Player Matchup

Ymir
Ymir
Bjorn2bWild
Ymir
Level 23
God Stats
2W - 2L
1,605 SR
Queue Stats
78W - 66L
1,578 Elo+
Party 3
Ao Kuang
Ao Kuang
ExortQuasQuas
Ao Kuang
Level 18
God Stats
13W - 9L
1,688 SR
Queue Stats
29W - 26L
1,594 Elo+
Party 3
Achilles
Achilles
FugitiveMonkey22
Achilles
Level 26
God Stats
6W - 2L
1,975 SR
Queue Stats
64W - 45L
1,619 Elo+
Party 3
Ratatoskr
Ratatoskr
KoStiVe
Ratatoskr
Level 6
God Stats
3W - 3L
1,494 SR
Queue Stats
15W - 12L
1,551 Elo+
Party 2
Izanami
Izanami
PapaJohno
Izanami
Level 27
God Stats
12W - 2L
1,806 SR
Queue Stats
55W - 32L
1,547 Elo+
Party 2
Team Averages
Level 20
1,714 SR
1,578 Elo+

VS

Team Averages
Level 21
1,560 SR
1,560 Elo+
Ra
Ra
Liebe_KZ
Ra
Level 25
God Stats
8W - 4L
1,624 SR
Queue Stats
50W - 41L
1,616 Elo+
Solo
Horus
Horus
ShyFox91
Horus
Level 26
God Stats
2W - 0L
1,545 SR
Queue Stats
9W - 4L
1,613 Elo+
Party 1
Neith
Neith
SnoopyDoops
Neith
Level 24
God Stats
5W - 0L
1,470 SR
Queue Stats
93W - 80L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TheFoxxGod
Cthulhu
Level 28
God Stats
3W - 2L
1,462 SR
Queue Stats
20W - 12L
1,574 Elo+
Party 1
Chaac
Chaac
iSoldout
Chaac
Level 4
God Stats
3W - 1L
1,699 SR
Queue Stats
13W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 9
10,435
1,044
13,529
26,861
33,950
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
ExortQuasQuas
Ao Kuang
17
8 / 12 / 5
11,895
1,190
23,706
26,493
7,660
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 7 / 7
9,021
902
9,578
20,897
27,472
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
KoStiVe
Ratatoskr
17
2 / 12 / 9
10,279
1,028
9,408
19,135
6,874
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
PapaJohno
Izanami
16
2 / 5 / 8
10,037
1,004
26,565
22,769
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 32
13,748
1,375
27,913
18,635
8,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
ShyFox91
Horus
19
3 / 4 / 30
11,701
1,170
6,974
18,111
19,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
9 / 1 / 18
11,898
1,190
21,611
12,181
5,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TheFoxxGod
Cthulhu
19
8 / 4 / 17
11,315
1,132
15,527
17,897
20,825
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
iSoldout
Chaac
19
15 / 5 / 19
13,356
1,336
34,150
21,706
15,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
163
14
Kills
47
47
Deaths
14
38
Assists
116
Player
Kills
Deaths
Assists
KDA
L
2
11
9
0.59
L
Ao Kuang
ExortQuasQuas
Ao Kuang
8
12
5
0.88
L
0
7
7
0.5
L
Ratatoskr
KoStiVe
Ratatoskr
2
12
9
0.54
W
12
0
32
28
L
Izanami
PapaJohno
Izanami
2
5
8
1.2
W
Horus
ShyFox91
Horus
3
4
30
4.5
W
9
1
18
18
W
Cthulhu
TheFoxxGod
Cthulhu
8
4
17
4.13
W
Chaac
iSoldout
Chaac
15
5
19
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,786
Damage
106,175
116,155
Taken
88,530
82,508
Mitigated
70,422
12,631
Healing
42,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,529
1,594
0
160
26,861
33,950
0
9,574
17,036
33,250
0
L
Ao Kuang
ExortQuasQuas
Ao Kuang
23,706
7,373
0
4,425
26,493
7,660
0
7,634
18,484
44,540
0
L
9,578
2,298
0
1,235
20,897
27,472
0
7,108
13,616
0
23,290
L
Ratatoskr
KoStiVe
Ratatoskr
9,408
2,379
0
234
19,135
6,874
0
7,361
11,427
0
19,985
W
27,913
1,596
8,578
9,682
18,635
8,763
0
7,593
11,042
76,025
0
L
Izanami
PapaJohno
Izanami
26,565
20,673
0
6,577
22,769
6,552
0
11,763
10,596
0
56,530
W
Horus
ShyFox91
Horus
6,974
3,595
5,782
5,101
18,111
19,957
0
8,060
10,051
0
10,322
W
21,611
11,999
0
3,001
12,181
5,019
0
5,620
6,561
0
39,798
W
Cthulhu
TheFoxxGod
Cthulhu
15,527
2,663
1,832
1,607
17,897
20,825
0
5,558
12,339
20,429
0
W
Chaac
iSoldout
Chaac
34,150
7,415
0
6,618
21,706
15,858
0
10,404
11,302
0
43,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,667
Gold Earned
62,018
180
Minions Killed
200
6
Camps Cleared
7
868,343
Distance Traveled
1,013,839
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,435
1,044
31
3
0
160,211
2
L
Ao Kuang
11,895
1,190
33
3
3
184,347
0
L
Achilles
9,021
902
30
3
1
189,552
0
L
Ratatoskr
10,279
1,028
12
1
0
163,829
0
W
Ra
13,748
1,375
116
12
3
244,154
1
L
Izanami
10,037
1,004
74
7
2
170,404
0
W
Horus
11,701
1,170
5
1
1
210,670
0
W
Neith
11,898
1,190
38
4
2
192,371
1
W
Cthulhu
11,315
1,132
15
2
1
163,099
0
W
Chaac
13,356
1,336
26
3
0
203,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role