Player Matchup

Awilix
Awilix
Dice151
Awilix
Level 145
God Stats
60W - 37L
1,678 SR
Queue Stats
555W - 471L
1,496 Elo+
Party 3
Ah Puch
Ah Puch
GenkoGreen
Ah Puch
Level 111
God Stats
9W - 11L
1,428 SR
Queue Stats
38W - 46L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
Savious 00
Guan Yu
Level 54
God Stats
9W - 7L
1,590 SR
Queue Stats
32W - 37L
1,530 Elo+
Party 3
Geb
Geb
Zeddii
Geb
Level 126
God Stats
20W - 26L
1,472 SR
Queue Stats
359W - 339L
1,528 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ii_Dolche_ii
Morgan Le Fay
Level 105
God Stats
30W - 27L
1,501 SR
Queue Stats
76W - 74L
1,547 Elo+
Party 2
Team Averages
Level 108
1,534 SR
1,516 Elo+

VS

Team Averages
Level 109
1,558 SR
1,532 Elo+
Chaac
Chaac
AllDaSingleHades
Chaac
Level 107
God Stats
17W - 13L
1,592 SR
Queue Stats
243W - 230L
1,544 Elo+
Party 1
Scylla
Scylla
Ayyy Norsell
Scylla
Level 89
God Stats
1W - 4L
1,423 SR
Queue Stats
101W - 84L
1,511 Elo+
Solo
Susano
Susano
Roronoa Bozo
Susano
Level 120
God Stats
42W - 37L
1,599 SR
Queue Stats
795W - 807L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
ThanksIHateIt
Aphrodite
Level 124
God Stats
6W - 8L
1,438 SR
Queue Stats
521W - 517L
1,552 Elo+
Party 1
Izanami
Izanami
hashtagkiller35
Izanami
Level 103
God Stats
1W - 1L
1,736 SR
Queue Stats
80W - 78L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dice151
Awilix
16
5 / 2 / 3
10,068
1,119
12,260
9,455
3,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
GenkoGreen
Ah Puch
16
2 / 2 / 10
10,239
1,138
11,643
6,948
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Savious 00
Guan Yu
15
3 / 1 / 4
9,658
1,073
11,766
13,661
11,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
Zeddii
Geb
16
3 / 2 / 10
9,774
1,086
10,702
13,045
15,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
ii_Dolche_ii
Morgan Le Fay
15
1 / 3 / 7
9,022
1,002
8,330
9,974
4,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

266

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 7
9,471
1,052
12,186
17,321
17,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
14
0 / 1 / 2
7,991
888
3,005
2,453
568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
16
6 / 4 / 3
10,380
1,153
14,482
14,547
4,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ThanksIHateIt
Aphrodite
16
2 / 5 / 6
9,260
1,029
8,303
11,874
6,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 3 / 7
9,673
1,075
11,372
12,178
3,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
14
Kills
10
10
Deaths
15
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
2
7
2.25
L
Scylla
0
1
2
1
W
Awilix
Dice151
Awilix
5
2
3
3.25
W
Ah Puch
GenkoGreen
Ah Puch
2
2
10
3.5
L
Susano
6
4
3
1.88
W
Guan Yu
Savious 00
Guan Yu
3
1
4
5
L
Aphrodite
ThanksIHateIt
Aphrodite
2
5
6
1
W
Geb
Zeddii
Geb
3
2
10
4
L
1
3
7
1.5
W
Morgan Le Fay
ii_Dolche_ii
Morgan Le Fay
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,701
Damage
49,348
53,083
Taken
58,373
37,807
Mitigated
32,507
9,449
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,186
580
0
3,517
17,321
17,144
0
11,233
6,088
7,792
25,671
L
Scylla
3,005
261
0
40
2,453
568
0
807
1,646
12,928
0
W
Awilix
Dice151
Awilix
12,260
2,977
197
709
9,455
3,799
0
1,563
7,646
0
23,930
W
Ah Puch
GenkoGreen
Ah Puch
11,643
214
0
1,352
6,948
2,805
0
1,052
5,673
42,171
0
L
Susano
14,482
2,062
0
0
14,547
4,789
0
8,956
5,591
0
30,805
W
Guan Yu
Savious 00
Guan Yu
11,766
652
1,629
4,091
13,661
11,775
0
3,943
9,054
7,963
13,204
L
Aphrodite
ThanksIHateIt
Aphrodite
8,303
41
6,310
4,200
11,874
6,019
0
7,049
4,825
12,647
0
W
Geb
Zeddii
Geb
10,702
642
0
1,023
13,045
15,278
0
3,986
8,572
20,668
0
L
11,372
8,337
0
990
12,178
3,987
0
5,927
6,251
0
33,564
W
Morgan Le Fay
ii_Dolche_ii
Morgan Le Fay
8,330
801
0
448
9,974
4,150
0
3,215
6,505
22,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,761
Gold Earned
46,775
184
Minions Killed
201
8
Camps Cleared
6
938,107
Distance Traveled
859,165
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,471
1,052
61
7
2
209,766
0
L
Scylla
7,991
888
26
3
0
95,055
0
W
Awilix
10,068
1,119
22
2
2
211,957
0
W
Ah Puch
10,239
1,138
83
9
2
178,504
1
L
Susano
10,380
1,153
34
4
1
196,325
0
W
Guan Yu
9,658
1,073
20
2
1
171,027
0
L
Aphrodite
9,260
1,029
8
1
2
194,794
0
W
Geb
9,774
1,086
23
3
1
198,883
0
L
Izanami
9,673
1,075
72
8
1
163,225
0
W
Morgan Le Fay
9,022
1,002
36
4
2
177,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role