Player Matchup

Tiamat
Tiamat
ActixnJacksxn
Tiamat
Level 22
God Stats
2W - 9L
1,407 SR
Queue Stats
75W - 111L
1,290 Elo+
Solo
Hachiman
Hachiman
AskboutLEOho
Hachiman
Level 25
God Stats
2W - 2L
1,408 SR
Queue Stats
49W - 59L
1,348 Elo+
Solo
Loki
Loki
NGG Plex
Loki
Level 13
God Stats
4W - 3L
1,648 SR
Queue Stats
7W - 11L
1,647 Elo+
Solo
Merlin
Merlin
ThamuxzZz
Merlin
Level 6
God Stats
2W - 3L
1,494 SR
Queue Stats
6W - 12L
1,178 Elo+
Solo
Izanami
Izanami
Wolf_Style01
Izanami
Level 29
God Stats
80W - 132L
1,302 SR
Queue Stats
369W - 482L
1,342 Elo+
Solo
Team Averages
Level 19
1,452 SR
1,361 Elo+

VS

Team Averages
Level 16
1,433 SR
1,278 Elo+
Cthulhu
Cthulhu
BootyGodJosh
Cthulhu
Level 25
God Stats
2W - 1L
1,250 SR
Queue Stats
141W - 160L
1,334 Elo+
Solo
Bellona
Bellona
WARLOCK1163
Bellona
Level 8
God Stats
5W - 5L
1,442 SR
Queue Stats
20W - 19L
1,310 Elo+
Solo
Sol
Sol
Xx_Hell_Kat_xX
Sol
Level 28
God Stats
102W - 104L
1,531 SR
Queue Stats
159W - 164L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
iZephyrXBL
Cernunnos
Level 6
God Stats
3W - 3L
1,444 SR
Queue Stats
6W - 18L
1,053 Elo+
Party 1
Yemoja
Yemoja
samtw04
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 18
14,795
925
20,612
22,066
21,271
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
AskboutLEOho
Hachiman
20
11 / 12 / 18
17,891
1,118
43,355
32,024
14,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
20
13 / 6 / 16
18,090
1,131
32,109
31,383
24,353
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
ThamuxzZz
Merlin
20
5 / 9 / 18
15,495
968
24,667
22,601
10,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Wolf_Style01
Izanami
20
6 / 4 / 16
15,447
965
26,967
24,099
10,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BootyGodJosh
Cthulhu
20
10 / 6 / 10
17,205
1,075
26,674
38,253
43,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
WARLOCK1163
Bellona
20
16 / 12 / 9
18,290
1,143
46,646
43,249
46,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 1 / 14
15,491
968
30,855
27,567
12,782
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
iZephyrXBL
Cernunnos
20
4 / 9 / 19
15,636
977
15,040
21,689
8,507
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
samtw04
Yemoja
20
3 / 8 / 11
15,238
952
8,191
27,732
21,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
101
36
Kills
38
38
Deaths
36
86
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
7
18
1.43
L
Hachiman
AskboutLEOho
Hachiman
11
12
18
1.67
W
Cthulhu
BootyGodJosh
Cthulhu
10
6
10
2.5
L
Loki
13
6
16
3.5
L
Merlin
ThamuxzZz
Merlin
5
9
18
1.56
W
Bellona
WARLOCK1163
Bellona
16
12
9
1.71
L
Izanami
Wolf_Style01
Izanami
6
4
16
3.5
W
5
1
14
12
W
Cernunnos
iZephyrXBL
Cernunnos
4
9
19
1.5
W
Yemoja
samtw04
Yemoja
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,710
Damage
127,406
132,173
Taken
158,490
80,823
Mitigated
133,469
19,444
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,612
2,191
260
4,922
22,066
21,271
0
8,014
14,052
36,621
0
L
Hachiman
AskboutLEOho
Hachiman
43,355
29,292
0
8,913
32,024
14,624
0
15,037
16,987
0
84,737
W
Cthulhu
BootyGodJosh
Cthulhu
26,674
3,138
480
217
38,253
43,904
0
8,080
29,004
58,595
0
L
Loki
32,109
13,172
0
2,710
31,383
24,353
0
18,894
12,489
0
50,894
L
Merlin
ThamuxzZz
Merlin
24,667
2,025
899
1,627
22,601
10,180
0
10,972
11,629
41,313
0
W
Bellona
WARLOCK1163
Bellona
46,646
18,004
1,445
2,299
43,249
46,405
0
16,937
24,883
2,242
68,816
L
Izanami
Wolf_Style01
Izanami
26,967
15,818
0
113
24,099
10,395
0
14,665
9,434
0
42,681
W
30,855
11,461
0
5,477
27,567
12,782
0
6,309
20,863
62,950
0
W
Cernunnos
iZephyrXBL
Cernunnos
15,040
11,739
0
1,188
21,689
8,507
0
5,736
15,706
0
25,452
W
Yemoja
samtw04
Yemoja
8,191
2,919
1,670
845
27,732
21,871
0
4,687
22,755
25,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,718
Gold Earned
81,860
265
Minions Killed
265
7
Camps Cleared
5
1,376,585
Distance Traveled
1,430,916
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,795
925
55
3
0
279,680
0
L
Hachiman
17,891
1,118
77
5
3
231,319
1
W
Cthulhu
17,205
1,075
89
6
3
312,143
1
L
Loki
18,090
1,131
49
3
2
299,341
0
L
Merlin
15,495
968
39
2
0
284,368
0
W
Bellona
18,290
1,143
46
3
0
312,485
0
L
Izanami
15,447
965
45
3
2
281,877
0
W
Sol
15,491
968
61
4
1
296,917
0
W
Cernunnos
15,636
977
27
2
1
256,906
4
W
Yemoja
15,238
952
42
3
0
252,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role