Player Matchup

Bellona
Bellona
Lil Tyrone2151
Bellona
Level 68
God Stats
31W - 21L
1,613 SR
Queue Stats
540W - 533L
1,519 Elo+
Party 4
Anubis
Anubis
LilMeatMan7263
Anubis
Level 105
God Stats
3W - 3L
1,521 SR
Queue Stats
19W - 29L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
Queenbutterchef
Cthulhu
Level 107
God Stats
13W - 17L
1,518 SR
Queue Stats
542W - 522L
1,484 Elo+
Party 4
Charybdis
Charybdis
SeanThaGinge
Charybdis
Level 123
God Stats
7W - 7L
1,495 SR
Queue Stats
196W - 175L
1,520 Elo+
Party 2
Da Ji
Da Ji
llStNickll
Da Ji
Level 95
God Stats
7W - 10L
1,513 SR
Queue Stats
544W - 510L
1,504 Elo+
Party 4
Team Averages
Level 100
1,532 SR
1,491 Elo+

VS

Team Averages
Level 98
1,502 SR
1,501 Elo+
Xing Tian
Xing Tian
AbstractYak
Xing Tian
Level 81
God Stats
9W - 3L
1,854 SR
Queue Stats
291W - 281L
1,539 Elo+
Party 1
Skadi
Skadi
BoleBummins
Skadi
Level 109
God Stats
0W - 2L
1,333 SR
Queue Stats
47W - 63L
1,432 Elo+
Party 3
Scylla
Scylla
BravisBewell
Scylla
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,556 Elo+
Party 3
Sylvanus
Sylvanus
BroganBullins
Sylvanus
Level 107
God Stats
1W - 3L
1,381 SR
Queue Stats
30W - 37L
1,434 Elo+
Party 3
Ratatoskr
Ratatoskr
NocuousNick
Ratatoskr
Level 104
God Stats
14W - 25L
1,441 SR
Queue Stats
537W - 516L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,183
612
8,508
10,103
9,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 1 / 2
7,752
517
3,609
5,971
2,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 5
7,054
470
8,919
12,321
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
SeanThaGinge
Charybdis
14
1 / 1 / 8
8,298
553
6,876
9,319
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
15
5 / 2 / 4
8,914
594
6,709
10,678
3,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AbstractYak
Xing Tian
10
0 / 3 / 3
6,628
442
2,498
11,932
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 4 / 1
7,023
468
5,557
8,200
2,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
13
2 / 1 / 2
7,625
508
7,515
4,408
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
BroganBullins
Sylvanus
11
1 / 4 / 3
6,572
438
5,291
12,489
4,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
NocuousNick
Ratatoskr
14
2 / 2 / 2
7,958
531
7,218
11,146
11,861
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
7
7
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AbstractYak
Xing Tian
0
3
3
0.5
L
2
4
1
0.63
L
Scylla
2
1
2
3
L
Sylvanus
BroganBullins
Sylvanus
1
4
3
0.63
W
5
1
2
6
W
1
1
2
2
L
Ratatoskr
NocuousNick
Ratatoskr
2
2
2
1.5
W
2
2
5
2.25
W
Charybdis
SeanThaGinge
Charybdis
1
1
8
5
W
Da Ji
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,621
Damage
28,079
48,392
Taken
48,175
26,364
Mitigated
28,413
14,649
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AbstractYak
Xing Tian
2,498
319
0
2,151
11,932
8,330
0
3,062
8,137
19,041
0
L
5,557
2,054
0
897
8,200
2,334
0
1,589
6,517
0
45,958
L
Scylla
7,515
624
0
477
4,408
1,350
86
2,629
1,646
49,972
0
L
Sylvanus
BroganBullins
Sylvanus
5,291
1,166
2,734
5,823
12,489
4,538
0
4,070
8,106
27,622
0
W
8,508
3,427
0
2,763
10,103
9,564
0
1,600
7,913
4,172
49,384
W
3,609
67
0
2,555
5,971
2,825
0
4,235
1,736
52,460
0
L
Ratatoskr
NocuousNick
Ratatoskr
7,218
888
0
4,328
11,146
11,861
0
384
10,762
0
51,797
W
8,919
899
726
4,382
12,321
7,531
0
6,120
6,163
26,696
0
W
Charybdis
SeanThaGinge
Charybdis
6,876
4,038
0
3,892
9,319
2,685
920
1,759
7,560
0
60,747
W
Da Ji
6,709
1,871
0
331
10,678
3,759
0
1,754
8,844
0
67,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,201
Gold Earned
35,806
494
Minions Killed
383
0
Camps Cleared
0
1,493,807
Distance Traveled
1,471,922
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,628
442
34
2
0
304,507
2
L
Skadi
7,023
468
91
6
0
303,478
5
L
Scylla
7,625
508
99
7
0
287,037
8
L
Sylvanus
6,572
438
45
3
0
267,785
3
W
Bellona
9,183
612
109
7
0
304,590
1
W
Anubis
7,752
517
105
7
0
288,230
4
L
Ratatoskr
7,958
531
114
8
0
309,115
2
W
Cthulhu
7,054
470
48
3
0
313,305
3
W
Charybdis
8,298
553
122
8
0
282,431
1
W
Da Ji
8,914
594
110
7
0
305,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role