Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
AlphaZorks
Thor
Level 49
God Stats
3W - 5L
1,603 SR
Queue Stats
12W - 16L
1,357 Elo+
Party 1
Baron Samedi
Baron Samedi
Sickarow
Baron Samedi
Level 10
God Stats
4W - 6L
1,357 SR
Queue Stats
4W - 8L
1,246 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
johnblah
Ah Muzen Cab
Level 77
God Stats
3W - 0L
1,589 SR
Queue Stats
3W - 7L
1,246 Elo+
Party 1
Yemoja
Yemoja
teaheecup
Yemoja
Level 6
God Stats
3W - 4L
1,352 SR
Queue Stats
3W - 7L
1,140 Elo+
Party 1
Team Averages
Level 34
1,480 SR
1,298 Elo+

VS

Team Averages
Level 24
1,491 SR
1,324 Elo+
Artemis
Artemis
Cyskal
Artemis
Level 18
God Stats
0W - 2L
1,334 SR
Queue Stats
24W - 34L
1,309 Elo+
Party 2
Mulan
Mulan
Kind3Soul5
Mulan
Level 17
God Stats
1W - 4L
1,539 SR
Queue Stats
4W - 10L
1,228 Elo+
Party 2
Cerberus
Cerberus
TythLord
Cerberus
Level 27
God Stats
1W - 2L
1,603 SR
Queue Stats
32W - 40L
1,364 Elo+
Solo
Loki
Loki
kumoriC
Loki
Level 29
God Stats
8W - 14L
1,478 SR
Queue Stats
118W - 142L
1,338 Elo+
Solo
Merlin
Merlin
violin_7w7_
Merlin
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 21L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 0 / 10
9,782
543
11,012
7,884
2,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
14 / 1 / 3
11,032
613
11,460
13,022
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Sickarow
Baron Samedi
15
6 / 1 / 10
9,973
554
15,085
14,691
7,854
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
johnblah
Ah Muzen Cab
16
3 / 2 / 2
9,458
525
7,965
12,544
4,478
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
teaheecup
Yemoja
13
2 / 2 / 8
8,532
474
3,530
7,584
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cyskal
Artemis
13
3 / 6 / 0
8,051
447
10,511
13,051
4,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
9
0 / 6 / 0
6,463
359
2,153
11,220
3,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
TythLord
Cerberus
10
0 / 6 / 3
7,150
397
7,587
17,742
13,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
kumoriC
Loki
11
2 / 5 / 0
7,088
394
4,312
10,873
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
10
0 / 8 / 1
6,642
369
7,021
9,628
2,897
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
30
Kills
5
6
Deaths
31
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
10
10
W
14
1
3
15.5
L
Artemis
Cyskal
Artemis
3
6
0
0.5
L
Mulan
0
6
0
0
W
Baron Samedi
Sickarow
Baron Samedi
6
1
10
11
L
Cerberus
TythLord
Cerberus
0
6
3
0.25
W
Ah Muzen Cab
johnblah
Ah Muzen Cab
3
2
2
2
L
Loki
kumoriC
Loki
2
5
0
0.4
W
Yemoja
teaheecup
Yemoja
2
2
8
3
L
Merlin
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,052
Damage
31,584
55,725
Taken
62,514
25,449
Mitigated
27,519
25,197
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,012
3,429
54
3,626
7,884
2,310
2,675
2,991
4,893
55,193
0
W
11,460
4,268
0
698
13,022
4,890
88
3,204
9,818
0
74,202
L
Artemis
Cyskal
Artemis
10,511
5,356
0
3,507
13,051
4,273
0
4,093
8,958
0
42,484
L
Mulan
2,153
462
0
947
11,220
3,836
0
7,065
4,155
0
21,295
W
Baron Samedi
Sickarow
Baron Samedi
15,085
2,898
1,584
10,737
14,691
7,854
814
3,837
10,854
60,252
0
L
Cerberus
TythLord
Cerberus
7,587
385
582
4,333
17,742
13,605
0
8,244
9,498
28,848
0
W
Ah Muzen Cab
johnblah
Ah Muzen Cab
7,965
2,938
0
5,667
12,544
4,478
3,076
2,201
10,343
0
85,048
L
Loki
kumoriC
Loki
4,312
1,097
0
251
10,873
2,908
0
4,511
6,362
0
39,389
W
Yemoja
teaheecup
Yemoja
3,530
236
2,164
667
7,584
5,917
1,023
2,717
4,867
14,144
0
L
Merlin
7,021
553
0
0
9,628
2,897
125
5,714
3,914
35,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,777
Gold Earned
35,394
462
Minions Killed
336
0
Camps Cleared
0
1,712,113
Distance Traveled
1,507,131
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,782
543
93
5
0
357,054
0
W
Thor
11,032
613
106
6
0
377,631
0
L
Artemis
8,051
447
96
5
0
293,171
2
L
Mulan
6,463
359
58
3
0
284,784
3
W
Baron Samedi
9,973
554
106
6
0
307,155
0
L
Cerberus
7,150
397
58
3
0
343,978
1
W
Ah Muzen Cab
9,458
525
123
7
0
341,413
3
L
Loki
7,088
394
67
4
0
292,809
2
W
Yemoja
8,532
474
34
2
0
328,860
0
L
Merlin
6,642
369
57
3
0
292,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role