Player Matchup

Chaac
Chaac
MagiaAl2020
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,482 Elo+
Solo
Bacchus
Bacchus
Tripotmelon
Bacchus
Level 21
God Stats
1W - 1L
1,782 SR
Queue Stats
8W - 5L
1,657 Elo+
Party 2
Aphrodite
Aphrodite
lucyk
Aphrodite
Level 93
God Stats
172W - 142L
1,612 SR
Queue Stats
199W - 185L
1,593 Elo+
Party 2
Team Averages
Level 41
1,631 SR
1,577 Elo+

VS

Team Averages
Level 91
1,511 SR
1,817 Elo+
Kumbhakarna
Kumbhakarna
Crowmagnon
Kumbhakarna
Level 122
God Stats
6W - 5L
1,532 SR
Queue Stats
248W - 185L
1,677 Elo+
Solo
Vulcan
Vulcan
Heavenlyez
Vulcan
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 3L
1,911 Elo+
Party 1
Fenrir
Fenrir
januy
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 8L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
6,562
547
3,184
13,028
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Tripotmelon
Bacchus
11
1 / 3 / 2
8,071
673
6,510
18,522
13,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
lucyk
Aphrodite
13
2 / 4 / 1
8,043
670
10,416
12,583
6,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crowmagnon
Kumbhakarna
13
4 / 1 / 12
9,959
830
6,839
12,342
14,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Heavenlyez
Vulcan
14
8 / 1 / 7
9,748
812
18,511
5,077
2,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
januy
Fenrir
13
4 / 1 / 11
8,891
741
12,383
12,946
11,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
16
16
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Crowmagnon
Kumbhakarna
4
1
12
10
W
Vulcan
Heavenlyez
Vulcan
8
1
7
11.5
L
0
9
0
0
L
Bacchus
Tripotmelon
Bacchus
1
3
2
0.67
W
Fenrir
januy
Fenrir
4
1
11
9.5
L
Aphrodite
lucyk
Aphrodite
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,110
Damage
37,733
44,133
Taken
30,365
28,238
Mitigated
27,559
15,516
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Crowmagnon
Kumbhakarna
6,839
964
0
1,782
12,342
14,304
337
6,698
5,273
16,981
0
W
Vulcan
Heavenlyez
Vulcan
18,511
5,944
0
1,153
5,077
2,062
632
3,349
1,728
41,354
0
L
3,184
401
265
1,663
13,028
8,193
272
7,764
4,882
0
6,083
L
Bacchus
Tripotmelon
Bacchus
6,510
1,035
0
3,795
18,522
13,782
0
12,210
6,032
15,024
0
W
Fenrir
januy
Fenrir
12,383
3,275
0
2,368
12,946
11,193
1,063
7,366
5,375
0
23,903
L
Aphrodite
lucyk
Aphrodite
10,416
563
3,583
6,210
12,583
6,263
370
5,691
6,350
48,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,676
Gold Earned
28,598
126
Minions Killed
118
4
Camps Cleared
6
569,781
Distance Traveled
749,695
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,959
830
17
1
1
257,061
1
W
Vulcan
9,748
812
82
7
3
258,522
3
L
Chaac
6,562
547
8
1
0
133,130
1
L
Bacchus
8,071
673
21
2
2
222,784
0
W
Fenrir
8,891
741
19
2
2
234,112
2
L
Aphrodite
8,043
670
97
8
2
213,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role