Player Matchup

Hun Batz
Hun Batz
Silver II
 
Hun Batz
Silver II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver III
Jarre22
Ares
Silver III
Level 141
God Stats
14W - 18L
1,484 SR
Queue Stats
507W - 518L
933 MMR
Party 1
Chang'e
Chang'e
Silver II
SnatchesRevenge
Chang'e
Silver II
Level 122
God Stats
23W - 15L
1,704 SR
Queue Stats
473W - 511L
1,023 MMR
Party 1
Cernunnos
Cernunnos
Silver III
SoulStealer683
Cernunnos
Silver III
Level 126
God Stats
3W - 2L
1,527 SR
Queue Stats
334W - 340L
949 MMR
Solo
Guan Yu
Guan Yu
Silver II
chambi
Guan Yu
Silver II
Level 89
God Stats
23W - 22L
1,458 SR
Queue Stats
411W - 431L
934 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,534 SR
1,068 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,472 SR
961 MMR
Artio
Artio
Silver II
Chris_Jcc
Artio
Silver II
Level 112
God Stats
2W - 4L
1,418 SR
Queue Stats
175W - 186L
997 MMR
Solo
Tyr
Tyr
Silver IV
MrDeimozs
Tyr
Silver IV
Level 89
God Stats
14W - 13L
1,593 SR
Queue Stats
175W - 189L
937 MMR
Solo
Hachiman
Hachiman
Silver III
ThaMiGroot
Hachiman
Silver III
Level 87
God Stats
8W - 12L
1,466 SR
Queue Stats
146W - 166L
788 MMR
Solo
Terra
Terra
Silver III
miguel2005-migue
Terra
Silver III
Level 118
God Stats
1W - 1L
1,339 SR
Queue Stats
87W - 117L
1,041 MMR
Solo
Anubis
Anubis
Silver I
xYoungTitanx
Anubis
Silver I
Level 125
God Stats
42W - 35L
1,543 SR
Queue Stats
1,232W - 1,267L
1,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
15 / 4 / 10
17,341
598
28,062
24,981
11,340
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Jarre22
Ares
20
7 / 2 / 13
14,320
494
13,910
26,226
33,642
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 2 / 18
15,016
518
25,246
21,069
9,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
SoulStealer683
Cernunnos
20
8 / 2 / 9
16,889
582
30,761
23,870
10,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
chambi
Guan Yu
20
1 / 3 / 11
15,372
530
12,575
28,596
37,578
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
NeithArtemisMorgan Le FayAthenaGilgamesh

VS

Bans
KaliTsukuyomiMercuryArachneIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chris_Jcc
Artio
18
2 / 6 / 9
11,958
412
9,768
33,116
35,281
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 6 / 3
15,194
524
17,426
31,882
34,238
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
ThaMiGroot
Hachiman
20
3 / 4 / 5
14,231
491
21,716
22,118
6,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 8 / 7
10,971
378
11,525
26,584
11,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
18
3 / 10 / 5
12,414
428
16,514
28,789
12,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
34
Kills
13
13
Deaths
34
61
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
15
4
10
5
L
Artio
Chris_Jcc
Artio
2
6
9
1.08
W
Ares
Jarre22
Ares
7
2
13
6.75
L
5
6
3
1.08
W
3
2
18
6
W
Cernunnos
SoulStealer683
Cernunnos
8
2
9
6.25
L
Hachiman
ThaMiGroot
Hachiman
3
4
5
1.38
W
Guan Yu
chambi
Guan Yu
1
3
11
2.17
L
0
8
7
0.44
L
Anubis
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,554
Damage
76,949
124,742
Taken
142,489
102,431
Mitigated
100,382
54,299
Healing
40,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
28,062
6,016
0
8,002
24,981
11,340
2,668
9,124
15,857
0
165,992
L
Artio
Chris_Jcc
Artio
9,768
1,313
1,248
5,550
33,116
35,281
48
9,128
23,667
61,856
0
W
Ares
Jarre22
Ares
13,910
590
349
4,465
26,226
33,642
380
6,789
19,437
44,814
0
L
17,426
2,971
0
6,505
31,882
34,238
0
9,364
22,180
0
104,853
W
25,246
1,237
7,074
10,311
21,069
9,009
2,785
7,392
13,677
105,245
0
W
Cernunnos
SoulStealer683
Cernunnos
30,761
20,293
0
12,359
23,870
10,862
3,364
7,502
16,368
0
165,765
L
Hachiman
ThaMiGroot
Hachiman
21,716
15,153
0
6,604
22,118
6,641
626
5,241
16,797
0
139,039
W
Guan Yu
chambi
Guan Yu
12,575
3,047
1,635
10,104
28,596
37,578
2,858
9,584
19,012
0
99,153
L
11,525
1,312
2,773
7,242
26,584
11,406
0
8,274
18,097
56,564
9,862
L
Anubis
16,514
573
444
10,168
28,789
12,816
0
5,977
22,526
85,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,938
Gold Earned
64,768
811
Minions Killed
700
0
Camps Cleared
0
2,881,066
Distance Traveled
2,515,396
38
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
17,341
598
200
7
0
569,449
6
L
Artio
11,958
412
84
3
0
532,987
1
W
Ares
14,320
494
54
2
0
589,287
10
L
Tyr
15,194
524
169
6
0
533,082
2
W
Chang'e
15,016
518
152
5
0
598,225
6
W
Cernunnos
16,889
582
219
8
0
569,664
7
L
Hachiman
14,231
491
207
7
0
524,219
3
W
Guan Yu
15,372
530
186
6
0
554,441
9
L
Terra
10,971
378
100
3
0
498,867
1
L
Anubis
12,414
428
140
5
0
426,241
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role