Player Matchup

Hun Batz
Hun Batz
Squirp
Hun Batz
Level 28
God Stats
4W - 1L
1,731 SR
Queue Stats
248W - 64L
1,736 Elo+
Solo
He Bo
He Bo
TOGKILLER
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,308 Elo+
Party 2
Hachiman
Hachiman
XFineGryphonX
Hachiman
Level 73
God Stats
2W - 3L
1,302 SR
Queue Stats
173W - 196L
1,464 Elo+
Party 2
Team Averages
Level 39
1,511 SR
1,503 Elo+

VS

Team Averages
Level 61
1,330 SR
1,355 Elo+
Kukulkan
Kukulkan
InfiniteHunter04
Kukulkan
Level 27
God Stats
13W - 18L
1,389 SR
Queue Stats
20W - 32L
1,347 Elo+
Party 1
Ymir
Ymir
Lycanthrope1080
Ymir
Level 67
God Stats
0W - 3L
1,131 SR
Queue Stats
76W - 115L
1,292 Elo+
Party 1
Skadi
Skadi
majestic8irene
Skadi
Level 89
God Stats
5W - 10L
1,470 SR
Queue Stats
68W - 84L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Squirp
Hun Batz
16
11 / 3 / 7
11,819
844
13,095
12,627
6,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
TOGKILLER
He Bo
14
5 / 3 / 11
10,188
728
9,300
7,499
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
XFineGryphonX
Hachiman
15
6 / 4 / 12
10,506
750
15,759
8,821
3,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 8
9,406
672
6,994
11,329
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 9 / 7
9,952
711
4,593
20,549
19,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
5 / 5 / 5
9,398
671
7,162
9,883
3,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
22
Kills
10
10
Deaths
22
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
L
3
9
7
0.72
W
Hun Batz
Squirp
Hun Batz
11
3
7
4.83
W
He Bo
TOGKILLER
He Bo
5
3
11
3.5
W
Hachiman
XFineGryphonX
Hachiman
6
4
12
3
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,154
Damage
18,749
28,947
Taken
41,761
12,481
Mitigated
27,056
4,870
Healing
3,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,994
972
99
628
11,329
3,921
540
2,165
9,058
28,715
0
L
4,593
1,413
0
756
20,549
19,719
0
5,131
14,885
10,669
0
W
Hun Batz
Squirp
Hun Batz
13,095
4,993
0
1,038
12,627
6,668
1,503
3,797
8,830
0
55,751
W
He Bo
TOGKILLER
He Bo
9,300
421
31
1,392
7,499
2,556
626
3,877
3,622
19,077
0
W
Hachiman
XFineGryphonX
Hachiman
15,759
8,039
0
2,409
8,821
3,257
655
4,674
4,147
0
49,403
L
7,162
3,119
0
1,610
9,883
3,416
0
1,654
8,103
0
21,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
28,756
171
Minions Killed
104
11
Camps Cleared
1
714,262
Distance Traveled
590,958
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,406
672
55
4
0
203,119
0
L
Ymir
9,952
711
15
1
1
180,287
0
W
Hun Batz
11,819
844
76
5
7
261,666
3
W
He Bo
10,188
728
30
2
4
231,593
0
W
Hachiman
10,506
750
65
5
0
221,003
3
L
Skadi
9,398
671
34
2
0
207,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role