
Cthulhu
2
2
1
1.25
W
Sun Wukong
LaterChumpss
Sun Wukong
1
2
4
1.5
L
Olorun
0
6
2
0.17
L
Nemesis
Rollivers
Nemesis
3
7
3
0.64
W
Artemis
StoicIInfect
Artemis
6
2
3
3.75
W
Scylla
5
2
3
3.25
L
Athena
1
4
1
0.38
L
Hou Yi
jano7-7-
Hou Yi
3
4
0
0.75
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,947
Damage
22,552
37,189
Taken
53,034
16,179
Mitigated
25,962
9,038
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Antman9
Medusa
7,041
3,219
212
802
5,856
1,745
342
1,531
4,325
0
32,856
L
Cthulhu
GrilledKeese
Cthulhu
7,459
782
0
3,708
11,322
7,922
104
2,331
8,991
31,151
0
W
Sun Wukong
LaterChumpss
Sun Wukong
6,884
2,196
0
727
8,631
6,844
510
3,959
4,672
0
36,893
L
Olorun
4,524
2,988
0
4,084
12,280
3,182
661
9,612
2,668
38,911
0
L
Nemesis
Rollivers
Nemesis
4,903
1,998
0
2,220
11,911
5,034
0
3,158
8,753
0
39,531
W
Artemis
StoicIInfect
Artemis
8,621
4,888
0
4,298
7,789
2,541
648
1,564
6,225
0
47,408
W
Scylla
9,713
1,789
0
1,465
6,935
2,449
448
3,526
3,409
45,385
0
L
Athena
1,599
631
0
755
9,460
7,317
0
1,443
8,017
9,373
0
L
Hou Yi
jano7-7-
Hou Yi
4,067
835
0
1,409
8,061
2,507
0
905
7,156
0
27,927
W
7,688
1,489
142
1,392
7,978
2,600
427
3,002
4,976
46,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,138
Gold Earned
34,030
366
Minions Killed
281
0
Camps Cleared
0
1,252,563
Distance Traveled
1,230,531
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,172
512
57
4
0
254,291
1
L
Cthulhu
7,148
511
65
5
0
252,479
3
W
Sun Wukong
7,032
502
62
4
0
271,997
2
L
Olorun
6,832
488
73
5
0
223,068
0
L
Nemesis
7,499
536
71
5
0
262,372
0
W
Artemis
7,941
567
74
5
0
242,073
3
W
Scylla
7,988
571
83
6
0
240,858
1
L
Athena
5,841
417
15
1
0
254,104
0
L
Hou Yi
6,710
479
57
4
0
238,508
1
W
He Bo
8,005
572
90
6
0
243,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role