Player Matchup

Susano
Susano
Afro2x
Susano
Level 99
God Stats
7W - 14L
1,344 SR
Queue Stats
695W - 1,054L
1,330 Elo+
Party 1
Sol
Sol
l Jahde l
Sol
Level 152
God Stats
108W - 78L
1,546 SR
Queue Stats
543W - 453L
1,541 Elo+
Party 1
Chaac
Chaac
lIIlIlJIllIl
Chaac
Level 11
God Stats
4W - 1L
1,796 SR
Queue Stats
8W - 1L
1,865 Elo+
Party 1
Team Averages
Level 87
1,562 SR
1,579 Elo+

VS

Team Averages
Level 39
1,644 SR
1,245 Elo+
Charybdis
Charybdis
Sacagabria
Charybdis
Level 64
God Stats
1W - 1L
1,757 SR
Queue Stats
86W - 102L
1,312 Elo+
Solo
Ares
Ares
TruSadness
Ares
Level 27
God Stats
0W - 2L
1,256 SR
Queue Stats
3W - 14L
1,122 Elo+
Party 2
Olorun
Olorun
WeCrazyDT
Olorun
Level 26
God Stats
0W - 1L
1,919 SR
Queue Stats
2W - 4L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Afro2x
Susano
12
4 / 1 / 6
8,691
724
9,346
8,020
3,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
7 / 2 / 4
9,315
776
14,825
11,001
4,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 4
8,186
682
9,359
10,690
10,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Sacagabria
Charybdis
11
1 / 5 / 3
7,714
643
4,266
13,458
7,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 4
7,399
617
4,466
14,133
12,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
WeCrazyDT
Olorun
11
3 / 5 / 1
8,063
672
8,462
11,482
5,044
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
4
4
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
Afro2x
Susano
4
1
6
7
L
Charybdis
Sacagabria
Charybdis
1
5
3
0.5
L
0
3
4
0.67
L
Olorun
WeCrazyDT
Olorun
3
5
1
0.7
W
7
2
4
4.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,530
Damage
17,194
29,711
Taken
39,073
18,270
Mitigated
25,346
12,371
Healing
5,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Afro2x
Susano
9,346
339
505
1,635
8,020
3,171
105
3,025
4,347
176
25,177
L
Charybdis
Sacagabria
Charybdis
4,266
1,639
929
1,257
13,458
7,457
0
5,420
7,290
0
18,301
L
4,466
256
475
450
14,133
12,845
0
4,738
8,330
15,474
0
L
Olorun
WeCrazyDT
Olorun
8,462
4,420
566
1,532
11,482
5,044
0
5,483
5,457
24,306
0
W
14,825
4,541
0
6,151
11,001
4,716
1,916
5,023
5,978
46,571
0
W
9,359
739
0
4,080
10,690
10,383
0
5,784
4,906
5,972
23,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
23,176
142
Minions Killed
90
9
Camps Cleared
2
665,470
Distance Traveled
543,005
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,691
724
38
3
3
241,614
1
L
Charybdis
7,714
643
36
3
2
179,885
2
L
Ares
7,399
617
21
2
0
188,087
0
L
Olorun
8,063
672
33
3
0
175,033
0
W
Sol
9,315
776
56
5
2
199,916
2
W
Chaac
8,186
682
48
4
4
223,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role