Player Matchup

Ullr
Ullr
FritzBlitz
Ullr
Level 141
God Stats
13W - 8L
1,735 SR
Queue Stats
158W - 112L
1,727 Elo+
Party 2
Ra
Ra
Partymidget
Ra
Level 101
God Stats
3W - 3L
1,317 SR
Queue Stats
50W - 38L
1,622 Elo+
Solo
Geb
Geb
SkyV0dka
Geb
Level 103
God Stats
2W - 1L
1,250 SR
Queue Stats
21W - 21L
1,509 Elo+
Party 2
Team Averages
Level 115
1,434 SR
1,620 Elo+

VS

Team Averages
Level 68
1,616 SR
1,680 Elo+
Odin
Odin
HGMaci
Odin
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
TheKingFrosty
Anubis
Level 86
God Stats
10W - 2L
1,847 SR
Queue Stats
128W - 81L
1,693 Elo+
Party 1
Apollo
Apollo
acidTampons
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 10
11,629
831
20,424
14,512
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 1 / 8
10,273
734
12,156
5,385
1,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 15
10,398
743
12,910
15,765
17,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
HGMaci
Odin
11
1 / 5 / 3
8,433
602
5,098
17,761
14,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 8 / 1
9,783
699
13,474
16,637
7,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
11
0 / 9 / 4
8,240
589
8,808
15,875
5,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
22
Kills
5
6
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
2
10
8.5
L
Odin
HGMaci
Odin
1
5
3
0.5
W
7
1
8
11
W
3
3
15
3.5
L
4
8
1
0.56
L
Apollo
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,490
Damage
27,380
35,662
Taken
50,273
24,640
Mitigated
27,597
7,188
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,424
7,256
0
1,992
14,512
5,382
1,542
6,637
7,875
0
58,203
L
Odin
HGMaci
Odin
5,098
1,157
297
1,530
17,761
14,566
0
10,471
7,290
0
14,498
W
12,156
1,665
2,452
2,022
5,385
1,602
252
2,962
2,423
39,077
0
W
12,910
1,318
327
395
15,765
17,656
467
5,286
10,479
27,886
0
L
13,474
918
0
4,871
16,637
7,759
66
8,288
8,349
32,354
0
L
Apollo
8,808
4,331
0
2,468
15,875
5,272
90
6,330
9,545
0
23,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,300
Gold Earned
26,456
172
Minions Killed
108
11
Camps Cleared
2
815,610
Distance Traveled
631,893
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,629
831
80
6
7
279,756
2
L
Odin
8,433
602
19
1
0
222,333
2
W
Ra
10,273
734
56
4
4
251,364
2
W
Geb
10,398
743
36
3
0
284,490
1
L
Anubis
9,783
699
43
3
1
215,042
5
L
Apollo
8,240
589
46
3
1
194,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role