Player Matchup

Bellona
Bellona
BustyBear19
Bellona
Level 69
God Stats
9W - 13L
1,252 SR
Queue Stats
195W - 360L
1,299 Elo+
Party 2
Tiamat
Tiamat
Maru_Inuka
Tiamat
Level 86
God Stats
37W - 42L
1,370 SR
Queue Stats
204W - 350L
1,289 Elo+
Party 2
Medusa
Medusa
pabloknutos
Medusa
Level 108
God Stats
39W - 36L
1,453 SR
Queue Stats
320W - 525L
1,341 Elo+
Solo
Team Averages
Level 88
1,358 SR
1,310 Elo+

VS

Team Averages
Level 49
1,419 SR
1,361 Elo+
Chaac
Chaac
HinglMcCringlz
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Hunterzillas
Kukulkan
Level 40
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 4L
1,222 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Stoney1135
Kumbhakarna
Level 102
God Stats
65W - 80L
1,495 SR
Queue Stats
110W - 164L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BustyBear19
Bellona
16
7 / 0 / 18
13,110
656
14,129
16,045
15,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Maru_Inuka
Tiamat
17
14 / 0 / 10
13,805
690
22,041
15,362
10,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
17
4 / 0 / 18
13,017
651
18,820
12,415
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 0
9,777
489
7,790
22,167
23,947
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Hunterzillas
Kukulkan
12
0 / 7 / 0
9,897
495
11,136
14,692
5,441
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Stoney1135
Kumbhakarna
13
0 / 7 / 0
10,775
539
8,021
27,579
37,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
0
25
Kills
0
0
Deaths
25
46
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
BustyBear19
Bellona
7
0
18
16
L
0
11
0
0
L
Kukulkan
Hunterzillas
Kukulkan
0
7
0
0
W
Tiamat
Maru_Inuka
Tiamat
14
0
10
19
L
Kumbhakarna
Stoney1135
Kumbhakarna
0
7
0
0
W
Medusa
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,990
Damage
26,947
43,822
Taken
64,438
31,384
Mitigated
67,320
21,858
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BustyBear19
Bellona
14,129
4,774
0
5,213
16,045
15,860
534
7,527
8,518
0
31,227
L
7,790
1,308
0
3,219
22,167
23,947
0
6,071
16,096
0
23,346
L
Kukulkan
Hunterzillas
Kukulkan
11,136
866
883
1,715
14,692
5,441
0
8,714
5,978
39,430
0
W
Tiamat
Maru_Inuka
Tiamat
22,041
1,659
200
8,567
15,362
10,504
238
7,355
8,007
54,254
0
L
Kumbhakarna
Stoney1135
Kumbhakarna
8,021
180
0
4,697
27,579
37,932
0
7,369
20,210
32,861
0
W
Medusa
18,820
7,964
676
7,202
12,415
5,020
1,649
5,438
6,977
0
83,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,932
Gold Earned
30,449
232
Minions Killed
156
14
Camps Cleared
0
1,099,801
Distance Traveled
939,547
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,110
656
26
1
0
427,843
0
L
Chaac
9,777
489
32
2
0
276,014
0
L
Kukulkan
9,897
495
78
4
0
314,101
2
W
Tiamat
13,805
690
74
4
2
352,267
2
L
Kumbhakarna
10,775
539
46
2
0
349,432
1
W
Medusa
13,017
651
132
7
12
319,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role