Player Matchup

Loki
Loki
Arching Avenger
Loki
Level 48
God Stats
1W - 2L
1,749 SR
Queue Stats
147W - 188L
1,323 Elo+
Party 2
Ullr
Ullr
DannyeIIow
Ullr
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 130L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
Imagine Wagons9
Gilgamesh
Level 48
God Stats
6W - 6L
1,720 SR
Queue Stats
207W - 251L
1,372 Elo+
Party 2
Ares
Ares
OG Survivor472
Ares
Level 24
God Stats
3W - 7L
1,470 SR
Queue Stats
28W - 34L
1,319 Elo+
Party 1
Janus
Janus
Usdnx
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,395 Elo+
Party 2
Team Averages
Level 45
1,588 SR
1,375 Elo+

VS

Team Averages
Level 79
1,576 SR
1,356 Elo+
Hercules
Hercules
BebeJ_Fire8
Hercules
Level 76
God Stats
27W - 19L
1,490 SR
Queue Stats
394W - 448L
1,350 Elo+
Party 3
Thanatos
Thanatos
ISIS-KILLER_RBG
Thanatos
Level 156
God Stats
14W - 10L
1,579 SR
Queue Stats
841W - 887L
1,406 Elo+
Solo
Nemesis
Nemesis
Jackie_Rocmon
Nemesis
Level 68
God Stats
7W - 3L
1,600 SR
Queue Stats
413W - 453L
1,334 Elo+
Party 3
Tiamat
Tiamat
PinkDiamond41
Tiamat
Level 45
God Stats
2W - 3L
1,710 SR
Queue Stats
15W - 26L
1,326 Elo+
Solo
Cthulhu
Cthulhu
Rah_Bin_
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 190L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,198
600
1,749
3,266
888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 2
3,576
511
3,265
3,056
636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Imagine Wagons9
Gilgamesh
8
1 / 2 / 0
4,535
648
2,232
5,680
2,798
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 2 / 2
3,933
562
2,093
4,761
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Usdnx
Janus
3
0 / 2 / 0
3,196
457
354
1,188
156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BebeJ_Fire8
Hercules
8
1 / 1 / 0
4,843
692
3,022
4,180
2,322
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
9
6 / 0 / 1
5,642
806
3,459
4,526
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
7
1 / 1 / 0
3,898
557
1,116
3,816
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 0 / 1
4,257
608
798
2,059
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rah_Bin_
Cthulhu
6
0 / 1 / 1
4,162
595
3,278
5,604
1,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
8
8
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Hercules
BebeJ_Fire8
Hercules
1
1
0
1
L
0
1
2
1
W
Thanatos
6
0
1
6.5
L
Gilgamesh
Imagine Wagons9
Gilgamesh
1
2
0
0.5
W
Nemesis
1
1
0
1
L
0
2
2
0.5
W
0
0
1
0.5
W
Cthulhu
Rah_Bin_
Cthulhu
0
1
1
0.5
L
Janus
Usdnx
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,693
Damage
11,673
17,951
Taken
20,185
7,518
Mitigated
7,386
4,177
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,749
429
0
693
3,266
888
0
463
2,803
0
14,182
W
Hercules
BebeJ_Fire8
Hercules
3,022
1,200
0
2,157
4,180
2,322
0
345
3,835
0
19,411
L
3,265
1,266
0
275
3,056
636
0
1,270
1,786
0
13,511
W
Thanatos
3,459
1,177
0
5,028
4,526
1,774
632
216
4,310
0
27,322
L
Gilgamesh
Imagine Wagons9
Gilgamesh
2,232
448
0
1,744
5,680
2,798
0
0
5,680
2,260
17,532
W
Nemesis
1,116
503
0
987
3,816
936
480
798
3,018
0
10,567
L
2,093
248
92
1,373
4,761
3,040
0
1,888
2,831
6,595
0
W
798
0
0
1,106
2,059
644
708
379
1,680
15,443
0
W
Cthulhu
Rah_Bin_
Cthulhu
3,278
346
463
1,523
5,604
1,710
0
1,054
4,550
12,432
0
L
Janus
Usdnx
Janus
354
130
0
0
1,188
156
104
309
775
5,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,438
Gold Earned
22,802
126
Minions Killed
183
0
Camps Cleared
0
602,147
Distance Traveled
701,673
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,198
600
36
5
0
149,314
0
W
Hercules
4,843
692
56
8
0
148,056
1
L
Ullr
3,576
511
17
2
0
125,906
0
W
Thanatos
5,642
806
52
7
0
161,550
2
L
Gilgamesh
4,535
648
47
7
0
142,377
0
W
Nemesis
3,898
557
23
3
0
133,461
0
L
Ares
3,933
562
20
3
0
136,523
0
W
Tiamat
4,257
608
29
4
0
125,614
3
W
Cthulhu
4,162
595
23
3
0
132,992
0
L
Janus
3,196
457
6
1
0
48,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role