Player Matchup

Pele
Pele
DirtyyDish
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 174L
1,659 Elo+
Party 1
Hades
Hades
Im very Loose
Hades
Level 39
God Stats
3W - 2L
1,862 SR
Queue Stats
133W - 107L
1,660 Elo+
Party 1
Kuzenbo
Kuzenbo
KDubs79
Kuzenbo
Level 49
God Stats
36W - 17L
1,785 SR
Queue Stats
316W - 185L
1,692 Elo+
Party 3
Janus
Janus
PingTom
Janus
Level 147
God Stats
10W - 7L
1,580 SR
Queue Stats
509W - 433L
1,667 Elo+
Party 3
Cernunnos
Cernunnos
Pure101
Cernunnos
Level 112
God Stats
29W - 10L
1,844 SR
Queue Stats
548W - 433L
1,745 Elo+
Party 3
Team Averages
Level 94
1,714 SR
1,684 Elo+

VS

Team Averages
Level 68
1,563 SR
1,560 Elo+
Anubis
Anubis
BADBJ
Anubis
Level 28
God Stats
9W - 6L
1,626 SR
Queue Stats
75W - 74L
1,478 Elo+
Party 2
Jing Wei
Jing Wei
Darksidex13
Jing Wei
Level 109
God Stats
3W - 2L
1,444 SR
Queue Stats
151W - 123L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
UnBreakSouL
Gilgamesh
Level 36
God Stats
9W - 3L
1,728 SR
Queue Stats
87W - 79L
1,539 Elo+
Party 2
Odin
Odin
Vaynxx
Odin
Level 101
God Stats
1W - 1L
1,313 SR
Queue Stats
83W - 56L
1,661 Elo+
Party 2
Ra
Ra
raphael2248
Ra
Level 68
God Stats
3W - 0L
1,706 SR
Queue Stats
36W - 33L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,356
530
2,102
8,839
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 1 / 4
7,169
597
4,137
8,249
3,409
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
KDubs79
Kuzenbo
8
0 / 4 / 1
5,289
441
1,333
5,846
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
PingTom
Janus
12
3 / 1 / 4
7,348
612
8,359
4,940
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Pure101
Cernunnos
12
3 / 4 / 1
7,028
586
7,322
9,520
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BADBJ
Anubis
11
1 / 3 / 1
6,496
541
2,209
5,620
2,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Darksidex13
Jing Wei
12
5 / 1 / 4
7,334
611
6,149
6,506
1,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
UnBreakSouL
Gilgamesh
10
1 / 3 / 2
6,173
514
5,508
8,055
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Vaynxx
Odin
12
4 / 1 / 6
8,152
679
7,495
7,929
4,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 4 / 3
7,379
615
4,953
7,896
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
12
Kills
14
14
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
BADBJ
Anubis
1
3
1
0.5
W
Jing Wei
Darksidex13
Jing Wei
5
1
4
7
L
3
4
1
0.88
L
3
1
4
5
L
Kuzenbo
KDubs79
Kuzenbo
0
4
1
0.13
L
Janus
PingTom
Janus
3
1
4
5
L
Cernunnos
Pure101
Cernunnos
3
4
1
0.88
W
Gilgamesh
UnBreakSouL
Gilgamesh
1
3
2
0.67
W
Odin
Vaynxx
Odin
4
1
6
7
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
26,314
37,394
Taken
36,006
14,056
Mitigated
14,160
10,998
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BADBJ
Anubis
2,209
89
0
945
5,620
2,523
0
3,174
2,402
24,169
0
W
Jing Wei
Darksidex13
Jing Wei
6,149
3,660
0
1,466
6,506
1,648
1,106
1,751
4,675
0
36,726
L
2,102
558
0
2,022
8,839
3,153
0
938
7,835
0
33,760
L
4,137
583
138
4,472
8,249
3,409
558
3,004
5,217
35,416
0
L
Kuzenbo
KDubs79
Kuzenbo
1,333
968
0
498
5,846
3,182
0
903
4,866
8,584
0
L
Janus
PingTom
Janus
8,359
638
0
1,401
4,940
1,503
0
1,614
3,136
47,018
0
L
Cernunnos
Pure101
Cernunnos
7,322
3,339
0
2,467
9,520
2,809
0
702
8,784
0
48,000
W
Gilgamesh
UnBreakSouL
Gilgamesh
5,508
1,632
0
2,049
8,055
3,000
0
2,620
5,411
0
40,921
W
Odin
Vaynxx
Odin
7,495
3,521
307
920
7,929
4,536
0
2,586
5,225
1,841
31,876
W
4,953
322
422
2,915
7,896
2,453
0
3,224
4,464
36,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
35,534
356
Minions Killed
338
0
Camps Cleared
0
1,192,070
Distance Traveled
1,203,527
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,496
541
50
4
0
218,137
0
W
Jing Wei
7,334
611
74
6
0
265,599
6
L
Pele
6,356
530
65
5
0
245,460
2
L
Hades
7,169
597
88
7
0
230,159
4
L
Kuzenbo
5,289
441
15
1
0
249,964
3
L
Janus
7,348
612
93
8
0
267,232
6
L
Cernunnos
7,028
586
95
8
0
199,255
1
W
Gilgamesh
6,173
514
63
5
0
228,311
0
W
Odin
8,152
679
63
5
0
253,217
5
W
Ra
7,379
615
88
7
0
238,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role