Player Matchup

Kukulkan
Kukulkan
DADDY WARBbUCKs
Kukulkan
Level 25
God Stats
2W - 2L
1,237 SR
Queue Stats
3W - 4L
1,205 Elo+
Solo
Hades
Hades
KateKHAOS9494
Hades
Level 28
God Stats
8W - 7L
1,498 SR
Queue Stats
95W - 79L
1,499 Elo+
Solo
Artemis
Artemis
NoGoalsGoalie19
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,450 Elo+
Solo
Mercury
Mercury
Pres10hong
Mercury
Level 27
God Stats
6W - 10L
1,324 SR
Queue Stats
15W - 20L
1,364 Elo+
Solo
Artio
Artio
Vluxmea
Artio
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 55L
1,431 Elo+
Solo
Team Averages
Level 26
1,412 SR
1,390 Elo+

VS

Team Averages
Level 27
1,605 SR
1,365 Elo+
Amaterasu
Amaterasu
D724
Amaterasu
Level 23
God Stats
24W - 18L
1,623 SR
Queue Stats
35W - 32L
1,435 Elo+
Solo
Apollo
Apollo
Go2sLeep-Tj
Apollo
Level 29
God Stats
2W - 3L
1,511 SR
Queue Stats
109W - 126L
1,302 Elo+
Solo
Susano
Susano
LucarioRyu
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,318 Elo+
Solo
Hades
Hades
RestoredSugar93
Hades
Level 29
God Stats
19W - 16L
1,508 SR
Queue Stats
107W - 148L
1,318 Elo+
Solo
Horus
Horus
TheTuskYmir
Horus
Level 26
God Stats
2W - 1L
1,881 SR
Queue Stats
17W - 16L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
5 / 3 / 4
9,192
575
7,141
9,136
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 0 / 8
9,673
605
10,661
9,458
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 4
8,469
529
6,269
8,108
2,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Pres10hong
Mercury
15
6 / 1 / 3
9,737
609
5,736
10,044
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Vluxmea
Artio
12
1 / 0 / 5
7,699
481
4,324
11,567
9,428
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
D724
Amaterasu
6
0 / 4 / 0
5,087
318
791
6,283
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
5
1 / 1 / 0
5,366
335
2,479
2,817
849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
LucarioRyu
Susano
6
0 / 3 / 0
5,294
331
974
5,214
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 7 / 2
7,952
497
14,405
16,385
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 4 / 1
7,514
470
3,991
15,207
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
6
6
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
D724
Amaterasu
0
4
0
0
W
Kukulkan
5
3
4
2.33
L
Apollo
1
1
0
1
W
4
0
8
8
L
Susano
LucarioRyu
Susano
0
3
0
0
W
3
2
4
2.5
W
Mercury
Pres10hong
Mercury
6
1
3
7.5
L
2
7
2
0.43
L
3
4
1
0.88
W
Artio
Vluxmea
Artio
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,131
Damage
22,640
48,313
Taken
45,906
23,737
Mitigated
19,685
13,379
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
D724
Amaterasu
791
199
0
428
6,283
2,325
0
3,378
2,877
0
7,444
W
Kukulkan
7,141
705
754
2,702
9,136
2,689
2,453
5,170
3,966
45,975
0
L
Apollo
2,479
1,194
0
321
2,817
849
0
1,571
1,246
0
11,392
W
10,661
1,875
1,136
3,863
9,458
5,332
3,823
4,492
4,966
49,441
0
L
Susano
LucarioRyu
Susano
974
193
0
892
5,214
1,350
35
1,522
3,652
0
13,594
W
6,269
3,264
0
304
8,108
2,442
2,766
1,513
6,595
0
42,047
W
Mercury
Pres10hong
Mercury
5,736
2,327
0
229
10,044
3,846
2,911
2,389
7,655
0
54,426
L
14,405
1,147
431
3,283
16,385
7,046
0
9,150
6,891
49,565
0
L
3,991
2,100
308
4,246
15,207
8,115
13
6,003
9,114
0
14,103
W
Artio
Vluxmea
Artio
4,324
1,308
1,041
3,350
11,567
9,428
2,068
841
10,726
23,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,770
Gold Earned
31,213
398
Minions Killed
162
0
Camps Cleared
0
1,491,880
Distance Traveled
914,669
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,087
318
18
1
0
152,131
0
W
Kukulkan
9,192
575
90
6
0
271,047
0
L
Apollo
5,366
335
20
1
0
121,296
0
W
Hades
9,673
605
91
6
0
301,724
1
L
Susano
5,294
331
29
2
0
167,992
0
W
Artemis
8,469
529
83
5
0
253,642
1
W
Mercury
9,737
609
95
6
0
364,542
4
L
Hades
7,952
497
80
5
0
226,617
2
L
Horus
7,514
470
15
1
0
246,633
1
W
Artio
7,699
481
39
2
0
300,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role