Player Matchup

Hun Batz
Hun Batz
Gold V
CaelestiaKhaos
Hun Batz
Gold V
Level 127
God Stats
9W - 3L
1,900 SR
Queue Stats
227W - 228L
1,015 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
DaY0Y0
Gilgamesh
Silver III
Level 146
God Stats
2W - 3L
1,429 SR
Queue Stats
34W - 45L
953 MMR
Solo
Ares
Ares
Silver II
JUANaFOOL-
Ares
Silver II
Level 43
God Stats
18W - 21L
1,517 SR
Queue Stats
36W - 51L
1,099 MMR
Solo
Nu Wa
Nu Wa
Silver I
Ori0n_sh
Nu Wa
Silver I
Level 109
God Stats
50W - 32L
1,647 SR
Queue Stats
303W - 306L
1,074 MMR
Solo
Cupid
Cupid
Silver II
Trucker McCoy
Cupid
Silver II
Level 155
God Stats
16W - 15L
1,603 SR
Queue Stats
328W - 337L
949 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,619 SR
1,018 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,590 SR
1,018 MMR
Pele
Pele
Silver II
Fixer0328
Pele
Silver II
Level 148
God Stats
12W - 8L
1,734 SR
Queue Stats
559W - 577L
1,110 MMR
Party 2
Chaac
Chaac
Silver III
GAMERGOLFYT
Chaac
Silver III
Level 69
God Stats
8W - 12L
1,413 SR
Queue Stats
143W - 157L
979 MMR
Solo
Aphrodite
Aphrodite
Silver III
ItsxYasmineBaby
Aphrodite
Silver III
Level 160
God Stats
49W - 34L
1,618 SR
Queue Stats
289W - 282L
1,005 MMR
Party 2
Geb
Geb
Silver III
SrMaestroFat
Geb
Silver III
Level 105
God Stats
4W - 3L
1,619 SR
Queue Stats
15W - 24L
1,111 MMR
Solo
Izanami
Izanami
Silver III
XxChetAhXx
Izanami
Silver III
Level 80
God Stats
100W - 76L
1,564 SR
Queue Stats
191W - 203L
886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
9 / 2 / 12
15,146
583
21,073
18,746
8,814
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
DaY0Y0
Gilgamesh
19
1 / 4 / 13
12,260
472
15,210
19,260
22,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 2 / 15
14,275
549
18,493
16,091
16,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Ori0n_sh
Nu Wa
20
3 / 2 / 15
13,926
536
25,013
11,266
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 1 / 12
13,631
524
12,808
10,968
4,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
Cu ChulainnArachneCthulhuZeusCharybdis

VS

Bans
PersephoneBellonaCabrakanApolloErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
2 / 7 / 3
11,800
454
6,947
25,491
9,490
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 5 / 3
12,680
488
18,189
30,487
32,080
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
ItsxYasmineBaby
Aphrodite
20
2 / 2 / 5
12,420
478
8,416
16,702
7,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 1
10,871
418
9,018
24,262
32,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
XxChetAhXx
Izanami
17
1 / 8 / 1
10,758
414
6,515
23,246
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
27
Kills
11
11
Deaths
27
67
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
9
2
12
7.5
W
Gilgamesh
DaY0Y0
Gilgamesh
1
4
13
1.88
L
Pele
2
7
3
0.5
L
3
5
3
0.9
L
Aphrodite
ItsxYasmineBaby
Aphrodite
2
2
5
2.25
W
8
2
15
7.75
W
Nu Wa
Ori0n_sh
Nu Wa
3
2
15
5.25
L
3
5
1
0.7
W
6
1
12
12
L
Izanami
XxChetAhXx
Izanami
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,597
Damage
49,085
76,331
Taken
120,188
56,254
Mitigated
88,139
27,606
Healing
40,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
21,073
5,271
0
6,559
18,746
8,814
0
4,629
14,117
0
123,460
W
Gilgamesh
DaY0Y0
Gilgamesh
15,210
5,080
0
4,869
19,260
22,202
2,198
3,115
16,145
0
54,157
L
Pele
6,947
2,501
0
2,899
25,491
9,490
0
7,809
17,682
0
101,519
L
18,189
5,455
0
15,062
30,487
32,080
144
10,140
20,347
0
85,746
L
Aphrodite
ItsxYasmineBaby
Aphrodite
8,416
192
3,260
11,772
16,702
7,258
1,450
7,636
9,066
87,285
0
W
18,493
871
0
5,141
16,091
16,701
842
3,417
12,674
57,383
0
W
Nu Wa
Ori0n_sh
Nu Wa
25,013
3,790
354
3,960
11,266
4,249
4,736
3,644
7,622
119,395
0
L
9,018
410
0
2,111
24,262
32,124
560
8,716
15,546
41,363
0
W
12,808
6,053
1,706
5,017
10,968
4,288
7,525
3,042
7,926
0
88,785
L
Izanami
XxChetAhXx
Izanami
6,515
3,722
0
5,586
23,246
7,187
0
10,090
13,156
0
100,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,238
Gold Earned
58,529
613
Minions Killed
666
0
Camps Cleared
0
2,569,667
Distance Traveled
2,314,621
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,146
583
175
7
0
552,897
3
W
Gilgamesh
12,260
472
81
3
0
523,405
0
L
Pele
11,800
454
144
6
0
473,734
0
L
Chaac
12,680
488
160
6
0
405,885
3
L
Aphrodite
12,420
478
163
6
0
485,524
7
W
Ares
14,275
549
53
2
0
540,910
6
W
Nu Wa
13,926
536
169
7
0
496,561
3
L
Geb
10,871
418
46
2
0
537,395
1
W
Cupid
13,631
524
135
5
0
455,894
8
L
Izanami
10,758
414
153
6
0
412,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role