Player Matchup

Nike
Nike
CharlieRedSan
Nike
Level 100
God Stats
10W - 11L
1,469 SR
Queue Stats
148W - 127L
1,475 Elo+
Party 2
Janus
Janus
FeralAlias
Janus
Level 94
God Stats
78W - 80L
1,477 SR
Queue Stats
156W - 160L
1,599 Elo+
Solo
Sol
Sol
WeedMesiah
Sol
Level 29
God Stats
7W - 4L
1,637 SR
Queue Stats
154W - 161L
1,453 Elo+
Party 2
Team Averages
Level 74
1,528 SR
1,509 Elo+

VS

Team Averages
Level 85
1,413 SR
1,521 Elo+
Nike
Nike
Gamick02
Nike
Level 14
God Stats
12W - 16L
1,426 SR
Queue Stats
24W - 26L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
Kaliq1019
Cernunnos
Level 82
God Stats
7W - 10L
1,369 SR
Queue Stats
34W - 35L
1,445 Elo+
Party 1
Eset
Eset
Wuardesju
Eset
Level 158
God Stats
3W - 1L
1,445 SR
Queue Stats
131W - 102L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
11,047
650
14,867
17,667
10,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
15
3 / 4 / 6
10,653
627
16,030
10,074
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 7 / 6
10,106
594
11,138
15,173
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
0 / 4 / 8
10,609
624
5,921
16,873
12,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Kaliq1019
Cernunnos
15
3 / 2 / 8
11,198
659
9,892
18,064
5,904
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
17
12 / 4 / 3
12,551
738
18,546
14,227
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
10
Kills
15
15
Deaths
10
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
L
Janus
3
4
6
1.5
W
Nike
0
4
8
1
W
Cernunnos
Kaliq1019
Cernunnos
3
2
8
3.5
L
2
7
6
0.71
W
Eset
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,035
Damage
34,359
42,914
Taken
49,164
19,309
Mitigated
23,383
7,414
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,867
486
1,017
2,254
17,667
10,792
225
5,437
12,230
0
34,317
L
Janus
16,030
282
175
1,453
10,074
3,464
588
6,221
3,853
55,597
0
W
Nike
5,921
83
0
5,215
16,873
12,516
91
10,139
6,734
0
17,294
W
Cernunnos
Kaliq1019
Cernunnos
9,892
3,109
914
3,989
18,064
5,904
543
10,659
7,405
0
31,697
L
11,138
2,368
0
2,515
15,173
5,053
0
7,339
7,834
27,818
0
W
Eset
18,546
366
1,390
3,860
14,227
4,963
420
6,679
7,548
59,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
34,358
185
Minions Killed
167
6
Camps Cleared
8
925,410
Distance Traveled
944,925
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,047
650
41
2
1
328,706
1
L
Janus
10,653
627
108
6
3
318,376
0
W
Nike
10,609
624
21
1
0
298,240
0
W
Cernunnos
11,198
659
52
3
4
338,138
0
L
Sol
10,106
594
36
2
2
278,328
2
W
Eset
12,551
738
94
6
4
308,547
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role